Player Matchup

Achilles
Achilles
Crazyking18
Achilles
Level 69
God Stats
3W - 7L
1,314 SR
Queue Stats
29W - 48L
1,420 Elo+
Party 1
Nemesis
Nemesis
EliteSpades
Nemesis
Level 127
God Stats
1W - 1L
1,287 SR
Queue Stats
26W - 41L
1,415 Elo+
Party 1
Zeus
Zeus
SandiestRhino8
Zeus
Level 143
God Stats
2W - 0L
1,759 SR
Queue Stats
34W - 58L
1,433 Elo+
Party 1
Chronos
Chronos
king_fastfree
Chronos
Level 213
God Stats
82W - 49L
1,670 SR
Queue Stats
347W - 298L
1,577 Elo+
Solo
Jing Wei
Jing Wei
nathanhald
Jing Wei
Level 109
God Stats
2W - 1L
1,576 SR
Queue Stats
42W - 72L
1,433 Elo+
Party 1
Team Averages
Level 132
1,521 SR
1,456 Elo+

VS

Team Averages
Level 178
1,497 SR
1,513 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Breadsnotdeadttv
King Arthur
Level 157
God Stats
3W - 4L
1,688 SR
Queue Stats
91W - 99L
1,486 Elo+
Solo
Janus
Janus
RexLeonis
Janus
Level 128
God Stats
12W - 19L
1,420 SR
Queue Stats
481W - 535L
1,514 Elo+
Party 2
Artemis
Artemis
axilslayer2
Artemis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 359L
1,589 Elo+
Solo
Sobek
Sobek
keoni158
Sobek
Level 149
God Stats
2W - 6L
1,378 SR
Queue Stats
59W - 57L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crazyking18
Achilles
12
3 / 0 / 0
7,025
585
6,457
9,408
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
EliteSpades
Nemesis
13
1 / 1 / 5
6,947
579
3,735
8,845
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 1
6,970
581
4,152
4,215
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
12
3 / 2 / 1
7,169
597
5,836
9,374
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
nathanhald
Jing Wei
13
3 / 2 / 3
7,635
636
5,336
7,623
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 2 / 0
6,990
583
3,854
9,174
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Breadsnotdeadttv
King Arthur
11
0 / 2 / 1
6,604
550
5,634
11,504
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
RexLeonis
Janus
13
0 / 0 / 0
7,061
588
2,749
4,081
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
axilslayer2
Artemis
12
1 / 4 / 3
6,908
576
7,537
8,684
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
keoni158
Sobek
9
1 / 2 / 2
6,258
522
3,415
9,506
7,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
5
5
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
2
0
1.5
L
King Arthur
Breadsnotdeadttv
King Arthur
0
2
1
0.25
W
Achilles
Crazyking18
Achilles
3
0
0
3
W
Nemesis
EliteSpades
Nemesis
1
1
5
3.5
L
Janus
RexLeonis
Janus
0
0
0
0
W
0
0
1
0.5
L
Artemis
axilslayer2
Artemis
1
4
3
0.63
L
Sobek
keoni158
Sobek
1
2
2
1
W
Chronos
3
2
1
1.75
W
Jing Wei
nathanhald
Jing Wei
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
23,189
39,465
Taken
42,949
18,550
Mitigated
24,125
10,494
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,854
208
0
3,773
9,174
3,569
0
2,473
6,659
0
50,037
L
King Arthur
Breadsnotdeadttv
King Arthur
5,634
468
0
1,250
11,504
8,249
0
1,122
9,585
0
39,203
W
Achilles
Crazyking18
Achilles
6,457
992
0
2,868
9,408
7,941
0
208
9,200
0
38,056
W
Nemesis
EliteSpades
Nemesis
3,735
655
0
1,130
8,845
3,261
0
2,198
6,647
0
57,767
L
Janus
RexLeonis
Janus
2,749
157
0
625
4,081
1,519
0
1,815
2,266
67,276
0
W
4,152
162
0
1,405
4,215
1,195
0
1,163
3,052
54,709
0
L
Artemis
axilslayer2
Artemis
7,537
3,554
0
2,305
8,684
3,282
0
2,698
5,986
0
51,766
L
Sobek
keoni158
Sobek
3,415
511
0
3,425
9,506
7,506
0
1,765
7,693
15,623
0
W
Chronos
5,836
1,288
0
3,105
9,374
3,252
471
1,333
8,041
56,267
533
W
Jing Wei
nathanhald
Jing Wei
5,336
4,109
0
1,986
7,623
2,901
673
1,262
6,361
0
49,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
33,821
419
Minions Killed
395
0
Camps Cleared
0
1,299,394
Distance Traveled
1,269,913
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,990
583
81
7
0
309,551
1
L
King Arthur
6,604
550
66
6
0
224,263
0
W
Achilles
7,025
585
48
4
0
258,390
0
W
Nemesis
6,947
579
92
8
0
288,085
0
L
Janus
7,061
588
132
11
0
270,255
2
W
Zeus
6,970
581
109
9
0
251,584
2
L
Artemis
6,908
576
106
9
0
216,696
0
L
Sobek
6,258
522
10
1
0
249,148
5
W
Chronos
7,169
597
80
7
0
262,941
0
W
Jing Wei
7,635
636
90
8
0
238,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role