Player Matchup

Ymir
Ymir
byJuaN2007
Ymir
Level 76
God Stats
3W - 1L
1,402 SR
Queue Stats
44W - 48L
1,432 Elo+
Party 1
Janus
Janus
gt_way_2021
Janus
Level 69
God Stats
1W - 3L
1,200 SR
Queue Stats
89W - 98L
1,406 Elo+
Party 1
Ullr
Ullr
sebastianaron300
Ullr
Level 106
God Stats
3W - 5L
1,487 SR
Queue Stats
323W - 347L
1,397 Elo+
Party 1
Team Averages
Level 84
1,363 SR
1,412 Elo+

VS

Team Averages
Level 77
1,508 SR
1,330 Elo+
Ares
Ares
ShadowThanatos17
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,385 Elo+
Solo
Kukulkan
Kukulkan
boss_hunter1177
Kukulkan
Level 66
God Stats
2W - 2L
1,612 SR
Queue Stats
145W - 139L
1,344 Elo+
Party 2
Thanatos
Thanatos
gameplayer2047
Thanatos
Level 83
God Stats
1W - 2L
1,412 SR
Queue Stats
14W - 32L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 6
8,979
898
5,596
7,864
6,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 1 / 6
8,975
898
7,308
5,394
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 11
8,202
820
4,189
6,656
1,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,834
683
5,026
12,193
10,691
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
0 / 2 / 1
7,092
709
6,534
4,498
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
8
2 / 6 / 0
6,942
694
5,332
7,890
3,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Kukulkan
0
2
1
0.25
W
6
0
6
9
L
Thanatos
2
6
0
0.33
W
7
1
6
10
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
16,892
19,914
Taken
24,581
10,130
Mitigated
15,493
1,453
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,026
360
0
1,352
12,193
10,691
0
6,094
6,099
10,053
0
L
Kukulkan
6,534
119
125
127
4,498
1,782
0
2,916
1,582
31,493
0
W
5,596
680
0
500
7,864
6,415
171
4,732
2,780
15,208
0
L
Thanatos
5,332
748
0
1,601
7,890
3,020
0
4,014
3,876
0
10,632
W
7,308
616
0
0
5,394
1,932
616
3,939
1,201
41,904
0
W
4,189
2,293
0
953
6,656
1,783
564
2,587
3,963
0
24,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
20,868
109
Minions Killed
76
0
Camps Cleared
0
527,051
Distance Traveled
464,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,834
683
9
1
0
153,166
0
L
Kukulkan
7,092
709
60
6
0
155,016
0
W
Ymir
8,979
898
18
2
0
185,856
0
L
Thanatos
6,942
694
7
1
0
156,231
0
W
Janus
8,975
898
54
5
0
168,641
0
W
Ullr
8,202
820
37
4
0
172,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role