Player Matchup

Serqet
Serqet
AgentBubbles626
Serqet
Level 155
God Stats
4W - 1L
1,912 SR
Queue Stats
446W - 445L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
Broodpitudo
Sun Wukong
Level 122
God Stats
9W - 7L
1,542 SR
Queue Stats
230W - 218L
1,479 Elo+
Party 2
Xbalanque
Xbalanque
IRONFENIX1209
Xbalanque
Level 129
God Stats
4W - 2L
1,511 SR
Queue Stats
56W - 59L
1,422 Elo+
Party 2
Poseidon
Poseidon
M4STERPITUD0
Poseidon
Level 86
God Stats
8W - 6L
1,602 SR
Queue Stats
17W - 19L
1,416 Elo+
Party 2
Cerberus
Cerberus
fer1555
Cerberus
Level 63
God Stats
5W - 0L
1,691 SR
Queue Stats
66W - 66L
1,493 Elo+
Solo
Team Averages
Level 111
1,652 SR
1,445 Elo+

VS

Team Averages
Level 81
1,691 SR
1,439 Elo+
Ra
Ra
ClxpzXV
Ra
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 50L
1,297 Elo+
Party 1
Anhur
Anhur
MibuBR
Anhur
Level 158
God Stats
8W - 11L
1,517 SR
Queue Stats
676W - 660L
1,451 Elo+
Solo
Thanatos
Thanatos
ghouI fr
Thanatos
Level 62
God Stats
4W - 3L
1,885 SR
Queue Stats
68W - 86L
1,370 Elo+
Party 1
Odin
Odin
outplayedm8
Odin
Level 81
God Stats
0W - 2L
1,869 SR
Queue Stats
20W - 14L
1,694 Elo+
Solo
Bacchus
Bacchus
society_kiid
Bacchus
Level 62
God Stats
0W - 1L
1,685 SR
Queue Stats
151W - 163L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,002
467
5,051
14,157
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Broodpitudo
Sun Wukong
14
0 / 0 / 0
8,277
552
6,398
10,090
6,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
IRONFENIX1209
Xbalanque
13
2 / 4 / 2
7,506
500
8,928
9,747
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
M4STERPITUD0
Poseidon
13
2 / 1 / 0
7,941
529
3,064
5,252
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
fer1555
Cerberus
12
2 / 1 / 3
7,694
513
6,826
15,828
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,608
574
2,668
7,046
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MibuBR
Anhur
13
2 / 2 / 3
8,002
533
11,771
11,709
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ghouI fr
Thanatos
14
5 / 0 / 2
8,021
535
7,257
11,588
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
6,363
424
3,325
8,579
6,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
society_kiid
Bacchus
11
1 / 3 / 2
7,006
467
5,412
12,758
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Sun Wukong
Broodpitudo
Sun Wukong
0
0
0
0
L
2
1
3
3.5
W
Xbalanque
IRONFENIX1209
Xbalanque
2
4
2
0.75
W
Poseidon
M4STERPITUD0
Poseidon
2
1
0
2
L
Anhur
MibuBR
Anhur
2
2
3
1.75
W
Cerberus
fer1555
Cerberus
2
1
3
3.5
L
Thanatos
ghouI fr
Thanatos
5
0
2
6
L
0
0
0
0
L
Bacchus
society_kiid
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
30,433
55,074
Taken
51,680
29,212
Mitigated
30,180
18,175
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,051
935
0
6,150
14,157
5,542
0
1,654
12,387
0
46,981
W
Sun Wukong
Broodpitudo
Sun Wukong
6,398
1,188
0
4,489
10,090
6,303
0
1,052
9,038
0
65,895
L
2,668
391
132
638
7,046
2,591
0
2,445
4,296
56,227
0
W
Xbalanque
IRONFENIX1209
Xbalanque
8,928
3,779
0
1,039
9,747
4,099
23
2,478
7,269
0
62,434
W
Poseidon
M4STERPITUD0
Poseidon
3,064
235
0
250
5,252
1,476
0
1,145
3,926
50,813
0
L
Anhur
MibuBR
Anhur
11,771
7,461
0
3,415
11,709
4,457
0
2,404
8,975
0
78,986
W
Cerberus
fer1555
Cerberus
6,826
913
0
6,247
15,828
11,792
0
2,915
12,913
26,322
0
L
Thanatos
ghouI fr
Thanatos
7,257
1,679
0
8,703
11,588
4,241
0
609
10,979
0
62,236
L
3,325
663
0
1,469
8,579
6,896
0
0
8,419
8,484
24,567
L
Bacchus
society_kiid
Bacchus
5,412
1,114
0
3,038
12,758
11,995
0
4,432
8,326
21,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
38,000
411
Minions Killed
406
0
Camps Cleared
0
1,446,768
Distance Traveled
1,528,400
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,002
467
68
5
0
307,630
4
W
Sun Wukong
8,277
552
104
7
0
282,069
6
L
Ra
8,608
574
116
8
0
304,445
1
W
Xbalanque
7,506
500
101
7
0
270,378
0
W
Poseidon
7,941
529
97
6
0
289,899
0
L
Anhur
8,002
533
136
9
0
266,880
0
W
Cerberus
7,694
513
41
3
0
296,792
2
L
Thanatos
8,021
535
78
5
0
374,068
0
L
Odin
6,363
424
59
4
0
272,843
3
L
Bacchus
7,006
467
17
1
0
310,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role