Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Grim_Zombiez_
Atlas
Level 156
God Stats
2W - 5L
1,278 SR
Queue Stats
527W - 548L
1,481 Elo+
Party 1
Charon
Charon
Hugga-_-Bugga
Charon
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 96L
1,472 Elo+
Party 1
Neith
Neith
Nubsinator89
Neith
Level 69
God Stats
10W - 5L
1,664 SR
Queue Stats
405W - 437L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
jeebs10
Sun Wukong
Level 158
God Stats
6W - 6L
1,420 SR
Queue Stats
1,134W - 1,163L
1,486 Elo+
Party 1
Team Averages
Level 136
1,472 SR
1,473 Elo+

VS

Team Averages
Level 131
1,433 SR
1,476 Elo+
Cthulhu
Cthulhu
Brandinoscasino
Cthulhu
Level 111
God Stats
0W - 2L
1,098 SR
Queue Stats
67W - 62L
1,535 Elo+
Solo
Khepri
Khepri
BreckCT
Khepri
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 68L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
SIDE ARMS EX
Aphrodite
Level 157
God Stats
1W - 4L
1,647 SR
Queue Stats
258W - 254L
1,471 Elo+
Solo
Tyr
Tyr
SoFloChoco
Tyr
Level 120
God Stats
1W - 4L
1,420 SR
Queue Stats
115W - 112L
1,438 Elo+
Solo
Susano
Susano
uBnxHellFire
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
4 / 2 / 10
9,158
916
10,190
10,131
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 11
9,827
983
16,383
11,921
13,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 17
8,216
822
10,009
13,055
13,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 2 / 10
8,682
868
11,218
9,040
4,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
jeebs10
Sun Wukong
15
4 / 4 / 13
9,103
910
11,386
11,822
14,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
8,144
814
13,091
13,363
8,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
BreckCT
Khepri
13
0 / 2 / 6
7,534
753
4,785
13,840
13,107
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
SIDE ARMS EX
Aphrodite
11
0 / 5 / 4
6,453
645
5,329
11,065
7,307
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 3
7,870
787
10,510
12,188
13,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
12
2 / 6 / 4
7,533
753
9,308
11,499
6,350
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
21
Kills
11
11
Deaths
21
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
2
10
4.5
L
4
4
3
1.38
L
Khepri
BreckCT
Khepri
0
2
6
1.5
W
7
1
11
12.5
W
0
2
17
4.25
W
6
2
10
5.5
L
Aphrodite
SIDE ARMS EX
Aphrodite
0
5
4
0.4
L
5
4
3
1.63
W
Sun Wukong
jeebs10
Sun Wukong
4
4
13
2.63
L
Susano
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,186
Damage
43,023
55,969
Taken
61,955
52,154
Mitigated
49,405
24,361
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,190
702
7,017
5,956
10,131
6,543
897
4,561
5,570
21,834
0
L
13,091
394
960
1,828
13,363
8,975
0
7,813
5,550
28,582
0
L
Khepri
BreckCT
Khepri
4,785
279
1,236
2,235
13,840
13,107
0
8,927
4,913
13,002
0
W
16,383
5,782
1,796
4,215
11,921
13,262
603
3,519
8,402
25,009
1,234
W
10,009
838
175
2,772
13,055
13,256
833
5,609
7,446
13,291
1,305
W
11,218
2,950
0
1,307
9,040
4,779
2,004
3,965
5,075
0
19,711
L
Aphrodite
SIDE ARMS EX
Aphrodite
5,329
755
3,359
2,973
11,065
7,307
0
6,949
4,116
8,877
0
L
10,510
1,305
627
1,237
12,188
13,666
0
6,218
5,970
0
14,885
W
Sun Wukong
jeebs10
Sun Wukong
11,386
911
0
1,123
11,822
14,314
365
5,551
6,271
5,195
17,157
L
Susano
9,308
1,958
673
343
11,499
6,350
0
7,230
4,269
0
14,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,986
Gold Earned
37,534
104
Minions Killed
81
0
Camps Cleared
0
952,637
Distance Traveled
893,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,158
916
32
3
0
205,706
0
L
Cthulhu
8,144
814
39
4
0
182,068
0
L
Khepri
7,534
753
13
1
0
200,495
0
W
Atlas
9,827
983
22
2
0
197,349
0
W
Charon
8,216
822
7
1
0
200,855
0
W
Neith
8,682
868
17
2
0
180,479
0
L
Aphrodite
6,453
645
8
1
0
148,634
0
L
Tyr
7,870
787
10
1
0
196,723
0
W
Sun Wukong
9,103
910
26
3
0
168,248
0
L
Susano
7,533
753
11
1
0
165,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role