Player Matchup

Chaac
Chaac
Easypeasy616
Chaac
Level 109
God Stats
5W - 5L
1,538 SR
Queue Stats
440W - 399L
1,532 Elo+
Solo
Thor
Thor
Jonnmar
Thor
Level 158
God Stats
9W - 13L
1,422 SR
Queue Stats
138W - 120L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
SSEradicator
Kukulkan
Level 16
God Stats
1W - 1L
1,246 SR
Queue Stats
22W - 20L
1,525 Elo+
Party 1
Medusa
Medusa
TheFoxySeda02
Medusa
Level 147
God Stats
3W - 1L
1,755 SR
Queue Stats
49W - 37L
1,606 Elo+
Party 3
Bacchus
Bacchus
Âidën
Bacchus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,621 Elo+
Party 3
Team Averages
Level 114
1,492 SR
1,563 Elo+

VS

Team Averages
Level 108
1,424 SR
1,465 Elo+
Ravana
Ravana
BigDobby
Ravana
Level 127
God Stats
1W - 6L
1,183 SR
Queue Stats
45W - 40L
1,597 Elo+
Party 2
Izanami
Izanami
ClearBlueSky
Izanami
Level 33
God Stats
0W - 2L
1,308 SR
Queue Stats
9W - 14L
1,198 Elo+
Solo
Surtr
Surtr
IcyveinsTobi
Surtr
Level 154
God Stats
34W - 25L
1,619 SR
Queue Stats
1,204W - 1,160L
1,504 Elo+
Solo
Yemoja
Yemoja
ThatTylerLad
Yemoja
Level 126
God Stats
1W - 1L
1,254 SR
Queue Stats
42W - 38L
1,569 Elo+
Party 2
Ix Chel
Ix Chel
Аскеладд
Ix Chel
Level 99
God Stats
2W - 2L
1,757 SR
Queue Stats
179W - 169L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,241
515
6,298
18,461
11,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Jonnmar
Thor
17
3 / 1 / 3
9,545
597
4,854
9,948
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SSEradicator
Kukulkan
16
2 / 0 / 3
9,712
607
7,305
5,659
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 4 / 1
10,586
662
18,191
12,666
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Âidën
Bacchus
13
1 / 2 / 8
8,462
529
5,206
11,128
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigDobby
Ravana
16
6 / 2 / 2
9,545
597
8,873
10,704
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ClearBlueSky
Izanami
12
0 / 9 / 2
6,520
408
2,355
14,047
5,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 0
9,456
591
13,093
11,828
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
12
1 / 2 / 2
7,491
468
3,071
9,949
5,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 0
8,160
510
4,214
11,711
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
9
9
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
BigDobby
Ravana
6
2
2
3.5
L
Izanami
ClearBlueSky
Izanami
0
9
2
0.11
W
0
2
1
0.25
L
1
0
0
1
W
Thor
Jonnmar
Thor
3
1
3
4.5
W
Kukulkan
SSEradicator
Kukulkan
2
0
3
3.5
L
Yemoja
1
2
2
1
W
11
4
1
2.88
W
Bacchus
Âidën
Bacchus
1
2
8
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
31,606
57,862
Taken
58,239
34,403
Mitigated
31,123
10,694
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BigDobby
Ravana
8,873
3,112
0
3,656
10,704
5,438
0
942
9,762
0
68,608
L
Izanami
ClearBlueSky
Izanami
2,355
1,626
0
1,039
14,047
5,334
0
1,403
12,644
0
33,473
W
6,298
520
0
5,988
18,461
11,485
69
805
16,605
0
71,452
L
13,093
4,398
0
5,407
11,828
10,127
0
1,219
10,609
3,973
83,054
W
Thor
Jonnmar
Thor
4,854
491
0
420
9,948
4,345
625
1,240
8,657
0
88,003
W
Kukulkan
SSEradicator
Kukulkan
7,305
854
0
701
5,659
2,268
1,135
3,093
2,566
85,256
0
L
Yemoja
3,071
821
1,624
1,675
9,949
5,595
10
3,121
6,828
33,264
0
W
18,191
7,838
0
750
12,666
4,960
2,979
1,576
11,090
0
99,571
W
Bacchus
Âidën
Bacchus
5,206
610
0
2,835
11,128
11,345
0
1,500
9,540
16,929
0
L
4,214
334
221
3,899
11,711
4,629
966
5,826
5,885
68,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,546
Gold Earned
41,172
577
Minions Killed
472
0
Camps Cleared
0
1,570,776
Distance Traveled
1,545,541
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,545
597
109
7
0
356,390
0
L
Izanami
6,520
408
53
3
0
278,928
0
W
Chaac
8,241
515
139
9
0
314,266
0
L
Surtr
9,456
591
151
9
0
308,604
3
W
Thor
9,545
597
124
8
0
343,843
2
W
Kukulkan
9,712
607
155
10
0
315,152
1
L
Yemoja
7,491
468
33
2
0
318,373
7
W
Medusa
10,586
662
145
9
0
292,156
2
W
Bacchus
8,462
529
14
1
0
305,359
6
L
Ix Chel
8,160
510
126
8
0
283,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role