Player Matchup

Fenrir
Fenrir
Gold III
LxMelo
Fenrir
Gold III
Level 158
God Stats
8W - 3L
1,794 SR
Queue Stats
19W - 14L
1,711 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,794 SR
1,711 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 148
1,274 SR
1,316 MMR
Cerberus
Cerberus
Bronze V
sniffsnoof
Cerberus
Bronze V
Level 148
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 4L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LxMelo
Fenrir
20
6 / 4 / 0
20,027
954
24,978
31,209
19,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
VulcanChaacHeimdallrThanatosIzanami

VS

Bans
AchillesSolThorAgniChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
sniffsnoof
Cerberus
20
4 / 6 / 0
20,082
956
21,267
33,267
38,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
6
Kills
4
4
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
LxMelo
Fenrir
6
4
0
1.5
L
Cerberus
sniffsnoof
Cerberus
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,978
Damage
21,267
31,209
Taken
33,267
19,378
Mitigated
38,269
5,354
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
LxMelo
Fenrir
24,978
9,273
0
5,354
31,209
19,378
2,934
21,578
9,631
0
119,407
L
Cerberus
sniffsnoof
Cerberus
21,267
1,095
0
7,313
33,267
38,269
876
737
32,530
133,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,027
Gold Earned
20,082
181
Minions Killed
275
9
Camps Cleared
7
425,267
Distance Traveled
386,965
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
20,027
954
181
9
9
425,267
3
L
Cerberus
20,082
956
275
13
7
386,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role