Player Matchup

Poseidon
Poseidon
Silver II
Joe_Gets_Buckets
Poseidon
Silver II
Level 137
God Stats
8W - 2L
1,846 SR
Queue Stats
24W - 29L
1,358 MMR
Solo
Geb
Geb
Gold III
St0nec0ldf0x
Geb
Gold III
Level 156
God Stats
9W - 19L
1,408 SR
Queue Stats
150W - 185L
1,351 MMR
Solo
Mulan
Mulan
Gold IV
ts61-lazlaz
Mulan
Gold IV
Level 95
God Stats
17W - 18L
1,644 SR
Queue Stats
289W - 317L
1,360 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,633 SR
1,356 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,526 SR
1,173 MMR
Amaterasu
Amaterasu
Silver I
Kinriku
Amaterasu
Silver I
Level 85
God Stats
11W - 4L
1,654 SR
Queue Stats
40W - 42L
1,173 MMR
Party 1
Da Ji
Da Ji
Silver II
MljStudent324
Da Ji
Silver II
Level 92
God Stats
8W - 7L
1,545 SR
Queue Stats
40W - 42L
1,173 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
SunGuardianRS
Baron Samedi
Silver I
Level 104
God Stats
1W - 4L
1,377 SR
Queue Stats
40W - 42L
1,173 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,421
584
0
0
0
12
3 / 3 / 3
8,181
744
9,012
11,419
10,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 1 / 4
8,383
762
9,665
10,857
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ne ZhaMaman BrigitteThothHerculesPersephone

VS

Bans
MartichorasChironRatatoskrHou YiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kinriku
Amaterasu
10
1 / 3 / 3
8,463
769
4,855
13,184
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 1
8,847
804
5,382
10,999
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
SunGuardianRS
Baron Samedi
10
0 / 4 / 3
8,431
766
8,209
9,963
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
4
4
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Amaterasu
Kinriku
Amaterasu
1
3
3
0.83
L
3
1
1
3.5
W
3
3
3
1.5
L
Baron Samedi
SunGuardianRS
Baron Samedi
0
4
3
0.38
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,677
Damage
18,446
22,276
Taken
34,146
19,909
Mitigated
18,891
2,984
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Kinriku
Amaterasu
4,855
2,164
0
5,110
13,184
8,705
816
4,086
8,602
0
19,609
L
5,382
1,160
0
3,273
10,999
5,179
832
2,363
8,510
0
25,006
W
9,012
670
0
0
11,419
10,311
0
4,830
6,589
22,320
0
L
Baron Samedi
SunGuardianRS
Baron Samedi
8,209
631
526
2,418
9,963
5,007
377
3,351
6,219
40,118
0
W
9,665
832
0
2,984
10,857
9,598
0
3,552
7,305
0
26,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,985
Gold Earned
25,741
35
Minions Killed
106
0
Camps Cleared
0
441,873
Distance Traveled
692,250
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,421
584
0
0
0
0
0
L
Amaterasu
8,463
769
20
2
0
241,473
0
L
Da Ji
8,847
804
28
3
0
244,495
2
W
Geb
8,181
744
14
1
0
222,890
0
L
Baron Samedi
8,431
766
58
5
0
206,282
0
W
Mulan
8,383
762
21
2
0
218,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role