Player Matchup

Sobek
Sobek
AlexTherium
Sobek
Level 34
God Stats
1W - 1L
1,649 SR
Queue Stats
14W - 15L
1,456 Elo+
Party 1
Ratatoskr
Ratatoskr
Leafeon
Ratatoskr
Level 116
God Stats
1W - 2L
1,579 SR
Queue Stats
20W - 7L
1,790 Elo+
Party 1
Athena
Athena
T2BG_Wonton
Athena
Level 66
God Stats
2W - 0L
1,744 SR
Queue Stats
46W - 29L
1,566 Elo+
Solo
Skadi
Skadi
XxKevin932xX
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 87L
1,483 Elo+
Solo
Ix Chel
Ix Chel
kijetesantakalu
Ix Chel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,557 Elo+
Party 1
Team Averages
Level 87
1,594 SR
1,570 Elo+

VS

Team Averages
Level 114
1,564 SR
1,551 Elo+
Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Almightywill0609
Chang'e
Level 105
God Stats
2W - 1L
1,762 SR
Queue Stats
265W - 271L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CaliceDaMorte04
Ah Muzen Cab
Level 155
God Stats
12W - 15L
1,482 SR
Queue Stats
866W - 884L
1,413 Elo+
Solo
Cthulhu
Cthulhu
DeltaFox
Cthulhu
Level 68
God Stats
0W - 1L
1,680 SR
Queue Stats
4W - 1L
1,881 Elo+
Solo
Hou Yi
Hou Yi
givenup
Hou Yi
Level 126
God Stats
2W - 5L
1,397 SR
Queue Stats
474W - 459L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 20
11,109
741
5,627
24,233
30,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Leafeon
Ratatoskr
19
6 / 2 / 19
11,514
768
14,389
20,103
23,732
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
17
0 / 4 / 20
10,837
722
10,794
24,260
31,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 4 / 14
11,218
748
20,541
15,698
7,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 3 / 11
12,185
812
21,035
14,625
7,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
0 / 8 / 13
8,783
586
8,846
16,079
6,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 7 / 9
10,002
667
13,166
16,615
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
CaliceDaMorte04
Ah Muzen Cab
15
2 / 5 / 13
10,056
670
17,914
16,120
7,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DeltaFox
Cthulhu
18
1 / 3 / 12
10,581
705
19,205
18,188
21,164
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
givenup
Hou Yi
19
10 / 4 / 6
12,259
817
25,030
14,407
6,778

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
70
26
Kills
17
17
Deaths
27
84
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
8
13
0.81
W
2
4
20
3
L
4
7
9
1.21
L
Ah Muzen Cab
CaliceDaMorte04
Ah Muzen Cab
2
5
13
1.7
L
Cthulhu
DeltaFox
Cthulhu
1
3
12
2.33
W
Ratatoskr
Leafeon
Ratatoskr
6
2
19
7.75
W
Athena
0
4
20
2.5
W
7
4
14
3.5
L
Hou Yi
givenup
Hou Yi
10
4
6
3.25
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,386
Damage
84,161
98,919
Taken
81,409
101,482
Mitigated
48,684
50,665
Healing
22,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,846
2,757
755
431
16,079
6,625
70
7,424
8,655
0
12,485
W
5,627
300
1,909
4,530
24,233
30,072
815
8,843
15,390
11,647
0
L
13,166
1,382
7,947
2,831
16,615
6,845
425
8,940
7,675
20,687
0
L
Ah Muzen Cab
CaliceDaMorte04
Ah Muzen Cab
17,914
5,220
1,671
1,693
16,120
7,272
1,127
8,010
8,110
0
36,137
L
Cthulhu
DeltaFox
Cthulhu
19,205
446
2,750
1,573
18,188
21,164
15
8,557
9,631
35,429
2,133
W
Ratatoskr
Leafeon
Ratatoskr
14,389
2,084
3,228
4,345
20,103
23,732
1,082
6,517
13,586
968
18,905
W
Athena
10,794
2,023
2,246
5,087
24,260
31,893
864
6,694
17,566
21,275
0
W
20,541
7,368
3,311
5,152
15,698
7,843
3,569
4,552
11,146
0
47,934
L
Hou Yi
givenup
Hou Yi
25,030
8,740
626
1,886
14,407
6,778
260
5,156
9,251
0
38,319
W
21,035
3,026
14,241
6,616
14,625
7,942
1,718
3,632
10,993
46,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,863
Gold Earned
51,681
189
Minions Killed
144
0
Camps Cleared
0
1,369,574
Distance Traveled
1,263,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,783
586
8
1
0
268,918
0
W
Sobek
11,109
741
17
1
0
285,585
0
L
Chang'e
10,002
667
19
1
0
217,141
0
L
Ah Muzen Cab
10,056
670
36
2
0
253,975
0
L
Cthulhu
10,581
705
50
3
0
281,571
0
W
Ratatoskr
11,514
768
14
1
0
307,088
0
W
Athena
10,837
722
26
2
0
270,824
0
W
Skadi
11,218
748
55
4
0
241,467
0
L
Hou Yi
12,259
817
31
2
0
242,122
0
W
Ix Chel
12,185
812
77
5
0
264,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role