Player Matchup

Anubis
Anubis
AgentRice
Anubis
Level 82
God Stats
1W - 3L
1,540 SR
Queue Stats
41W - 35L
1,562 Elo+
Party 2
Zhong Kui
Zhong Kui
CongenialKahuna
Zhong Kui
Level 144
God Stats
26W - 23L
1,573 SR
Queue Stats
169W - 172L
1,515 Elo+
Party 2
Ganesha
Ganesha
GodlikeGreaves
Ganesha
Level 98
God Stats
0W - 2L
1,319 SR
Queue Stats
64W - 83L
1,480 Elo+
Party 2
Arachne
Arachne
KayyKonaaPC
Arachne
Level 80
God Stats
4W - 3L
1,652 SR
Queue Stats
33W - 49L
1,499 Elo+
Party 2
Hercules
Hercules
yvngSEAL
Hercules
Level 100
God Stats
11W - 14L
1,508 SR
Queue Stats
80W - 75L
1,508 Elo+
Party 2
Team Averages
Level 101
1,518 SR
1,513 Elo+

VS

Team Averages
Level 133
1,569 SR
1,496 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Sasha-DTC
Surtr
Level 147
God Stats
150W - 114L
1,612 SR
Queue Stats
299W - 313L
1,491 Elo+
Party 1
Izanami
Izanami
rudy2601
Izanami
Level 89
God Stats
23W - 16L
1,640 SR
Queue Stats
105W - 106L
1,497 Elo+
Party 1
Maui
Maui
yoyosama89
Maui
Level 157
God Stats
28W - 28L
1,595 SR
Queue Stats
249W - 238L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AgentRice
Anubis
9
2 / 1 / 1
5,486
686
4,999
4,003
1,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
CongenialKahuna
Zhong Kui
8
1 / 1 / 0
4,794
599
3,222
4,623
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 1 / 1
4,118
515
1,844
5,077
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
KayyKonaaPC
Arachne
7
1 / 2 / 0
4,520
565
1,613
6,155
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
yvngSEAL
Hercules
8
1 / 3 / 0
4,947
618
3,627
8,684
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
3 / 2 / 1
5,066
633
3,612
6,208
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
 
Khepri
8
1 / 1 / 0
4,858
607
2,713
4,844
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Sasha-DTC
Surtr
10
4 / 1 / 1
6,058
757
7,363
7,539
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
rudy2601
Izanami
9
0 / 1 / 1
4,724
591
1,436
3,829
1,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 4
5,105
638
3,347
5,793
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
8
8
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
1
1.75
W
Khepri
 
Khepri
1
1
0
1
L
Anubis
AgentRice
Anubis
2
1
1
2.5
L
Zhong Kui
CongenialKahuna
Zhong Kui
1
1
0
1
L
0
1
1
0.5
L
Arachne
KayyKonaaPC
Arachne
1
2
0
0.5
W
Surtr
Sasha-DTC
Surtr
4
1
1
4.5
W
Izanami
rudy2601
Izanami
0
1
1
0.5
W
0
0
4
2
L
Hercules
yvngSEAL
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
18,471
28,542
Taken
28,213
15,481
Mitigated
11,842
10,503
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,612
1,257
0
2,863
6,208
1,805
0
1,636
4,572
0
31,120
W
Khepri
 
Khepri
2,713
147
0
582
4,844
1,685
0
2,621
2,223
23,640
0
L
Anubis
AgentRice
Anubis
4,999
319
0
1,644
4,003
1,793
0
2,426
1,373
38,887
0
L
Zhong Kui
CongenialKahuna
Zhong Kui
3,222
1,560
0
2,974
4,623
3,098
0
710
3,913
34,063
0
L
1,844
264
0
1,104
5,077
3,590
0
1,515
3,498
10,778
0
L
Arachne
KayyKonaaPC
Arachne
1,613
1,135
0
2,716
6,155
2,569
0
564
5,529
0
27,423
W
Surtr
Sasha-DTC
Surtr
7,363
3,096
0
3,261
7,539
3,535
0
202
7,337
887
40,680
W
Izanami
rudy2601
Izanami
1,436
1,189
0
1,587
3,829
1,369
150
2,399
1,430
0
39,284
W
3,347
1,356
0
2,342
5,793
3,448
0
3,207
2,586
14,206
0
L
Hercules
yvngSEAL
Hercules
3,627
591
0
2,065
8,684
4,431
0
966
7,684
0
33,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,865
Gold Earned
25,811
252
Minions Killed
282
0
Camps Cleared
0
812,772
Distance Traveled
870,599
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,066
633
55
7
0
204,157
0
W
Khepri
4,858
607
61
8
0
181,924
0
L
Anubis
5,486
686
68
9
0
184,627
2
L
Zhong Kui
4,794
599
60
8
0
142,784
2
L
Ganesha
4,118
515
0
0
0
132,222
1
L
Arachne
4,520
565
44
6
0
189,368
1
W
Surtr
6,058
757
72
9
0
161,587
0
W
Izanami
4,724
591
71
9
0
148,658
0
W
Maui
5,105
638
23
3
0
174,273
2
L
Hercules
4,947
618
80
10
0
163,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role