Player Matchup

Xing Tian
Xing Tian
Apocalyptiqal
Xing Tian
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,328 Elo+
Party 2
Artemis
Artemis
IgorLyubek
Artemis
Level 46
God Stats
6W - 5L
1,270 SR
Queue Stats
15W - 23L
1,376 Elo+
Solo
Bake Kujira
Bake Kujira
Ogrim
Bake Kujira
Level 122
God Stats
6W - 2L
1,698 SR
Queue Stats
162W - 149L
1,477 Elo+
Party 2
Nemesis
Nemesis
Pandev GOAT
Nemesis
Level 99
God Stats
2W - 1L
1,624 SR
Queue Stats
187W - 189L
1,488 Elo+
Party 2
Janus
Janus
TopTierSauasage
Janus
Level 49
God Stats
2W - 1L
1,666 SR
Queue Stats
53W - 54L
1,444 Elo+
Party 2
Team Averages
Level 81
1,552 SR
1,423 Elo+

VS

Team Averages
Level 43
1,522 SR
1,476 Elo+
Artemis
Artemis
Fresbor
Artemis
Level 44
God Stats
2W - 2L
1,428 SR
Queue Stats
6W - 6L
1,396 Elo+
Party 3
Tyr
Tyr
Ibex01
Tyr
Level 69
God Stats
4W - 0L
1,512 SR
Queue Stats
7W - 7L
1,405 Elo+
Party 3
Thanatos
Thanatos
ItzFergyBoii
Thanatos
Level 26
God Stats
1W - 0L
1,532 SR
Queue Stats
12W - 11L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
RaceToMasters
Nu Wa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
wildwolf311
Kukulkan
Level 59
God Stats
2W - 3L
1,637 SR
Queue Stats
71W - 67L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Apocalyptiqal
Xing Tian
6
0 / 3 / 0
4,566
457
2,290
9,564
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
IgorLyubek
Artemis
8
0 / 4 / 0
4,745
475
3,367
5,678
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bake Kujira
Ogrim
Bake Kujira
10
1 / 3 / 0
5,998
600
4,668
11,301
7,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Pandev GOAT
Nemesis
9
0 / 3 / 0
5,020
502
2,655
9,535
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,744
574
3,820
5,702
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fresbor
Artemis
10
5 / 0 / 2
5,920
592
6,167
5,188
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
Ibex01
Tyr
9
2 / 0 / 5
5,876
588
4,611
7,396
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
ItzFergyBoii
Thanatos
12
8 / 1 / 1
7,088
709
7,785
9,585
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 5
6,774
677
8,070
4,060
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
wildwolf311
Kukulkan
11
1 / 1 / 3
5,959
596
4,970
5,240
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
17
17
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Apocalyptiqal
Xing Tian
0
3
0
0
W
Artemis
Fresbor
Artemis
5
0
2
6
W
Tyr
Ibex01
Tyr
2
0
5
4.5
L
Artemis
IgorLyubek
Artemis
0
4
0
0
W
Thanatos
ItzFergyBoii
Thanatos
8
1
1
8.5
L
Bake Kujira
Ogrim
Bake Kujira
1
3
0
0.33
L
Nemesis
Pandev GOAT
Nemesis
0
3
0
0
W
1
0
5
3.5
L
1
4
0
0.25
W
Kukulkan
wildwolf311
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
31,603
41,780
Taken
31,469
19,032
Mitigated
13,923
4,842
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Apocalyptiqal
Xing Tian
2,290
243
0
1,030
9,564
5,104
0
1,295
8,187
11,642
0
W
Artemis
Fresbor
Artemis
6,167
3,203
0
2,261
5,188
1,741
0
860
4,328
0
25,782
W
Tyr
Ibex01
Tyr
4,611
408
0
3,394
7,396
4,384
0
1,226
6,170
0
18,345
L
Artemis
IgorLyubek
Artemis
3,367
892
0
532
5,678
1,763
0
345
5,259
0
23,143
W
Thanatos
ItzFergyBoii
Thanatos
7,785
1,613
0
9,693
9,585
4,331
0
2,538
7,047
0
50,127
L
Bake Kujira
Ogrim
Bake Kujira
4,668
2,584
0
1,340
11,301
7,389
0
5,692
5,267
52,086
0
L
Nemesis
Pandev GOAT
Nemesis
2,655
874
0
1,440
9,535
2,909
0
2,778
6,677
0
38,332
W
8,070
2,017
0
1,553
4,060
1,542
0
3,287
773
53,462
0
L
3,820
147
0
500
5,702
1,867
0
2,270
3,350
44,383
0
W
Kukulkan
wildwolf311
Kukulkan
4,970
215
0
890
5,240
1,925
0
2,867
2,373
38,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
31,617
291
Minions Killed
313
0
Camps Cleared
0
972,171
Distance Traveled
1,026,150
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,566
457
12
1
0
189,987
0
W
Artemis
5,920
592
47
5
0
176,784
0
W
Tyr
5,876
588
19
2
0
226,185
0
L
Artemis
4,745
475
40
4
0
175,223
0
W
Thanatos
7,088
709
75
8
0
233,837
0
L
Bake Kujira
5,998
600
90
9
0
176,315
2
L
Nemesis
5,020
502
71
7
0
236,188
0
W
Nu Wa
6,774
677
95
10
0
183,957
0
L
Janus
5,744
574
78
8
0
194,458
0
W
Kukulkan
5,959
596
77
8
0
205,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role