Player Matchup

Hou Yi
Hou Yi
Flexhy
Hou Yi
Level 16
God Stats
3W - 4L
1,292 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 2
Ravana
Ravana
IT_DuBzZ_Yt
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Raykosama
Ah Muzen Cab
Level 50
God Stats
1W - 1L
1,518 SR
Queue Stats
22W - 13L
1,587 Elo+
Party 2
Anubis
Anubis
doepamperom
Anubis
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,297 Elo+
Party 2
Khepri
Khepri
komteropzitten
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,475 Elo+
Party 2
Team Averages
Level 61
1,462 SR
1,422 Elo+

VS

Team Averages
Level 71
1,641 SR
1,532 Elo+
Bacchus
Bacchus
HopeCxnt
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,618 Elo+
Solo
Rama
Rama
LuckyBoon
Rama
Level 39
God Stats
1W - 1L
1,751 SR
Queue Stats
21W - 15L
1,530 Elo+
Solo
Janus
Janus
Monsterbacke545
Janus
Level 105
God Stats
4W - 1L
1,807 SR
Queue Stats
45W - 37L
1,523 Elo+
Party 1
Bake Kujira
Bake Kujira
Schrankwand2a
Bake Kujira
Level 48
God Stats
2W - 2L
1,630 SR
Queue Stats
58W - 44L
1,489 Elo+
Party 1
Bakasura
Bakasura
charly_30_3
Bakasura
Level 129
God Stats
4W - 6L
1,519 SR
Queue Stats
358W - 345L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Flexhy
Hou Yi
20
7 / 3 / 4
14,755
568
16,739
18,669
8,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
19
6 / 3 / 10
13,113
504
15,700
18,553
10,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Raykosama
Ah Muzen Cab
20
10 / 2 / 9
17,154
660
37,880
25,825
12,172
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
0 / 5 / 8
11,695
450
6,358
16,481
7,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 5 / 11
11,993
461
4,376
25,063
25,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HopeCxnt
Bacchus
16
2 / 3 / 9
12,183
469
9,929
29,526
42,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
20
8 / 4 / 5
14,661
564
30,263
21,582
10,338
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 4 / 3
13,060
502
13,331
13,703
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bake Kujira
Schrankwand2a
Bake Kujira
17
0 / 5 / 2
11,593
446
12,339
26,058
38,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
charly_30_3
Bakasura
20
2 / 8 / 3
13,394
515
7,272
27,711
13,058
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
24
Kills
17
18
Deaths
24
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Flexhy
Hou Yi
7
3
4
3
L
Bacchus
HopeCxnt
Bacchus
2
3
9
2.17
W
Ravana
6
3
10
3.67
L
Rama
8
4
5
2.63
L
5
4
3
1.63
W
Ah Muzen Cab
Raykosama
Ah Muzen Cab
10
2
9
7.25
L
Bake Kujira
Schrankwand2a
Bake Kujira
0
5
2
0.2
L
Bakasura
charly_30_3
Bakasura
2
8
3
0.44
W
Anubis
0
5
8
0.8
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,053
Damage
73,134
104,591
Taken
118,580
63,566
Mitigated
110,432
21,429
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Flexhy
Hou Yi
16,739
9,807
0
4,735
18,669
8,333
4,719
4,856
13,758
0
113,489
L
Bacchus
HopeCxnt
Bacchus
9,929
1,314
675
7,509
29,526
42,199
160
4,252
25,274
34,622
0
W
Ravana
15,700
3,102
0
2,794
18,553
10,160
92
6,610
11,589
0
96,556
L
Rama
30,263
22,895
0
8,137
21,582
10,338
906
1,514
20,068
0
160,340
L
13,331
717
0
641
13,703
5,935
48
1,518
12,185
106,501
0
W
Ah Muzen Cab
Raykosama
Ah Muzen Cab
37,880
14,917
0
5,516
25,825
12,172
5,524
10,743
14,164
0
185,232
L
Bake Kujira
Schrankwand2a
Bake Kujira
12,339
5,728
0
1,176
26,058
38,902
0
1,796
24,262
79,389
1,294
L
Bakasura
charly_30_3
Bakasura
7,272
5,326
0
3,692
27,711
13,058
117
2,228
25,483
0
121,754
W
Anubis
6,358
913
0
5,050
16,481
7,384
192
6,855
9,276
97,309
0
W
4,376
240
0
3,334
25,063
25,517
124
7,692
16,845
23,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,710
Gold Earned
64,891
638
Minions Killed
745
0
Camps Cleared
0
2,489,543
Distance Traveled
2,450,920
0
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,755
568
188
7
0
470,581
0
L
Bacchus
12,183
469
41
2
0
516,416
4
W
Ravana
13,113
504
111
4
0
554,340
0
L
Rama
14,661
564
192
7
0
447,644
9
L
Janus
13,060
502
170
7
0
491,774
9
W
Ah Muzen Cab
17,154
660
191
7
0
532,733
0
L
Bake Kujira
11,593
446
150
6
0
452,860
0
L
Bakasura
13,394
515
192
7
0
542,226
4
W
Anubis
11,695
450
121
5
0
448,983
0
W
Khepri
11,993
461
27
1
0
482,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role