Player Matchup

Ishtar
Ishtar
MattD17
Ishtar
Level 156
God Stats
2W - 2L
1,585 SR
Queue Stats
57W - 62L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
Meylli
Cernunnos
Level 159
God Stats
0W - 2L
1,425 SR
Queue Stats
91W - 91L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
Pakdebiere
Sun Wukong
Level 143
God Stats
0W - 1L
1,618 SR
Queue Stats
120W - 96L
1,566 Elo+
Party 1
Horus
Horus
PoуPoу
Horus
Level 128
God Stats
0W - 1L
1,531 SR
Queue Stats
108W - 97L
1,593 Elo+
Party 2
King Arthur
King Arthur
weedo35
King Arthur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 194L
1,538 Elo+
Party 1
Team Averages
Level 148
1,532 SR
1,558 Elo+

VS

Team Averages
Level 161
1,538 SR
1,503 Elo+
Atlas
Atlas
Dymies
Atlas
Level 218
God Stats
12W - 14L
1,435 SR
Queue Stats
1,035W - 863L
1,474 Elo+
Party 3
Mulan
Mulan
Katalunan
Mulan
Level 124
God Stats
1W - 1L
1,636 SR
Queue Stats
198W - 170L
1,555 Elo+
Solo
Charon
Charon
Nardman
Charon
Level 188
God Stats
6W - 2L
1,656 SR
Queue Stats
470W - 444L
1,461 Elo+
Party 3
Artemis
Artemis
Stougaard
Artemis
Level 145
God Stats
2W - 0L
1,739 SR
Queue Stats
126W - 115L
1,527 Elo+
Solo
Ix Chel
Ix Chel
Xy_JACK-HERER_yX
Ix Chel
Level 130
God Stats
1W - 2L
1,225 SR
Queue Stats
271W - 281L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MattD17
Ishtar
14
0 / 5 / 3
7,495
681
9,467
11,549
6,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Meylli
Cernunnos
16
2 / 4 / 0
8,505
773
10,868
13,124
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Pakdebiere
Sun Wukong
12
2 / 3 / 0
7,130
648
2,672
12,018
11,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
PoуPoу
Horus
14
0 / 6 / 3
7,740
704
3,650
18,508
22,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
weedo35
King Arthur
8
0 / 4 / 0
6,510
592
2,516
8,448
5,489
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dymies
Atlas
15
2 / 1 / 15
9,292
845
9,703
21,897
21,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Katalunan
Mulan
15
3 / 2 / 12
9,468
861
9,993
14,610
20,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Nardman
Charon
16
3 / 2 / 17
9,565
870
14,550
15,991
22,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Stougaard
Artemis
16
6 / 1 / 14
10,101
918
14,618
8,912
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
8 / 1 / 10
10,079
916
11,067
8,529
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
90
4
Kills
22
22
Deaths
7
6
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dymies
Atlas
2
1
15
9.5
W
Mulan
Katalunan
Mulan
3
2
12
4.5
L
Ishtar
MattD17
Ishtar
0
5
3
0.3
L
Cernunnos
Meylli
Cernunnos
2
4
0
0.5
W
Charon
Nardman
Charon
3
2
17
5.75
L
Sun Wukong
Pakdebiere
Sun Wukong
2
3
0
0.67
L
Horus
PoуPoу
Horus
0
6
3
0.25
W
Artemis
Stougaard
Artemis
6
1
14
13
W
8
1
10
13
L
King Arthur
weedo35
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,173
Damage
59,931
63,647
Taken
69,939
52,786
Mitigated
74,375
12,810
Healing
32,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dymies
Atlas
9,703
2,896
2,437
8,507
21,897
21,265
1,193
0
21,897
17,114
480
W
Mulan
Katalunan
Mulan
9,993
445
568
3,683
14,610
20,317
645
0
14,610
0
20,545
L
Ishtar
MattD17
Ishtar
9,467
4,310
854
831
11,549
6,225
0
4,907
6,348
0
18,984
L
Cernunnos
Meylli
Cernunnos
10,868
3,688
224
1,469
13,124
7,363
0
7,157
5,135
0
28,969
W
Charon
Nardman
Charon
14,550
1,746
1,097
2,368
15,991
22,663
1,286
0
15,991
24,085
1,452
L
Sun Wukong
Pakdebiere
Sun Wukong
2,672
386
111
1,496
12,018
11,593
0
6,233
5,139
0
8,951
L
Horus
PoуPoу
Horus
3,650
1,889
3,745
3,707
18,508
22,116
0
7,246
9,852
0
7,111
W
Artemis
Stougaard
Artemis
14,618
6,709
2,004
1,221
8,912
5,227
3,348
0
8,912
0
33,891
W
11,067
551
7,707
3,189
8,529
4,903
957
0
8,529
24,095
0
L
King Arthur
weedo35
King Arthur
2,516
231
217
156
8,448
5,489
0
5,240
2,923
0
5,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
48,505
80
Minions Killed
139
0
Camps Cleared
0
764,419
Distance Traveled
1,075,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,292
845
20
2
0
239,691
0
W
Mulan
9,468
861
29
3
0
175,793
0
L
Ishtar
7,495
681
26
2
0
188,294
0
L
Cernunnos
8,505
773
31
3
0
200,962
0
W
Charon
9,565
870
22
2
0
232,386
0
L
Sun Wukong
7,130
648
9
1
0
110,725
0
L
Horus
7,740
704
7
1
0
173,134
0
W
Artemis
10,101
918
43
4
0
206,545
0
W
Ix Chel
10,079
916
25
2
0
221,396
0
L
King Arthur
6,510
592
7
1
0
91,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role