Player Matchup

Fenrir
Fenrir
AverageBell4969
Fenrir
Level 86
God Stats
90W - 92L
1,416 SR
Queue Stats
295W - 267L
1,468 Elo+
Solo
Maui
Maui
ImUpSir
Maui
Level 106
God Stats
17W - 6L
1,767 SR
Queue Stats
109W - 85L
1,520 Elo+
Party 1
Hades
Hades
JungleHeat77
Hades
Level 45
God Stats
56W - 53L
1,497 SR
Queue Stats
183W - 187L
1,434 Elo+
Party 1
Hera
Hera
LdragonZz
Hera
Level 83
God Stats
4W - 3L
1,708 SR
Queue Stats
347W - 339L
1,498 Elo+
Solo
Izanami
Izanami
Yourexiled
Izanami
Level 126
God Stats
27W - 25L
1,546 SR
Queue Stats
277W - 261L
1,532 Elo+
Party 1
Team Averages
Level 89
1,587 SR
1,490 Elo+

VS

Team Averages
Level 102
1,465 SR
1,494 Elo+
Eset
Eset
Aurrora bby
Eset
Level 139
God Stats
0W - 3L
1,445 SR
Queue Stats
484W - 464L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
FoodCorpse
Kuzenbo
Level 63
God Stats
3W - 5L
1,488 SR
Queue Stats
179W - 154L
1,543 Elo+
Party 3
Nox
Nox
IamQveen21
Nox
Level 89
God Stats
8W - 13L
1,397 SR
Queue Stats
235W - 222L
1,526 Elo+
Solo
Mercury
Mercury
IsaihTheHamster
Mercury
Level 113
God Stats
8W - 11L
1,495 SR
Queue Stats
363W - 367L
1,403 Elo+
Party 2
Anhur
Anhur
slayer2264
Anhur
Level 108
God Stats
1W - 2L
1,499 SR
Queue Stats
240W - 219L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,116
612
2,384
7,532
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
ImUpSir
Maui
8
1 / 0 / 1
5,222
522
2,088
5,692
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 2
5,933
593
5,938
6,811
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
11
5 / 4 / 1
6,657
666
6,537
6,841
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Yourexiled
Izanami
11
1 / 0 / 0
6,008
601
3,749
6,356
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,478
648
5,090
7,307
5,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Kuzenbo
FoodCorpse
Kuzenbo
9
0 / 0 / 1
5,267
527
2,917
8,111
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 3 / 0
4,739
474
2,594
4,870
1,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 3 / 1
5,100
510
3,737
8,639
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
9
0 / 1 / 0
5,538
554
2,848
5,824
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
2
1
6
5
L
Kuzenbo
FoodCorpse
Kuzenbo
0
0
1
0.5
L
1
3
0
0.33
W
Maui
ImUpSir
Maui
1
0
1
1.5
L
1
3
1
0.5
W
2
0
2
3
W
Hera
5
4
1
1.38
W
Izanami
Yourexiled
Izanami
1
0
0
1
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,696
Damage
17,186
33,232
Taken
34,751
13,409
Mitigated
19,241
12,582
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,090
444
0
1,173
7,307
5,099
290
3,965
3,342
42,199
0
W
2,384
892
0
3,831
7,532
2,779
0
1,749
5,783
0
26,212
L
Kuzenbo
FoodCorpse
Kuzenbo
2,917
1,366
0
2,807
8,111
7,300
7
3,683
4,428
20,735
0
L
2,594
535
0
1,516
4,870
1,731
0
2,365
2,505
25,105
0
W
Maui
ImUpSir
Maui
2,088
949
0
1,915
5,692
3,403
0
1,552
4,140
10,290
0
L
3,737
1,646
0
515
8,639
3,109
0
3,928
4,711
0
24,323
W
5,938
827
668
3,317
6,811
2,748
0
3,182
3,629
37,746
0
W
Hera
6,537
1,882
0
941
6,841
2,568
58
3,844
2,997
42,916
0
W
Izanami
Yourexiled
Izanami
3,749
2,877
0
1,910
6,356
1,911
890
274
6,082
0
51,095
L
Anhur
2,848
1,783
0
1,873
5,824
2,002
0
622
5,202
0
40,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
27,122
292
Minions Killed
255
0
Camps Cleared
0
923,167
Distance Traveled
903,561
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,478
648
74
7
0
177,291
4
W
Fenrir
6,116
612
53
5
0
209,233
0
L
Kuzenbo
5,267
527
23
2
0
200,649
0
L
Nox
4,739
474
41
4
0
114,874
0
W
Maui
5,222
522
26
3
0
162,362
0
L
Mercury
5,100
510
37
4
0
237,994
0
W
Hades
5,933
593
62
6
0
195,350
0
W
Hera
6,657
666
62
6
0
170,067
0
W
Izanami
6,008
601
89
9
0
186,155
0
L
Anhur
5,538
554
80
8
0
172,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role