Player Matchup

Da Ji
Da Ji
Kitfisto201
Da Ji
Level 87
God Stats
1W - 2L
1,713 SR
Queue Stats
5W - 6L
1,491 Elo+
Solo
Charon
Charon
Madarcher24
Charon
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,579 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MrPandaPie
Ah Muzen Cab
Level 67
God Stats
4W - 0L
1,837 SR
Queue Stats
34W - 31L
1,498 Elo+
Party 2
Mulan
Mulan
ShadowAckerman
Mulan
Level 37
God Stats
8W - 6L
1,544 SR
Queue Stats
28W - 22L
1,517 Elo+
Party 2
Hera
Hera
VanessaVex
Hera
Level 125
God Stats
4W - 2L
1,514 SR
Queue Stats
49W - 43L
1,506 Elo+
Party 2
Team Averages
Level 79
1,622 SR
1,518 Elo+

VS

Team Averages
Level 103
1,597 SR
1,509 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Giovas03
Heimdallr
Level 124
God Stats
19W - 20L
1,551 SR
Queue Stats
198W - 192L
1,529 Elo+
Solo
Izanami
Izanami
HAMCDarkAngel
Izanami
Level 42
God Stats
5W - 5L
1,797 SR
Queue Stats
25W - 20L
1,545 Elo+
Party 3
Freya
Freya
jlaiii
Freya
Level 62
God Stats
5W - 4L
1,636 SR
Queue Stats
61W - 71L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,460
1,209
9,948
3,920
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
13
0 / 1 / 11
8,328
1,190
5,904
5,625
5,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
MrPandaPie
Ah Muzen Cab
14
4 / 0 / 8
8,249
1,178
7,925
2,673
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 8
7,382
1,055
4,684
5,066
2,927
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 9
7,888
1,127
8,950
2,349
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

365

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 7 / 1
7,057
1,008
4,462
12,938
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
 
Chernobog
12
0 / 2 / 0
6,864
981
2,448
7,987
3,939
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Giovas03
Heimdallr
12
0 / 0 / 0
6,425
918
512
830
379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
12
1 / 2 / 0
6,997
1,000
3,976
9,501
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
jlaiii
Freya
12
0 / 2 / 0
6,730
961
5,272
8,589
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
13
Kills
1
1
Deaths
13
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
7
1
0.07
L
Chernobog
 
Chernobog
0
2
0
0
L
Heimdallr
Giovas03
Heimdallr
0
0
0
0
L
Izanami
1
2
0
0.5
W
5
0
6
8
W
Charon
0
1
11
5.5
W
Ah Muzen Cab
MrPandaPie
Ah Muzen Cab
4
0
8
8
W
1
0
8
5
W
3
0
9
7.5
L
Freya
jlaiii
Freya
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
16,670
19,633
Taken
39,845
13,298
Mitigated
19,573
2,405
Healing
2,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,462
350
647
730
12,938
8,223
0
3,847
9,091
20,548
0
L
Chernobog
 
Chernobog
2,448
1,646
0
159
7,987
3,939
0
3,787
4,200
0
15,973
L
Heimdallr
Giovas03
Heimdallr
512
183
0
236
830
379
0
522
308
0
4,962
L
Izanami
3,976
1,989
0
430
9,501
3,438
0
2,303
7,198
0
14,405
W
9,948
3,033
0
595
3,920
2,733
0
1,819
2,101
0
14,462
W
Charon
5,904
1,117
0
556
5,625
5,252
0
2,306
3,319
13,578
0
W
Ah Muzen Cab
MrPandaPie
Ah Muzen Cab
7,925
2,702
0
350
2,673
1,391
0
1,173
1,500
0
35,674
W
4,684
449
0
692
5,066
2,927
0
2,840
2,226
0
18,040
W
8,950
2,254
0
212
2,349
995
0
1,596
753
15,610
0
L
Freya
jlaiii
Freya
5,272
2,153
0
503
8,589
3,594
0
4,395
4,194
10,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
34,073
136
Minions Killed
125
8
Camps Cleared
3
718,341
Distance Traveled
522,474
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,057
1,008
36
5
1
117,558
0
L
Chernobog
6,864
981
38
5
0
121,398
0
L
Heimdallr
6,425
918
10
1
0
33,371
0
L
Izanami
6,997
1,000
34
5
2
138,074
0
W
Da Ji
8,460
1,209
10
1
4
154,233
4
W
Charon
8,328
1,190
16
2
1
132,805
0
W
Ah Muzen Cab
8,249
1,178
70
10
0
143,057
0
W
Mulan
7,382
1,055
37
5
2
144,054
0
W
Hera
7,888
1,127
3
0
1
144,192
0
L
Freya
6,730
961
7
1
0
112,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role