Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlackSram
Morgan Le Fay
Level 154
God Stats
2W - 1L
1,605 SR
Queue Stats
79W - 31L
1,698 Elo+
Solo
Horus
Horus
iBabilonia
Horus
Level 95
God Stats
45W - 36L
1,499 SR
Queue Stats
221W - 244L
1,472 Elo+
Solo
Team Averages
Level 125
1,535 SR
1,557 Elo+

VS

Team Averages
Level 110
1,683 SR
1,425 Elo+
Ra
Ra
Breckscreen
Ra
Level 148
God Stats
1W - 1L
1,956 SR
Queue Stats
9W - 17L
1,432 Elo+
Solo
Izanami
Izanami
DWBrunoHQ7728
Izanami
Level 98
God Stats
1W - 3L
1,363 SR
Queue Stats
57W - 52L
1,499 Elo+
Solo
Poseidon
Poseidon
O_Chuva
Poseidon
Level 84
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 5L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
4
0 / 0 / 1
6,473
588
141
775
208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
BlackSram
Morgan Le Fay
14
5 / 0 / 6
10,174
925
14,510
6,900
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
14
6 / 2 / 5
9,715
883
9,008
8,492
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,057
732
3,082
7,401
2,321
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
11
1 / 2 / 1
8,109
737
3,436
9,182
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
O_Chuva
Poseidon
11
0 / 5 / 2
8,033
730
3,004
9,559
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
2
2
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
1
0.5
W
Morgan Le Fay
BlackSram
Morgan Le Fay
5
0
6
8
L
1
4
0
0.25
L
Izanami
1
2
1
0.75
L
Poseidon
O_Chuva
Poseidon
0
5
2
0.2
W
Horus
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
9,522
16,167
Taken
26,142
10,824
Mitigated
7,935
5,777
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
141
48
0
311
775
208
0
283
492
0
3,054
W
Morgan Le Fay
BlackSram
Morgan Le Fay
14,510
802
0
1,226
6,900
2,960
797
3,092
3,808
56,607
0
L
3,082
366
725
1,286
7,401
2,321
0
3,846
3,341
40,756
0
L
Izanami
3,436
1,664
0
1,467
9,182
2,869
0
5,549
3,375
0
17,195
L
Poseidon
O_Chuva
Poseidon
3,004
435
0
1,734
9,559
2,745
0
5,798
3,459
29,706
0
W
Horus
9,008
2,834
1,500
2,740
8,492
7,656
53
3,030
5,462
0
29,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
24,199
116
Minions Killed
143
0
Camps Cleared
0
474,175
Distance Traveled
562,971
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,473
588
2
0
0
28,043
0
W
Morgan Le Fay
10,174
925
90
8
0
217,165
0
L
Ra
8,057
732
66
6
0
178,302
0
L
Izanami
8,109
737
32
3
0
198,564
3
L
Poseidon
8,033
730
45
4
0
186,105
0
W
Horus
9,715
883
24
2
0
228,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role