Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
StepTaxes
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,599 Elo+
Solo
Nu Wa
Nu Wa
TheDelusionalWay
Nu Wa
Level 208
God Stats
3W - 4L
1,571 SR
Queue Stats
159W - 171L
1,467 Elo+
Solo
Shiva
Shiva
Tyleruntamed
Shiva
Level 129
God Stats
1W - 1L
1,191 SR
Queue Stats
95W - 64L
1,562 Elo+
Solo
Hun Batz
Hun Batz
ZeroLycan
Hun Batz
Level 157
God Stats
4W - 6L
1,473 SR
Queue Stats
284W - 266L
1,541 Elo+
Solo
Team Averages
Level 128
1,447 SR
1,534 Elo+

VS

Team Averages
Level 114
1,606 SR
1,547 Elo+
Ishtar
Ishtar
ButchersSon4298
Ishtar
Level 156
God Stats
4W - 1L
1,702 SR
Queue Stats
213W - 226L
1,539 Elo+
Solo
Zeus
Zeus
CausesProfanity
Zeus
Level 43
God Stats
2W - 1L
1,505 SR
Queue Stats
77W - 77L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
LotusBlossom492
Sylvanus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
335W - 323L
1,549 Elo+
Solo
Maui
Maui
its-jturner34
Maui
Level 108
God Stats
1W - 1L
1,632 SR
Queue Stats
25W - 8L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
powerfulord
Sun Wukong
Level 118
God Stats
2W - 0L
1,689 SR
Queue Stats
53W - 40L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 2
5,166
1,033
2,343
5,365
3,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Skadi
StepTaxes
Skadi
10
1 / 2 / 2
5,224
1,045
3,289
5,754
2,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 2 / 2
4,850
970
4,667
5,683
2,132
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
5,427
1,085
6,227
5,386
4,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
ZeroLycan
Hun Batz
1
0 / 0 / 0
1,280
256
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,347
1,069
4,223
3,104
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 0 / 2
5,768
1,154
5,079
2,620
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
10
2 / 0 / 2
5,808
1,162
2,305
2,942
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 1 / 5
5,136
1,027
2,493
5,920
4,575
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
powerfulord
Sun Wukong
9
1 / 2 / 4
5,189
1,038
6,994
6,529
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
5
5
Deaths
3
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
2
1
W
0
0
5
2.5
W
2
0
2
3
W
Sylvanus
2
0
2
3
L
Skadi
StepTaxes
Skadi
1
2
2
1
L
0
2
2
0.5
L
2
0
1
2.5
L
Hun Batz
ZeroLycan
Hun Batz
0
0
0
0
W
0
1
5
2.5
W
Sun Wukong
powerfulord
Sun Wukong
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
21,094
22,188
Taken
21,115
12,559
Mitigated
13,820
10,405
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,343
51
2,472
1,394
5,365
3,680
0
2,701
2,664
0
4,782
W
4,223
1,925
446
926
3,104
1,121
152
734
2,257
0
11,004
W
5,079
261
314
723
2,620
926
396
975
1,598
16,573
0
W
Sylvanus
2,305
601
4,147
1,928
2,942
2,827
78
606
2,298
4,166
0
L
Skadi
StepTaxes
Skadi
3,289
1,008
269
1,049
5,754
2,250
0
2,660
3,094
0
10,114
L
4,667
365
0
835
5,683
2,132
0
2,445
3,238
10,819
0
L
6,227
412
2,261
2,125
5,386
4,497
0
2,071
3,315
0
10,361
L
Hun Batz
ZeroLycan
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
2,493
625
1,109
1,176
5,920
4,575
0
854
4,841
5,515
0
W
Sun Wukong
powerfulord
Sun Wukong
6,994
563
49
880
6,529
4,371
0
1,376
4,909
0
10,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
27,248
47
Minions Killed
57
0
Camps Cleared
0
442,875
Distance Traveled
517,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,166
1,033
11
2
0
114,396
0
W
Ishtar
5,347
1,069
20
4
0
107,156
0
W
Zeus
5,768
1,154
24
5
0
97,633
0
W
Sylvanus
5,808
1,162
5
1
0
109,945
0
L
Skadi
5,224
1,045
18
4
0
115,114
0
L
Nu Wa
4,850
970
10
2
0
94,103
0
L
Shiva
5,427
1,085
8
2
0
119,262
0
L
Hun Batz
1,280
256
0
0
0
0
0
W
Maui
5,136
1,027
4
1
0
98,210
0
W
Sun Wukong
5,189
1,038
4
1
0
104,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role