Player Matchup

Apollo
Apollo
Silver II
BillJoeRoss
Apollo
Silver II
Level 77
God Stats
1W - 4L
1,575 SR
Queue Stats
22W - 25L
1,437 MMR
Solo
Persephone
Persephone
Gold V
HEEHAAWW
Persephone
Gold V
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
404W - 432L
1,424 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
Lavezzi INK
Cliodhna
Bronze IV
Level 195
God Stats
0W - 2L
1,712 SR
Queue Stats
2W - 4L
1,435 MMR
Solo
Cerberus
Cerberus
Bronze III
ipooponu420
Cerberus
Bronze III
Level 147
God Stats
0W - 2L
1,273 SR
Queue Stats
13W - 20L
1,419 MMR
Solo
Hades
Hades
Bronze V
smokey01998
Hades
Bronze V
Level 157
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 5L
1,354 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,571 SR
1,414 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,620 SR
1,427 MMR
Hachiman
Hachiman
Gold IV
Golf-3all
Hachiman
Gold IV
Level 109
God Stats
9W - 5L
1,537 SR
Queue Stats
125W - 132L
1,421 MMR
Solo
Mercury
Mercury
Platinum II
Kokuryuukou
Mercury
Platinum II
Level 162
God Stats
13W - 11L
1,589 SR
Queue Stats
140W - 126L
1,422 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Saux Hdz
Nu Wa
Gold IV
Level 147
God Stats
42W - 41L
1,547 SR
Queue Stats
318W - 336L
1,422 MMR
Solo
Sylvanus
Sylvanus
Silver I
SilentXxProdigyX
Sylvanus
Silver I
Level 109
God Stats
17W - 9L
1,636 SR
Queue Stats
157W - 163L
1,414 MMR
Solo
Surtr
Surtr
Gold IV
guambi
Surtr
Gold IV
Level 40
God Stats
4W - 1L
1,792 SR
Queue Stats
22W - 22L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 7 / 3
9,775
543
13,068
18,749
7,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
HEEHAAWW
Persephone
14
0 / 4 / 2
9,218
512
7,572
13,354
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Lavezzi INK
Cliodhna
17
5 / 4 / 1
9,961
553
11,288
17,136
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ipooponu420
Cerberus
11
0 / 4 / 3
7,771
432
6,098
23,104
19,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 1
9,387
522
5,072
17,449
10,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArachneJanusThorLoki

VS

Bans
MulanThanatosChernobogMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Golf-3all
Hachiman
16
2 / 5 / 4
10,461
581
8,278
16,604
6,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Kokuryuukou
Mercury
19
14 / 0 / 3
12,224
679
14,449
16,382
6,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Saux Hdz
Nu Wa
17
3 / 2 / 13
11,497
639
16,140
10,091
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 16
10,729
596
10,040
19,761
16,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
guambi
Surtr
17
4 / 3 / 11
11,842
658
17,517
18,513
19,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
11
Kills
24
24
Deaths
12
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
7
3
0.79
W
Hachiman
Golf-3all
Hachiman
2
5
4
0.8
L
Persephone
HEEHAAWW
Persephone
0
4
2
0.25
W
Mercury
Kokuryuukou
Mercury
14
0
3
15.5
L
Cliodhna
Lavezzi INK
Cliodhna
5
4
1
1.38
W
Nu Wa
Saux Hdz
Nu Wa
3
2
13
4.75
W
1
2
16
4.5
W
Surtr
guambi
Surtr
4
3
11
3.17
L
Cerberus
ipooponu420
Cerberus
0
4
3
0.38
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,098
Damage
66,424
89,792
Taken
81,351
48,418
Mitigated
54,171
25,440
Healing
27,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
13,068
9,142
0
1,300
18,749
7,077
1,033
3,620
15,129
0
68,142
W
Hachiman
Golf-3all
Hachiman
8,278
4,491
0
3,456
16,604
6,900
4,821
2,697
13,907
0
72,405
L
Persephone
HEEHAAWW
Persephone
7,572
605
0
2,410
13,354
4,263
49
6,758
6,480
82,744
0
W
Mercury
Kokuryuukou
Mercury
14,449
7,809
0
4,242
16,382
6,501
1,720
3,809
12,573
0
120,176
L
Cliodhna
Lavezzi INK
Cliodhna
11,288
685
0
7,088
17,136
7,000
164
5,511
11,625
0
106,629
W
Nu Wa
Saux Hdz
Nu Wa
16,140
1,978
0
3,055
10,091
4,173
2,099
3,933
6,158
90,453
0
W
10,040
3,047
4,820
7,241
19,761
16,937
632
6,656
13,105
31,012
0
W
Surtr
guambi
Surtr
17,517
7,945
0
4,935
18,513
19,660
1,564
5,309
13,204
2,635
88,755
L
Cerberus
ipooponu420
Cerberus
6,098
525
440
8,055
23,104
19,817
79
9,196
13,908
31,865
0
L
5,072
705
90
6,057
17,449
10,261
0
2,534
14,915
72,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
56,753
606
Minions Killed
552
0
Camps Cleared
0
1,763,169
Distance Traveled
1,905,760
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,775
543
121
7
0
321,512
0
W
Hachiman
10,461
581
113
6
0
322,431
0
L
Persephone
9,218
512
136
8
0
324,563
4
W
Mercury
12,224
679
135
8
0
497,615
2
L
Cliodhna
9,961
553
148
8
0
430,828
1
W
Nu Wa
11,497
639
150
8
0
347,585
2
W
Sylvanus
10,729
596
33
2
0
349,270
6
W
Surtr
11,842
658
121
7
0
388,859
3
L
Cerberus
7,771
432
75
4
0
364,543
4
L
Hades
9,387
522
126
7
0
321,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role