Player Matchup

Pele
Pele
DeathTh3Kid
Pele
Level 48
God Stats
1W - 4L
1,414 SR
Queue Stats
27W - 29L
1,433 Elo+
Solo
Poseidon
Poseidon
Deyluvfree
Poseidon
Level 4
God Stats
2W - 2L
1,456 SR
Queue Stats
4W - 14L
1,303 Elo+
Party 3
Cernunnos
Cernunnos
Kill Fuzzy1310
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 326L
1,416 Elo+
Party 3
King Arthur
King Arthur
Qazzy2005
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,447 Elo+
Party 3
Ares
Ares
SRFROSTIE
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,484 Elo+
Party 3
Team Averages
Level 43
1,474 SR
1,417 Elo+

VS

Team Averages
Level 52
1,291 SR
1,441 Elo+
Arachne
Arachne
Danzel11
Arachne
Level 48
God Stats
3W - 3L
1,283 SR
Queue Stats
33W - 21L
1,418 Elo+
Party 2
Janus
Janus
Robberage
Janus
Level 69
God Stats
1W - 1L
1,297 SR
Queue Stats
25W - 9L
1,509 Elo+
Party 2
King Arthur
King Arthur
SteelerJew
King Arthur
Level 27
God Stats
11W - 10L
1,478 SR
Queue Stats
15W - 11L
1,426 Elo+
Party 2
Sol
Sol
Thewoodstand
Sol
Level 16
God Stats
1W - 2L
1,169 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 1
Mulan
Mulan
vs sugoi
Mulan
Level 98
God Stats
1W - 2L
1,228 SR
Queue Stats
10W - 14L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,447
497
10,749
20,488
8,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Deyluvfree
Poseidon
12
0 / 10 / 0
7,328
431
3,828
11,583
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kill Fuzzy1310
Cernunnos
15
1 / 1 / 0
8,382
493
7,579
11,665
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Qazzy2005
King Arthur
11
0 / 5 / 0
6,624
390
1,805
16,762
15,572
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
10
0 / 5 / 0
7,037
414
2,723
13,489
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danzel11
Arachne
16
5 / 1 / 10
10,052
591
10,839
11,950
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Robberage
Janus
17
11 / 0 / 1
11,291
664
9,904
6,191
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SteelerJew
King Arthur
15
4 / 0 / 6
9,627
566
8,383
10,418
9,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 1 / 4
9,208
542
11,291
11,683
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
vs sugoi
Mulan
15
4 / 1 / 9
9,160
539
10,181
16,362
13,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
3
Kills
27
27
Deaths
3
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
Danzel11
Arachne
5
1
10
10
L
2
6
0
0.33
L
Poseidon
Deyluvfree
Poseidon
0
10
0
0
L
Cernunnos
Kill Fuzzy1310
Cernunnos
1
1
0
1
L
King Arthur
Qazzy2005
King Arthur
0
5
0
0
W
Janus
Robberage
Janus
11
0
1
11.5
L
Ares
0
5
0
0
W
King Arthur
SteelerJew
King Arthur
4
0
6
7
W
3
1
4
5
W
Mulan
vs sugoi
Mulan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
50,598
73,987
Taken
56,604
44,222
Mitigated
33,950
12,052
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Danzel11
Arachne
10,839
8,164
0
4,434
11,950
4,986
2,693
2,975
8,975
0
76,897
L
10,749
1,971
0
4,214
20,488
8,361
0
5,580
14,846
0
79,752
L
Poseidon
Deyluvfree
Poseidon
3,828
454
0
68
11,583
3,722
173
5,104
6,117
55,167
0
L
Cernunnos
Kill Fuzzy1310
Cernunnos
7,579
3,667
0
6,283
11,665
5,313
0
4,793
6,872
0
76,743
L
King Arthur
Qazzy2005
King Arthur
1,805
383
0
84
16,762
15,572
0
972
15,742
0
35,040
W
Janus
Robberage
Janus
9,904
380
0
1,176
6,191
2,344
801
955
5,236
88,808
0
L
Ares
2,723
133
0
1,403
13,489
11,254
0
4,186
9,215
26,210
0
W
King Arthur
SteelerJew
King Arthur
8,383
384
0
1,399
10,418
9,467
324
673
9,745
0
56,114
W
11,291
3,876
0
5,075
11,683
3,904
2,244
176
11,507
82,417
0
W
Mulan
vs sugoi
Mulan
10,181
1,451
0
3,759
16,362
13,249
334
2,164
14,198
0
53,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
49,338
430
Minions Killed
552
0
Camps Cleared
0
1,544,235
Distance Traveled
1,791,972
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,052
591
105
6
0
404,298
6
L
Pele
8,447
497
123
7
0
318,164
2
L
Poseidon
7,328
431
98
6
0
285,828
0
L
Cernunnos
8,382
493
131
8
0
309,013
3
L
King Arthur
6,624
390
44
3
0
331,613
0
W
Janus
11,291
664
179
11
0
389,807
6
L
Ares
7,037
414
34
2
0
299,617
0
W
King Arthur
9,627
566
92
5
0
354,516
0
W
Sol
9,208
542
116
7
0
340,764
0
W
Mulan
9,160
539
60
4
0
302,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role