Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
NyawChan
Jing Wei
Level 57
God Stats
1W - 5L
1,471 SR
Queue Stats
11W - 32L
1,257 Elo+
Party 3
Neith
Neith
Rosinhae
Neith
Level 44
God Stats
0W - 5L
1,069 SR
Queue Stats
3W - 17L
1,154 Elo+
Party 3
Team Averages
Level 96
1,408 SR
1,382 Elo+

VS

Team Averages
Level 85
1,532 SR
1,442 Elo+
Ullr
Ullr
IDubsty
Ullr
Level 109
God Stats
1W - 3L
1,154 SR
Queue Stats
51W - 45L
1,529 Elo+
Solo
Vamana
Vamana
Monkey6D4Rafa
Vamana
Level 11
God Stats
3W - 3L
1,534 SR
Queue Stats
9W - 13L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
SpoTerS
Gilgamesh
Level 153
God Stats
2W - 1L
1,738 SR
Queue Stats
71W - 64L
1,550 Elo+
Solo
Ah Puch
Ah Puch
TakeYaLipsOff
Ah Puch
Level 86
God Stats
4W - 3L
1,545 SR
Queue Stats
10W - 12L
1,397 Elo+
Solo
Merlin
Merlin
ch0mski
Merlin
Level 66
God Stats
1W - 0L
1,688 SR
Queue Stats
9W - 13L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 4 / 0
8,929
812
11,573
11,586
6,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
15
0 / 4 / 1
8,236
749
6,176
8,022
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
 
Maui
13
0 / 2 / 2
7,436
676
1,662
7,285
7,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
NyawChan
Jing Wei
13
0 / 2 / 1
7,610
692
1,816
8,205
3,483
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Rosinhae
Neith
13
0 / 3 / 1
7,281
662
492
5,449
2,683

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IDubsty
Ullr
17
7 / 2 / 5
10,021
911
12,754
9,835
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 11
8,248
750
2,124
6,774
6,327
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
SpoTerS
Gilgamesh
16
5 / 0 / 6
9,187
835
9,318
8,877
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
15
1 / 1 / 3
8,593
781
6,696
5,141
1,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
ch0mski
Merlin
15
2 / 0 / 5
8,799
800
5,086
3,671
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
15
15
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
0
0.75
L
Nu Wa
 
Nu Wa
0
4
1
0.13
L
Maui
 
Maui
0
2
2
0.5
W
Ullr
IDubsty
Ullr
7
2
5
4.75
W
0
0
11
5.5
L
Jing Wei
NyawChan
Jing Wei
0
2
1
0.25
L
Neith
Rosinhae
Neith
0
3
1
0.17
W
Gilgamesh
SpoTerS
Gilgamesh
5
0
6
8
W
Ah Puch
1
1
3
2.5
W
Merlin
ch0mski
Merlin
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,719
Damage
35,978
40,547
Taken
34,298
23,655
Mitigated
24,330
3,346
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,573
3,422
0
940
11,586
6,877
0
2,974
8,413
0
27,714
L
Nu Wa
 
Nu Wa
6,176
2,442
0
1,074
8,022
3,099
291
2,549
5,259
30,254
0
L
Maui
 
Maui
1,662
359
0
240
7,285
7,513
0
2,106
5,044
4,378
30
W
Ullr
IDubsty
Ullr
12,754
5,709
0
1,206
9,835
4,338
2,469
1,751
8,084
0
37,326
W
2,124
738
0
5
6,774
6,327
705
1,528
5,246
0
8,619
L
Jing Wei
NyawChan
Jing Wei
1,816
881
269
547
8,205
3,483
272
3,231
4,815
0
14,752
L
Neith
Rosinhae
Neith
492
192
0
276
5,449
2,683
0
922
4,527
0
7,418
W
Gilgamesh
SpoTerS
Gilgamesh
9,318
2,339
0
887
8,877
10,330
922
1,530
7,347
0
26,000
W
Ah Puch
6,696
35
0
2,640
5,141
1,950
1,281
2,045
3,096
38,964
0
W
Merlin
ch0mski
Merlin
5,086
734
0
534
3,671
1,385
2,001
954
2,717
22,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
44,848
176
Minions Killed
216
0
Camps Cleared
0
949,007
Distance Traveled
1,128,648
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,929
812
41
4
0
221,902
0
L
Nu Wa
8,236
749
60
5
0
197,101
0
L
Maui
7,436
676
9
1
0
178,055
0
W
Ullr
10,021
911
58
5
0
195,837
0
W
Vamana
8,248
750
17
2
0
245,430
0
L
Jing Wei
7,610
692
52
5
0
193,176
8
L
Neith
7,281
662
14
1
0
158,773
0
W
Gilgamesh
9,187
835
32
3
0
257,349
0
W
Ah Puch
8,593
781
63
6
0
213,413
0
W
Merlin
8,799
800
46
4
0
216,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role