Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Diezombies222
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,588 Elo+
Solo
Amaterasu
Amaterasu
Mr_Fiend_2309
Amaterasu
Level 86
God Stats
1W - 4L
1,291 SR
Queue Stats
368W - 375L
1,502 Elo+
Solo
Persephone
Persephone
RomanNeptune
Persephone
Level 163
God Stats
1W - 1L
1,605 SR
Queue Stats
53W - 39L
1,574 Elo+
Solo
Team Averages
Level 122
1,479 SR
1,533 Elo+

VS

Team Averages
Level 144
1,492 SR
1,520 Elo+
King Arthur
King Arthur
AmaterasuOkami1
King Arthur
Level 169
God Stats
3W - 4L
1,579 SR
Queue Stats
188W - 181L
1,531 Elo+
Solo
Janus
Janus
CHAOSG387
Janus
Level 190
God Stats
2W - 5L
1,076 SR
Queue Stats
357W - 352L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Pepsi Cola17
Zhong Kui
Level 127
God Stats
6W - 4L
1,579 SR
Queue Stats
103W - 105L
1,540 Elo+
Party 1
Chaac
Chaac
PeteyPimp
Chaac
Level 108
God Stats
8W - 4L
1,512 SR
Queue Stats
526W - 510L
1,538 Elo+
Solo
Khepri
Khepri
YougotTPeed
Khepri
Level 128
God Stats
2W - 0L
1,714 SR
Queue Stats
41W - 54L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 3 / 1
6,679
835
4,630
6,158
2,985
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
 
Tiamat
12
0 / 3 / 6
6,603
825
5,161
7,573
5,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
12
0 / 2 / 5
6,880
860
3,227
8,840
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Mr_Fiend_2309
Amaterasu
9
1 / 2 / 1
5,735
717
3,002
5,365
4,585
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
RomanNeptune
Persephone
14
4 / 3 / 2
7,965
996
10,411
6,404
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmaterasuOkami1
King Arthur
13
4 / 3 / 4
7,643
955
6,462
9,229
10,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
CHAOSG387
Janus
12
1 / 3 / 5
7,228
904
7,170
5,664
3,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Pepsi Cola17
Zhong Kui
13
5 / 1 / 5
7,645
956
4,138
5,138
5,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
PeteyPimp
Chaac
15
3 / 0 / 7
8,118
1,015
8,171
9,176
10,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
12
0 / 1 / 7
7,147
893
2,332
7,876
7,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
7
Kills
13
13
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
1
0.83
L
Tiamat
 
Tiamat
0
3
6
1
W
King Arthur
AmaterasuOkami1
King Arthur
4
3
4
2
W
Janus
CHAOSG387
Janus
1
3
5
1.17
L
Bacchus
0
2
5
1.25
L
Amaterasu
Mr_Fiend_2309
Amaterasu
1
2
1
0.75
W
Zhong Kui
Pepsi Cola17
Zhong Kui
5
1
5
7.5
W
Chaac
PeteyPimp
Chaac
3
0
7
6.5
L
Persephone
RomanNeptune
Persephone
4
3
2
1.67
W
Khepri
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,431
Damage
28,273
34,340
Taken
37,083
24,792
Mitigated
36,373
10,714
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,630
2,405
350
461
6,158
2,985
0
1,676
4,446
0
8,704
L
Tiamat
 
Tiamat
5,161
503
1,174
2,040
7,573
5,025
0
3,064
4,402
11,744
0
W
King Arthur
AmaterasuOkami1
King Arthur
6,462
900
822
983
9,229
10,231
124
4,368
4,861
0
14,299
W
Janus
CHAOSG387
Janus
7,170
520
689
157
5,664
3,140
1,636
3,048
2,616
12,194
0
L
Bacchus
3,227
230
828
2,706
8,840
9,408
0
3,597
5,026
7,553
0
L
Amaterasu
Mr_Fiend_2309
Amaterasu
3,002
563
387
993
5,365
4,585
0
1,753
3,562
0
6,553
W
Zhong Kui
Pepsi Cola17
Zhong Kui
4,138
142
1,428
1,184
5,138
5,233
1,606
2,752
2,386
6,828
0
W
Chaac
PeteyPimp
Chaac
8,171
229
940
2,972
9,176
10,585
730
4,011
5,165
0
26,239
L
Persephone
RomanNeptune
Persephone
10,411
1,055
584
1,191
6,404
2,789
0
3,036
3,261
26,552
0
W
Khepri
2,332
90
1,402
1,001
7,876
7,184
642
4,620
3,256
5,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
37,781
82
Minions Killed
82
0
Camps Cleared
0
711,702
Distance Traveled
805,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,679
835
9
1
0
132,897
0
L
Tiamat
6,603
825
7
1
0
152,919
0
W
King Arthur
7,643
955
17
2
0
150,657
0
W
Janus
7,228
904
24
3
0
123,745
0
L
Bacchus
6,880
860
13
2
0
168,932
0
L
Amaterasu
5,735
717
5
1
0
112,799
0
W
Zhong Kui
7,645
956
10
1
0
173,880
0
W
Chaac
8,118
1,015
20
3
0
190,009
0
L
Persephone
7,965
996
48
6
0
144,155
0
W
Khepri
7,147
893
11
1
0
167,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role