Player Matchup

Izanami
Izanami
Dieguito_PR_17
Izanami
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,369 Elo+
Party 1
Persephone
Persephone
Hyakuya13
Persephone
Level 26
God Stats
1W - 1L
1,516 SR
Queue Stats
7W - 12L
1,254 Elo+
Party 1
Ah Puch
Ah Puch
Lashmila
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
The_OnlyJoker_
Cthulhu
Level 49
God Stats
8W - 3L
1,488 SR
Queue Stats
45W - 50L
1,381 Elo+
Party 2
Achilles
Achilles
Upcast_Scarab
Achilles
Level 60
God Stats
3W - 4L
1,405 SR
Queue Stats
56W - 79L
1,354 Elo+
Party 2
Team Averages
Level 43
1,482 SR
1,351 Elo+

VS

Team Averages
Level 44
1,506 SR
1,439 Elo+
Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
BetoSpears
Ix Chel
Level 31
God Stats
0W - 1L
1,361 SR
Queue Stats
9W - 10L
1,512 Elo+
Party 3
The Morrigan
The Morrigan
b3juco
The Morrigan
Level 44
God Stats
27W - 37L
1,390 SR
Queue Stats
101W - 128L
1,356 Elo+
Solo
Artemis
Artemis
destroyher2000
Artemis
Level 40
God Stats
18W - 8L
1,666 SR
Queue Stats
56W - 53L
1,477 Elo+
Solo
Bellona
Bellona
hobbitbolado_
Bellona
Level 44
God Stats
2W - 2L
1,613 SR
Queue Stats
24W - 38L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
9,673
967
7,986
9,674
3,537
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Hyakuya13
Persephone
16
10 / 1 / 4
12,359
1,236
9,491
6,722
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Lashmila
Ah Puch
16
1 / 0 / 12
10,460
1,046
14,367
3,527
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 0 / 15
10,752
1,075
10,211
7,016
6,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Upcast_Scarab
Achilles
16
4 / 0 / 10
10,606
1,061
7,003
5,337
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

279

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 3 / 0
10,041
1,004
5,105
10,730
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
BetoSpears
Ix Chel
14
0 / 2 / 1
9,187
919
4,804
8,931
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
b3juco
The Morrigan
15
0 / 3 / 2
9,801
980
9,626
8,946
3,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 2
9,469
947
4,166
7,643
3,473
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
15
0 / 5 / 1
9,280
928
5,289
16,468
13,784
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
17
Kills
3
3
Deaths
17
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
0
1
L
Ix Chel
BetoSpears
Ix Chel
0
2
1
0.25
W
0
2
11
2.75
W
Persephone
Hyakuya13
Persephone
10
1
4
12
W
Ah Puch
Lashmila
Ah Puch
1
0
12
7
W
2
0
15
9.5
W
Achilles
Upcast_Scarab
Achilles
4
0
10
9
L
The Morrigan
b3juco
The Morrigan
0
3
2
0.33
L
0
4
2
0.25
L
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
28,990
32,276
Taken
52,718
21,875
Mitigated
28,252
6,571
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,105
353
0
37
10,730
3,835
0
7,010
3,646
18,058
0
L
Ix Chel
BetoSpears
Ix Chel
4,804
40
860
861
8,931
3,638
0
6,462
2,469
17,417
0
W
7,986
4,303
0
733
9,674
3,537
0
6,049
3,625
0
18,767
W
Persephone
Hyakuya13
Persephone
9,491
612
0
1,060
6,722
2,554
0
5,318
1,372
24,909
0
W
Ah Puch
Lashmila
Ah Puch
14,367
687
0
1,522
3,527
1,735
0
1,571
1,956
43,811
0
W
10,211
119
871
1,375
7,016
6,827
0
4,711
2,305
30,924
0
W
Achilles
Upcast_Scarab
Achilles
7,003
810
0
1,010
5,337
7,222
0
2,492
2,845
0
18,859
L
The Morrigan
b3juco
The Morrigan
9,626
2,192
0
0
8,946
3,522
0
5,640
3,258
32,228
1,545
L
4,166
645
0
0
7,643
3,473
0
5,454
2,050
0
20,467
L
Bellona
5,289
636
0
228
16,468
13,784
0
9,503
6,276
1,228
15,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,850
Gold Earned
47,778
221
Minions Killed
206
7
Camps Cleared
3
956,354
Distance Traveled
816,803
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,041
1,004
41
4
0
172,186
0
L
Ix Chel
9,187
919
32
3
0
192,896
0
W
Izanami
9,673
967
27
3
1
168,014
0
W
Persephone
12,359
1,236
50
5
1
187,430
3
W
Ah Puch
10,460
1,046
77
8
3
194,739
0
W
Cthulhu
10,752
1,075
39
4
1
202,253
0
W
Achilles
10,606
1,061
28
3
1
203,918
0
L
The Morrigan
9,801
980
78
8
1
163,184
0
L
Artemis
9,469
947
28
3
0
107,411
0
L
Bellona
9,280
928
27
3
2
181,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role