Player Matchup

Bacchus
Bacchus
A Godly Shroom
Bacchus
Level 145
God Stats
3W - 2L
1,607 SR
Queue Stats
61W - 76L
1,457 Elo+
Solo
Pele
Pele
Ace PanicK
Pele
Level 129
God Stats
4W - 2L
1,644 SR
Queue Stats
30W - 36L
1,418 Elo+
Solo
Discordia
Discordia
Arte_Twitch
Discordia
Level 157
God Stats
3W - 4L
1,405 SR
Queue Stats
517W - 519L
1,533 Elo+
Solo
Mulan
Mulan
CasperD6707
Mulan
Level 102
God Stats
3W - 1L
1,722 SR
Queue Stats
100W - 107L
1,426 Elo+
Solo
Cernunnos
Cernunnos
ccrider2009
Cernunnos
Level 141
God Stats
15W - 10L
1,651 SR
Queue Stats
509W - 464L
1,546 Elo+
Solo
Team Averages
Level 135
1,606 SR
1,476 Elo+

VS

Team Averages
Level 136
1,474 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ClassicalRacer9
Achilles
Level 153
God Stats
1W - 6L
1,400 SR
Queue Stats
209W - 195L
1,463 Elo+
Party 1
Ullr
Ullr
JFKisAFKtho
Ullr
Level 109
God Stats
2W - 8L
1,411 SR
Queue Stats
43W - 56L
1,492 Elo+
Solo
Ymir
Ymir
MoistlyMilk
Ymir
Level 135
God Stats
1W - 2L
1,364 SR
Queue Stats
143W - 142L
1,504 Elo+
Party 1
Nemesis
Nemesis
TwoStubs
Nemesis
Level 123
God Stats
19W - 11L
1,697 SR
Queue Stats
98W - 88L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 8
6,793
523
5,152
12,054
9,594
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 2
7,516
578
6,398
10,007
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Arte_Twitch
Discordia
12
3 / 1 / 3
7,502
577
7,174
5,851
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
1 / 4 / 0
7,092
546
4,070
11,795
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ccrider2009
Cernunnos
14
7 / 0 / 1
8,895
684
11,654
9,399
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 5 / 3
6,034
464
5,303
7,462
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
1 / 1 / 1
5,975
460
2,351
10,748
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
6,090
468
5,066
8,963
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 2
5,599
431
5,734
12,739
11,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TwoStubs
Nemesis
13
4 / 1 / 0
8,123
625
10,678
10,076
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
8
8
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
3
0.5
W
1
2
8
2.5
W
4
1
2
5
W
Discordia
Arte_Twitch
Discordia
3
1
3
4.5
W
1
4
0
0.25
L
Achilles
1
1
1
1.5
L
1
4
1
0.38
L
1
5
2
0.4
L
Nemesis
TwoStubs
Nemesis
4
1
0
4
W
Cernunnos
ccrider2009
Cernunnos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,448
Damage
29,132
49,106
Taken
49,988
25,101
Mitigated
28,919
16,119
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,303
254
0
633
7,462
2,705
0
5,353
2,109
38,579
0
W
5,152
1,008
1,333
2,644
12,054
9,594
0
3,575
8,131
14,672
0
W
6,398
1,930
0
1,958
10,007
3,506
350
2,156
7,532
0
59,473
W
Discordia
Arte_Twitch
Discordia
7,174
144
0
1,593
5,851
1,901
4
2,785
2,816
59,861
0
W
4,070
405
0
3,123
11,795
6,052
0
0
11,090
0
38,728
L
Achilles
2,351
761
0
4,136
10,748
4,321
0
2,007
8,741
0
42,711
L
5,066
2,821
0
1,123
8,963
3,250
0
694
8,269
0
36,952
L
5,734
1,364
0
793
12,739
11,686
0
4,272
8,467
23,194
0
L
Nemesis
TwoStubs
Nemesis
10,678
4,468
0
4,051
10,076
6,957
0
0
10,076
0
61,499
W
Cernunnos
ccrider2009
Cernunnos
11,654
6,947
0
5,468
9,399
4,048
2,665
1,552
7,615
0
72,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
31,821
407
Minions Killed
339
0
Camps Cleared
0
1,260,090
Distance Traveled
1,161,954
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,034
464
73
6
0
220,383
0
W
Bacchus
6,793
523
20
2
0
261,542
3
W
Pele
7,516
578
94
7
0
270,654
2
W
Discordia
7,502
577
106
8
0
262,671
0
W
Mulan
7,092
546
73
6
0
242,054
0
L
Achilles
5,975
460
63
5
0
285,170
2
L
Ullr
6,090
468
70
5
0
176,085
0
L
Ymir
5,599
431
36
3
0
221,382
0
L
Nemesis
8,123
625
97
7
0
258,934
6
W
Cernunnos
8,895
684
114
9
0
223,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role