Player Matchup

Thanatos
Thanatos
R4V10L1
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,402 Elo+
Solo
Bellona
Bellona
SimeonTumbe
Bellona
Level 96
God Stats
2W - 0L
1,712 SR
Queue Stats
36W - 28L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
SixBallLightning
Xing Tian
Level 132
God Stats
6W - 2L
1,276 SR
Queue Stats
39W - 25L
1,747 Elo+
Solo
Hel
Hel
TimotejTumbe
Hel
Level 87
God Stats
2W - 0L
1,448 SR
Queue Stats
17W - 7L
1,554 Elo+
Party 1
Neith
Neith
vande38
Neith
Level 35
God Stats
2W - 0L
1,360 SR
Queue Stats
9W - 5L
1,445 Elo+
Party 1
Team Averages
Level 88
1,459 SR
1,523 Elo+

VS

Team Averages
Level 72
1,568 SR
1,458 Elo+
Artemis
Artemis
Fresbor
Artemis
Level 44
God Stats
2W - 2L
1,532 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 2
Ymir
Ymir
Ibex01
Ymir
Level 69
God Stats
3W - 1L
1,802 SR
Queue Stats
7W - 7L
1,446 Elo+
Party 2
Mulan
Mulan
Old_Man_Knees97
Mulan
Level 81
God Stats
1W - 2L
1,570 SR
Queue Stats
102W - 91L
1,477 Elo+
Party 3
Ah Puch
Ah Puch
averagechris98
Ah Puch
Level 83
God Stats
1W - 2L
1,426 SR
Queue Stats
59W - 56L
1,467 Elo+
Party 3
Amaterasu
Amaterasu
bittersweetlife
Amaterasu
Level 83
God Stats
5W - 5L
1,512 SR
Queue Stats
231W - 266L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
R4V10L1
Thanatos
15
6 / 1 / 1
8,560
611
9,755
12,981
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
SimeonTumbe
Bellona
15
5 / 0 / 1
9,499
679
12,043
13,766
12,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
11
2 / 0 / 5
7,585
542
5,713
11,675
10,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 3
8,441
603
9,443
9,390
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
vande38
Neith
12
0 / 2 / 6
7,180
513
3,975
7,916
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fresbor
Artemis
10
1 / 3 / 2
6,447
461
7,694
6,877
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Ibex01
Ymir
10
1 / 1 / 2
6,698
478
4,503
10,824
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 1
6,989
499
10,367
14,038
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 3
6,074
434
6,558
9,447
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
bittersweetlife
Amaterasu
11
0 / 5 / 0
6,044
432
3,978
17,354
15,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
5
5
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Fresbor
Artemis
1
3
2
0.67
L
Ymir
Ibex01
Ymir
1
1
2
2
L
3
2
1
1.75
W
Thanatos
R4V10L1
Thanatos
6
1
1
6.5
W
Bellona
SimeonTumbe
Bellona
5
0
1
5.5
W
Xing Tian
2
0
5
4.5
W
3
2
3
2.25
L
0
5
3
0.3
L
Amaterasu
bittersweetlife
Amaterasu
0
5
0
0
W
Neith
vande38
Neith
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
33,100
55,728
Taken
58,540
35,156
Mitigated
38,878
28,489
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Fresbor
Artemis
7,694
3,714
0
1,462
6,877
2,371
0
2,205
4,672
0
45,627
L
Ymir
Ibex01
Ymir
4,503
675
0
1,961
10,824
9,854
0
2,644
8,180
24,900
0
L
10,367
2,210
0
2,344
14,038
7,021
0
1,992
12,046
0
59,563
W
Thanatos
R4V10L1
Thanatos
9,755
1,744
0
11,249
12,981
5,455
0
1,712
11,269
0
75,115
W
Bellona
SimeonTumbe
Bellona
12,043
5,311
0
6,239
13,766
12,734
32
385
13,381
0
68,175
W
Xing Tian
5,713
487
208
1,711
11,675
10,182
0
3,597
8,078
17,399
537
W
9,443
350
1,483
5,577
9,390
3,763
571
4,094
5,296
74,677
0
L
6,558
478
0
1,837
9,447
4,010
0
7,410
2,037
42,035
0
L
Amaterasu
bittersweetlife
Amaterasu
3,978
2,362
0
6,931
17,354
15,622
0
368
16,986
0
32,513
W
Neith
vande38
Neith
3,975
953
0
2,022
7,916
3,022
629
1,273
6,643
0
43,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
32,252
445
Minions Killed
318
0
Camps Cleared
0
1,447,488
Distance Traveled
1,307,793
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,447
461
80
6
0
236,595
0
L
Ymir
6,698
478
39
3
0
267,591
0
L
Mulan
6,989
499
86
6
0
283,232
0
W
Thanatos
8,560
611
103
7
0
339,524
0
W
Bellona
9,499
679
117
8
0
279,123
2
W
Xing Tian
7,585
542
22
2
0
288,533
3
W
Hel
8,441
603
135
10
0
266,131
0
L
Ah Puch
6,074
434
61
4
0
252,065
3
L
Amaterasu
6,044
432
52
4
0
268,310
5
W
Neith
7,180
513
68
5
0
274,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role