Player Matchup

Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Buttsnifficus
Amaterasu
Level 68
God Stats
14W - 12L
1,399 SR
Queue Stats
216W - 225L
1,366 Elo+
Solo
Bastet
Bastet
ShiadowRzl
Bastet
Level 127
God Stats
6W - 2L
1,629 SR
Queue Stats
145W - 149L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Skeeter719
Baron Samedi
Level 121
God Stats
3W - 4L
1,171 SR
Queue Stats
108W - 110L
1,451 Elo+
Solo
Izanami
Izanami
jfmpgamer23
Izanami
Level 98
God Stats
18W - 18L
1,510 SR
Queue Stats
135W - 135L
1,375 Elo+
Solo
Team Averages
Level 110
1,442 SR
1,422 Elo+

VS

Team Averages
Level 112
1,346 SR
1,481 Elo+
Ares
Ares
BleachdOut
Ares
Level 108
God Stats
3W - 4L
1,377 SR
Queue Stats
204W - 203L
1,415 Elo+
Solo
Mulan
Mulan
Delphic_Djinn
Mulan
Level 137
God Stats
9W - 11L
1,475 SR
Queue Stats
131W - 130L
1,386 Elo+
Solo
Tiamat
Tiamat
ExtremeNotebook
Tiamat
Level 63
God Stats
14W - 24L
1,172 SR
Queue Stats
100W - 88L
1,521 Elo+
Party 1
Anhur
Anhur
FancyFace_JDR
Anhur
Level 125
God Stats
1W - 8L
1,174 SR
Queue Stats
329W - 321L
1,400 Elo+
Solo
Achilles
Achilles
MassiveB0ngo
Achilles
Level 127
God Stats
4W - 3L
1,531 SR
Queue Stats
24W - 13L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 2
5,794
644
4,549
8,287
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Buttsnifficus
Amaterasu
11
0 / 0 / 0
6,132
681
193
3,512
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
ShiadowRzl
Bastet
10
3 / 0 / 1
5,754
639
2,741
7,148
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Skeeter719
Baron Samedi
10
0 / 1 / 1
5,749
639
1,964
3,704
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
jfmpgamer23
Izanami
8
2 / 2 / 0
4,909
545
3,506
5,427
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,657
517
3,418
7,368
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
3,241
360
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 1 / 0
5,227
581
2,690
3,529
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 2
4,503
500
4,825
7,094
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
MassiveB0ngo
Achilles
9
2 / 0 / 1
5,253
584
2,331
6,707
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
4
4
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
2
3
L
0
2
2
0.5
W
Amaterasu
Buttsnifficus
Amaterasu
0
0
0
0
L
0
0
0
0
L
1
1
0
1
L
1
4
2
0.5
L
Achilles
MassiveB0ngo
Achilles
2
0
1
2.5
W
Bastet
ShiadowRzl
Bastet
3
0
1
3.5
W
Baron Samedi
Skeeter719
Baron Samedi
0
1
1
0.5
W
Izanami
jfmpgamer23
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,953
Damage
13,264
28,078
Taken
24,698
13,622
Mitigated
10,875
8,478
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,549
816
0
1,800
8,287
6,162
180
2,032
6,255
16,595
0
L
3,418
592
0
1,592
7,368
4,576
0
1,635
5,733
14,539
0
W
Amaterasu
Buttsnifficus
Amaterasu
193
0
0
1,581
3,512
2,196
555
55
3,417
0
35,601
L
0
0
0
0
0
0
0
0
0
0
0
L
2,690
367
0
1,315
3,529
1,110
0
1,858
1,671
24,277
0
L
4,825
3,066
0
755
7,094
2,454
0
2,678
4,416
0
26,134
L
Achilles
MassiveB0ngo
Achilles
2,331
744
0
2,186
6,707
2,735
0
342
6,365
0
30,819
W
Bastet
ShiadowRzl
Bastet
2,741
743
0
2,866
7,148
2,173
542
386
6,706
0
31,722
W
Baron Samedi
Skeeter719
Baron Samedi
1,964
43
30
1,169
3,704
1,320
270
1,951
1,479
37,343
0
W
Izanami
jfmpgamer23
Izanami
3,506
2,430
0
1,032
5,427
1,771
634
1,314
4,113
0
27,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
22,881
251
Minions Killed
159
0
Camps Cleared
0
897,978
Distance Traveled
709,021
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,794
644
18
2
0
175,686
2
L
Ares
4,657
517
22
2
0
173,405
3
W
Amaterasu
6,132
681
58
6
0
167,367
4
L
Mulan
3,241
360
0
0
0
5,053
0
L
Tiamat
5,227
581
53
6
0
176,002
0
L
Anhur
4,503
500
29
3
0
149,802
0
L
Achilles
5,253
584
55
6
0
204,759
0
W
Bastet
5,754
639
50
6
0
216,898
0
W
Baron Samedi
5,749
639
77
9
0
174,529
0
W
Izanami
4,909
545
48
5
0
163,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role