Player Matchup

Achilles
Achilles
Derpyisaiah12
Achilles
Level 103
God Stats
0W - 2L
1,239 SR
Queue Stats
27W - 26L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
E N R G II Z
Ah Muzen Cab
Level 145
God Stats
1W - 2L
1,435 SR
Queue Stats
176W - 169L
1,475 Elo+
Solo
Chronos
Chronos
SourChillyDOG
Chronos
Level 159
God Stats
1W - 2L
1,678 SR
Queue Stats
209W - 216L
1,438 Elo+
Party 1
Team Averages
Level 136
1,451 SR
1,471 Elo+

VS

Team Averages
Level 112
1,663 SR
1,460 Elo+
Sun Wukong
Sun Wukong
BobNikel
Sun Wukong
Level 106
God Stats
1W - 0L
1,816 SR
Queue Stats
34W - 31L
1,406 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Peribo
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,437 Elo+
Party 2
Hades
Hades
aTreeNut
Hades
Level 143
God Stats
3W - 0L
1,674 SR
Queue Stats
237W - 204L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Derpyisaiah12
Achilles
16
0 / 2 / 0
12,141
607
13,915
28,864
44,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
E N R G II Z
Ah Muzen Cab
14
0 / 5 / 0
12,175
609
10,194
16,212
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
14
0 / 6 / 0
12,067
603
12,141
24,665
12,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BobNikel
Sun Wukong
17
5 / 0 / 8
14,403
720
17,461
17,747
18,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Peribo
Ah Muzen Cab
17
6 / 0 / 5
14,818
741
24,552
9,940
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
aTreeNut
Hades
17
2 / 0 / 10
14,425
721
22,525
17,524
11,885
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BobNikel
Sun Wukong
5
0
8
9
L
Achilles
Derpyisaiah12
Achilles
0
2
0
0
L
Ah Muzen Cab
E N R G II Z
Ah Muzen Cab
0
5
0
0
W
Ah Muzen Cab
Peribo
Ah Muzen Cab
6
0
5
8.5
L
Chronos
0
6
0
0
W
Hades
aTreeNut
Hades
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,250
Damage
64,538
69,741
Taken
45,211
63,884
Mitigated
35,399
10,774
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BobNikel
Sun Wukong
17,461
2,744
0
6,267
17,747
18,569
0
5,553
12,194
0
54,730
L
Achilles
Derpyisaiah12
Achilles
13,915
1,113
0
2,657
28,864
44,360
0
7,617
21,247
0
38,255
L
Ah Muzen Cab
E N R G II Z
Ah Muzen Cab
10,194
6,337
0
2,847
16,212
6,663
0
6,474
9,738
0
58,130
W
Ah Muzen Cab
Peribo
Ah Muzen Cab
24,552
7,297
0
1,289
9,940
4,945
90
1,894
8,046
0
94,004
L
Chronos
12,141
3,707
0
5,270
24,665
12,861
0
8,852
15,813
61,602
0
W
Hades
aTreeNut
Hades
22,525
1,177
353
9,550
17,524
11,885
801
5,060
12,464
76,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
43,646
240
Minions Killed
297
0
Camps Cleared
0
1,051,458
Distance Traveled
1,058,712
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,403
720
81
4
0
364,673
0
L
Achilles
12,141
607
53
3
0
376,711
0
L
Ah Muzen Cab
12,175
609
108
5
0
315,891
0
W
Ah Muzen Cab
14,818
741
128
6
0
353,370
0
L
Chronos
12,067
603
79
4
0
358,856
0
W
Hades
14,425
721
88
4
0
340,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role