Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Apalagize
Mulan
Level 155
God Stats
5W - 3L
1,754 SR
Queue Stats
218W - 183L
1,516 Elo+
Solo
Sol
Sol
DrizztMFDoUrden
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
bullseye036
Hou Yi
Level 154
God Stats
3W - 6L
1,290 SR
Queue Stats
296W - 303L
1,552 Elo+
Party 1
Team Averages
Level 138
1,509 SR
1,500 Elo+

VS

Team Averages
Level 133
1,564 SR
1,436 Elo+
Skadi
Skadi
AcePuchi
Skadi
Level 156
God Stats
0W - 1L
1,678 SR
Queue Stats
50W - 58L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
Aqtrix
Ah Puch
Level 127
God Stats
0W - 1L
1,649 SR
Queue Stats
32W - 37L
1,405 Elo+
Party 2
Medusa
Medusa
Boogler13
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,361 Elo+
Party 2
Janus
Janus
Frhyde
Janus
Level 153
God Stats
3W - 5L
1,493 SR
Queue Stats
395W - 406L
1,549 Elo+
Solo
Merlin
Merlin
JrMcStuffin
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 4 / 8
8,329
833
5,879
9,352
5,874
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
 
Hades
11
1 / 5 / 12
7,187
719
8,312
8,658
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Apalagize
Mulan
15
3 / 2 / 14
8,581
858
7,642
9,770
7,452
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
6 / 2 / 15
9,119
912
9,553
8,990
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
16
5 / 3 / 11
9,058
906
7,216
10,116
4,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AcePuchi
Skadi
14
3 / 4 / 8
7,799
780
5,594
7,716
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Aqtrix
Ah Puch
13
2 / 5 / 8
7,751
775
12,063
9,623
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Boogler13
Medusa
13
1 / 6 / 5
7,210
721
3,244
9,156
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Frhyde
Janus
15
5 / 4 / 8
9,097
910
13,699
7,496
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
14
3 / 3 / 6
7,991
799
4,318
6,264
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
22
Kills
14
16
Deaths
22
60
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
4
8
2.75
W
Hades
 
Hades
1
5
12
1.4
L
Skadi
AcePuchi
Skadi
3
4
8
1.75
W
Mulan
Apalagize
Mulan
3
2
14
5
L
Ah Puch
Aqtrix
Ah Puch
2
5
8
1.2
L
Medusa
Boogler13
Medusa
1
6
5
0.58
W
6
2
15
6.75
L
Janus
Frhyde
Janus
5
4
8
2.25
L
Merlin
3
3
6
2
W
Hou Yi
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
38,918
46,886
Taken
40,255
27,535
Mitigated
16,582
15,272
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,879
4,415
372
1,651
9,352
5,874
576
4,248
4,798
0
7,636
W
Hades
 
Hades
8,312
139
662
767
8,658
6,146
0
4,337
4,095
14,556
0
L
Skadi
AcePuchi
Skadi
5,594
2,077
0
306
7,716
2,818
0
4,073
3,413
0
11,907
W
Mulan
Apalagize
Mulan
7,642
731
1,444
2,978
9,770
7,452
157
7,454
1,856
0
13,794
L
Ah Puch
Aqtrix
Ah Puch
12,063
256
0
1,719
9,623
3,984
0
4,328
5,169
20,163
0
L
Medusa
Boogler13
Medusa
3,244
568
775
452
9,156
3,706
0
3,506
5,650
0
8,668
W
9,553
1,276
460
3,834
8,990
3,711
155
4,608
4,146
22,858
0
L
Janus
Frhyde
Janus
13,699
334
1,107
1,348
7,496
3,385
0
2,881
4,521
28,572
0
L
Merlin
4,318
189
613
785
6,264
2,689
0
3,077
3,112
12,516
0
W
Hou Yi
7,216
1,990
872
2,232
10,116
4,352
0
7,770
1,911
0
21,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
39,848
137
Minions Killed
105
0
Camps Cleared
0
969,472
Distance Traveled
858,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,329
833
31
3
0
186,972
0
W
Hades
7,187
719
17
2
0
184,360
0
L
Skadi
7,799
780
11
1
0
125,013
0
W
Mulan
8,581
858
17
2
0
195,777
0
L
Ah Puch
7,751
775
20
2
0
186,592
0
L
Medusa
7,210
721
11
1
0
174,571
0
W
Sol
9,119
912
36
4
0
208,476
0
L
Janus
9,097
910
41
4
0
190,546
0
L
Merlin
7,991
799
22
2
0
181,696
0
W
Hou Yi
9,058
906
36
4
0
193,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role