Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SAM0KA
Scylla
Level 101
God Stats
2W - 1L
1,815 SR
Queue Stats
17W - 12L
1,564 Elo+
Solo
Rama
Rama
maydi08
Rama
Level 105
God Stats
4W - 5L
1,600 SR
Queue Stats
175W - 162L
1,449 Elo+
Party 1
Hades
Hades
starkilleer
Hades
Level 86
God Stats
3W - 1L
1,631 SR
Queue Stats
158W - 145L
1,460 Elo+
Party 1
Persephone
Persephone
xways
Persephone
Level 96
God Stats
3W - 2L
1,653 SR
Queue Stats
72W - 59L
1,529 Elo+
Solo
Team Averages
Level 109
1,640 SR
1,500 Elo+

VS

Team Averages
Level 109
1,551 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
BenStar
Ah Muzen Cab
Level 87
God Stats
6W - 3L
1,654 SR
Queue Stats
210W - 212L
1,496 Elo+
Solo
Bacchus
Bacchus
Infam3
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,402 Elo+
Solo
Bastet
Bastet
MistahhJ
Bastet
Level 154
God Stats
3W - 1L
1,697 SR
Queue Stats
158W - 114L
1,602 Elo+
Solo
Nu Wa
Nu Wa
PythonElch89
Nu Wa
Level 88
God Stats
1W - 0L
1,405 SR
Queue Stats
15W - 21L
1,473 Elo+
Solo
Cerberus
Cerberus
SC04_Creed_xD
Cerberus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 5 / 5
8,488
653
10,398
11,912
4,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SAM0KA
Scylla
14
1 / 6 / 4
8,138
626
3,599
10,244
2,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
maydi08
Rama
17
2 / 4 / 5
8,984
691
4,596
9,981
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 7 / 6
8,750
673
9,677
14,750
6,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
xways
Persephone
13
2 / 5 / 3
8,626
664
8,463
10,068
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BenStar
Ah Muzen Cab
16
5 / 4 / 9
9,889
761
12,308
11,296
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Infam3
Bacchus
17
6 / 1 / 15
11,273
867
8,433
10,002
11,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
MistahhJ
Bastet
18
9 / 1 / 13
11,120
855
15,704
12,176
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 3 / 16
10,836
834
12,573
8,690
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
SC04_Creed_xD
Cerberus
14
1 / 2 / 12
9,009
693
4,975
9,631
8,945
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
10
Kills
27
27
Deaths
11
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
5
1.1
W
Ah Muzen Cab
BenStar
Ah Muzen Cab
5
4
9
2.38
W
Bacchus
Infam3
Bacchus
6
1
15
13.5
W
Bastet
MistahhJ
Bastet
9
1
13
15.5
W
6
3
16
4.67
L
Scylla
SAM0KA
Scylla
1
6
4
0.5
W
Cerberus
SC04_Creed_xD
Cerberus
1
2
12
3.5
L
Rama
maydi08
Rama
2
4
5
1.13
L
2
7
6
0.71
L
Persephone
xways
Persephone
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,733
Damage
53,993
56,955
Taken
51,795
20,578
Mitigated
38,015
9,470
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,398
576
824
629
11,912
4,419
0
5,360
6,367
0
19,765
W
Ah Muzen Cab
BenStar
Ah Muzen Cab
12,308
5,050
744
1,006
11,296
4,701
1,900
4,943
6,296
0
29,506
W
Bacchus
Infam3
Bacchus
8,433
721
2,674
4,267
10,002
11,650
437
2,796
7,079
14,434
0
W
Bastet
MistahhJ
Bastet
15,704
3,146
1,300
5,722
12,176
8,899
1,828
5,225
6,800
0
25,852
W
12,573
3,621
813
1,380
8,690
3,820
2,528
3,890
4,718
34,099
0
L
Scylla
SAM0KA
Scylla
3,599
149
0
569
10,244
2,995
0
5,923
4,168
12,600
0
W
Cerberus
SC04_Creed_xD
Cerberus
4,975
120
856
2,236
9,631
8,945
230
4,288
5,163
12,560
0
L
Rama
maydi08
Rama
4,596
3,889
804
1,003
9,981
3,571
0
3,459
6,255
0
25,536
L
9,677
195
1,004
2,204
14,750
6,837
0
7,146
7,333
18,571
0
L
Persephone
xways
Persephone
8,463
302
492
1,941
10,068
2,756
0
4,065
5,778
25,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
52,127
165
Minions Killed
123
0
Camps Cleared
0
995,116
Distance Traveled
1,246,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,488
653
23
2
0
213,940
0
W
Ah Muzen Cab
9,889
761
27
2
0
237,584
0
W
Bacchus
11,273
867
10
1
0
253,330
0
W
Bastet
11,120
855
23
2
0
290,778
0
W
Nu Wa
10,836
834
44
3
0
226,594
0
L
Scylla
8,138
626
28
2
0
212,355
0
W
Cerberus
9,009
693
19
1
0
238,415
0
L
Rama
8,984
691
59
5
0
199,462
0
L
Hades
8,750
673
21
2
0
193,663
0
L
Persephone
8,626
664
34
3
0
175,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role