Player Matchup

Camazotz
Camazotz
Cellularranger
Camazotz
Level 35
God Stats
3W - 0L
1,819 SR
Queue Stats
156W - 139L
1,522 Elo+
Party 1
Medusa
Medusa
Ilkhanate
Medusa
Level 129
God Stats
1W - 0L
1,723 SR
Queue Stats
15W - 13L
1,513 Elo+
Solo
Atlas
Atlas
Itz-_PxmpShiesty
Atlas
Level 60
God Stats
5W - 5L
1,526 SR
Queue Stats
281W - 309L
1,533 Elo+
Solo
Vulcan
Vulcan
Veraxies
Vulcan
Level 44
God Stats
2W - 2L
1,387 SR
Queue Stats
154W - 134L
1,515 Elo+
Party 1
Freya
Freya
shidashin
Freya
Level 47
God Stats
1W - 2L
1,224 SR
Queue Stats
186W - 169L
1,525 Elo+
Party 1
Team Averages
Level 63
1,536 SR
1,522 Elo+

VS

Team Averages
Level 75
1,452 SR
1,469 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alfie_Labra
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,406 Elo+
Solo
Sobek
Sobek
Rain223
Sobek
Level 89
God Stats
1W - 5L
1,261 SR
Queue Stats
273W - 263L
1,485 Elo+
Party 2
Merlin
Merlin
Svenn038
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
9 / 2 / 12
9,308
931
9,334
13,204
7,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Ilkhanate
Medusa
16
7 / 3 / 13
8,955
896
8,203
11,438
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 22
9,775
978
7,707
11,475
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Veraxies
Vulcan
17
6 / 1 / 19
9,906
991
18,742
7,744
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
shidashin
Freya
13
3 / 4 / 19
8,320
832
8,175
8,814
3,135
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 6 / 4
8,157
816
13,922
11,256
5,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
 
Ne Zha
13
2 / 6 / 4
7,521
752
11,954
13,068
6,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Alfie_Labra
King Arthur
11
1 / 7 / 5
6,746
675
2,829
14,000
13,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Rain223
Sobek
14
2 / 5 / 4
7,703
770
3,280
11,560
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Svenn038
Merlin
15
2 / 5 / 5
8,297
830
6,974
8,449
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
29
Kills
10
12
Deaths
29
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
6
4
0.83
L
Ne Zha
 
Ne Zha
2
6
4
0.67
L
King Arthur
Alfie_Labra
King Arthur
1
7
5
0.5
W
Camazotz
9
2
12
7.5
W
Medusa
Ilkhanate
Medusa
7
3
13
4.5
W
4
2
22
7.5
L
Sobek
Rain223
Sobek
2
5
4
0.8
L
Merlin
Svenn038
Merlin
2
5
5
0.9
W
Vulcan
Veraxies
Vulcan
6
1
19
15.5
W
Freya
shidashin
Freya
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,161
Damage
38,959
52,675
Taken
58,333
34,945
Mitigated
41,449
19,119
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,922
5,751
353
2,134
11,256
5,103
36
6,512
4,477
27,092
0
L
Ne Zha
 
Ne Zha
11,954
1,743
988
3,388
13,068
6,908
0
5,816
6,943
0
22,048
L
King Arthur
Alfie_Labra
King Arthur
2,829
246
0
380
14,000
13,289
0
8,731
5,147
0
4,864
W
Camazotz
9,334
1,813
1,517
5,795
13,204
7,906
540
5,757
7,447
0
12,894
W
Medusa
Ilkhanate
Medusa
8,203
3,862
590
2,935
11,438
8,256
1,441
4,922
6,516
0
17,866
W
7,707
2,043
422
2,499
11,475
12,123
306
6,578
4,897
17,254
0
L
Sobek
Rain223
Sobek
3,280
63
280
1,441
11,560
12,420
0
6,025
5,481
10,240
0
L
Merlin
Svenn038
Merlin
6,974
442
31
179
8,449
3,729
0
7,540
871
19,727
0
W
Vulcan
Veraxies
Vulcan
18,742
7,259
722
1,649
7,744
3,525
1,733
2,871
4,873
39,371
0
W
Freya
shidashin
Freya
8,175
1,607
1,212
1,778
8,814
3,135
284
4,048
4,766
15,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
38,424
123
Minions Killed
99
0
Camps Cleared
0
956,236
Distance Traveled
824,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,157
816
31
3
0
162,487
0
L
Ne Zha
7,521
752
13
1
0
152,841
0
L
King Arthur
6,746
675
2
0
0
183,658
0
W
Camazotz
9,308
931
9
1
0
198,723
0
W
Medusa
8,955
896
18
2
0
189,213
0
W
Atlas
9,775
978
20
2
0
197,559
0
L
Sobek
7,703
770
15
2
0
159,884
0
L
Merlin
8,297
830
38
4
0
165,298
0
W
Vulcan
9,906
991
57
6
0
217,475
0
W
Freya
8,320
832
19
2
0
153,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role