Player Matchup

Yemoja
Yemoja
Musinex
Yemoja
Level 22
God Stats
1W - 0L
1,298 SR
Queue Stats
7W - 5L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
operationboom
Kukulkan
Level 45
God Stats
6W - 7L
1,470 SR
Queue Stats
90W - 112L
1,412 Elo+
Party 1
Bastet
Bastet
xoHinata
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,257 Elo+
Party 1
Team Averages
Level 45
1,423 SR
1,366 Elo+

VS

Team Averages
Level 52
1,678 SR
1,403 Elo+
Atlas
Atlas
DieZslow
Atlas
Level 63
God Stats
15W - 11L
1,607 SR
Queue Stats
50W - 50L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
R3dDragon227
Jing Wei
Level 46
God Stats
1W - 1L
1,754 SR
Queue Stats
64W - 64L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
THUOT
Baron Samedi
Level 46
God Stats
32W - 19L
1,674 SR
Queue Stats
60W - 58L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Musinex
Yemoja
15
1 / 1 / 10
11,762
692
8,488
16,065
9,296
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
operationboom
Kukulkan
17
3 / 1 / 9
13,182
775
18,168
11,417
5,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
xoHinata
Bastet
16
9 / 2 / 4
13,618
801
17,038
15,171
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DieZslow
Atlas
14
1 / 3 / 3
11,270
663
8,240
19,899
19,171
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
R3dDragon227
Jing Wei
13
0 / 4 / 3
11,157
656
11,831
15,519
4,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
THUOT
Baron Samedi
15
3 / 6 / 0
12,343
726
14,325
14,552
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
DieZslow
Atlas
1
3
3
0.83
W
Yemoja
Musinex
Yemoja
1
1
10
6
L
Jing Wei
R3dDragon227
Jing Wei
0
4
3
0.38
L
Baron Samedi
THUOT
Baron Samedi
3
6
0
0.5
W
Kukulkan
operationboom
Kukulkan
3
1
9
7.5
W
Bastet
xoHinata
Bastet
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,694
Damage
34,396
42,653
Taken
49,970
21,655
Mitigated
30,130
15,392
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
DieZslow
Atlas
8,240
1,849
575
1,107
19,899
19,171
174
11,433
8,466
25,954
0
W
Yemoja
Musinex
Yemoja
8,488
1,880
3,548
3,311
16,065
9,296
95
10,306
5,759
16,400
0
L
Jing Wei
R3dDragon227
Jing Wei
11,831
6,734
0
2,587
15,519
4,775
931
7,395
8,124
0
46,041
L
Baron Samedi
THUOT
Baron Samedi
14,325
1,282
2,000
3,923
14,552
6,184
488
8,443
6,109
62,101
0
W
Kukulkan
operationboom
Kukulkan
18,168
1,049
0
3,748
11,417
5,646
1,156
4,821
6,596
91,323
0
W
Bastet
xoHinata
Bastet
17,038
3,818
0
4,785
15,171
6,713
162
8,091
7,080
0
48,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
34,770
184
Minions Killed
189
0
Camps Cleared
0
915,511
Distance Traveled
820,007
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,270
663
25
1
0
296,795
0
W
Yemoja
11,762
692
10
1
0
288,582
0
L
Jing Wei
11,157
656
88
5
0
259,139
3
L
Baron Samedi
12,343
726
76
4
0
264,073
0
W
Kukulkan
13,182
775
131
8
0
306,495
0
W
Bastet
13,618
801
43
3
0
320,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role