Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BIGJ3W2994
Amaterasu
Level 128
God Stats
18W - 26L
1,472 SR
Queue Stats
514W - 601L
1,445 Elo+
Solo
Bake Kujira
Bake Kujira
BabyFeiges
Bake Kujira
Level 49
God Stats
13W - 12L
1,482 SR
Queue Stats
114W - 133L
1,394 Elo+
Party 2
Susano
Susano
Bodizzle53
Susano
Level 124
God Stats
12W - 22L
1,412 SR
Queue Stats
366W - 378L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
kheybinn
Nu Wa
Level 126
God Stats
84W - 80L
1,535 SR
Queue Stats
103W - 108L
1,461 Elo+
Solo
Team Averages
Level 106
1,480 SR
1,439 Elo+

VS

Team Averages
Level 82
1,475 SR
1,437 Elo+
Kukulkan
Kukulkan
RestlessRevenant
Kukulkan
Level 155
God Stats
5W - 4L
1,522 SR
Queue Stats
192W - 202L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
SwampMud
Sylvanus
Level 103
God Stats
9W - 12L
1,391 SR
Queue Stats
106W - 132L
1,414 Elo+
Party 1
Izanami
Izanami
Tobislays
Izanami
Level 67
God Stats
4W - 0L
1,482 SR
Queue Stats
68W - 72L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
X3VEN
Sun Wukong
Level 69
God Stats
9W - 10L
1,487 SR
Queue Stats
136W - 165L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
elmosnose
Gilgamesh
Level 18
God Stats
7W - 3L
1,492 SR
Queue Stats
12W - 20L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 1 / 0
8,963
896
6,227
6,995
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
BIGJ3W2994
Amaterasu
11
0 / 0 / 0
6,870
687
0
1,899
966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
BabyFeiges
Bake Kujira
13
0 / 2 / 2
7,905
791
5,941
13,549
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Bodizzle53
Susano
15
2 / 0 / 1
8,232
823
6,137
7,056
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
kheybinn
Nu Wa
15
0 / 0 / 2
8,276
828
12,822
6,560
3,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
8,998
900
11,759
6,698
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SwampMud
Sylvanus
15
3 / 2 / 0
9,549
955
5,667
14,947
9,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Tobislays
Izanami
14
0 / 1 / 1
8,155
816
4,254
8,277
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
X3VEN
Sun Wukong
15
0 / 0 / 2
8,372
837
4,354
4,811
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
elmosnose
Gilgamesh
14
0 / 1 / 2
7,857
786
3,094
9,406
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
3
3
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
1
0
3
L
Amaterasu
BIGJ3W2994
Amaterasu
0
0
0
0
L
Bake Kujira
BabyFeiges
Bake Kujira
0
2
2
0.5
L
Susano
Bodizzle53
Susano
2
0
1
2.5
W
0
1
0
0
W
Sylvanus
SwampMud
Sylvanus
3
2
0
1.5
W
Izanami
Tobislays
Izanami
0
1
1
0.5
W
Sun Wukong
X3VEN
Sun Wukong
0
0
2
1
W
Gilgamesh
elmosnose
Gilgamesh
0
1
2
1
L
Nu Wa
kheybinn
Nu Wa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,127
Damage
29,128
36,059
Taken
44,139
23,055
Mitigated
26,064
4,814
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,227
4,346
0
606
6,995
2,910
0
2,757
4,014
0
37,853
L
Amaterasu
BIGJ3W2994
Amaterasu
0
0
0
976
1,899
966
0
716
1,056
0
3,492
L
Bake Kujira
BabyFeiges
Bake Kujira
5,941
3,306
0
1,336
13,549
12,901
0
5,436
7,781
16,197
0
L
Susano
Bodizzle53
Susano
6,137
658
0
1,231
7,056
2,962
0
2,984
3,967
0
23,259
W
11,759
973
0
760
6,698
2,801
930
3,163
3,535
61,416
0
W
Sylvanus
SwampMud
Sylvanus
5,667
1,362
5,557
6,749
14,947
9,546
765
7,094
7,853
16,653
0
W
Izanami
Tobislays
Izanami
4,254
3,697
0
816
8,277
2,470
1,579
4,621
3,656
0
33,018
W
Sun Wukong
X3VEN
Sun Wukong
4,354
459
0
1,700
4,811
3,557
209
1,471
3,340
0
27,063
W
Gilgamesh
elmosnose
Gilgamesh
3,094
830
0
897
9,406
7,690
1,405
2,414
6,992
0
9,795
L
Nu Wa
kheybinn
Nu Wa
12,822
5,911
169
496
6,560
3,316
264
5,141
1,295
39,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
42,931
224
Minions Killed
277
0
Camps Cleared
0
910,547
Distance Traveled
1,117,789
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,963
896
84
8
0
184,060
0
L
Amaterasu
6,870
687
9
1
0
68,718
0
L
Bake Kujira
7,905
791
35
4
0
213,824
0
L
Susano
8,232
823
33
3
0
227,291
0
W
Kukulkan
8,998
900
121
12
0
214,464
0
W
Sylvanus
9,549
955
18
2
0
207,539
0
W
Izanami
8,155
816
65
7
0
215,446
0
W
Sun Wukong
8,372
837
64
6
0
235,541
0
W
Gilgamesh
7,857
786
9
1
0
244,799
0
L
Nu Wa
8,276
828
63
6
0
216,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role