Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Amigi
Discordia
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,587 Elo+
Party 1
Bake Kujira
Bake Kujira
MorganTheFae
Bake Kujira
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 167L
1,562 Elo+
Party 1
Surtr
Surtr
Scoutmat
Surtr
Level 163
God Stats
8W - 5L
1,645 SR
Queue Stats
109W - 106L
1,558 Elo+
Party 1
Ravana
Ravana
Sunburntpenguin
Ravana
Level 145
God Stats
1W - 1L
1,335 SR
Queue Stats
135W - 115L
1,593 Elo+
Party 1
Team Averages
Level 138
1,496 SR
1,560 Elo+

VS

Team Averages
Level 117
1,648 SR
1,600 Elo+
Ares
Ares
Maron145
Ares
Level 117
God Stats
11W - 10L
1,619 SR
Queue Stats
295W - 271L
1,631 Elo+
Party 2
Merlin
Merlin
SirBlooper
Merlin
Level 97
God Stats
28W - 22L
1,702 SR
Queue Stats
105W - 89L
1,635 Elo+
Party 2
Nike
Nike
X50Drake
Nike
Level 119
God Stats
3W - 4L
1,517 SR
Queue Stats
377W - 357L
1,533 Elo+
Solo
Ishtar
Ishtar
feeper
Ishtar
Level 157
God Stats
8W - 7L
1,757 SR
Queue Stats
167W - 144L
1,637 Elo+
Party 2
Pele
Pele
sheepboa
Pele
Level 96
God Stats
18W - 14L
1,644 SR
Queue Stats
89W - 71L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 2 / 2
9,652
568
9,616
13,338
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Amigi
Discordia
16
6 / 2 / 5
9,944
585
12,398
8,237
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
MorganTheFae
Bake Kujira
14
3 / 2 / 6
9,080
534
9,604
17,632
17,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Scoutmat
Surtr
17
5 / 0 / 3
11,317
666
15,945
16,074
20,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 3 / 4
9,135
537
11,594
12,764
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 2 / 4
8,804
518
12,169
16,773
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
SirBlooper
Merlin
14
2 / 6 / 3
8,816
519
8,774
11,113
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
0 / 5 / 1
8,601
506
8,713
19,993
21,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
feeper
Ishtar
14
1 / 1 / 3
8,924
525
9,259
14,277
5,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
16
3 / 4 / 4
9,294
547
9,273
18,203
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
9
9
Deaths
18
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
2
1
W
Discordia
Amigi
Discordia
6
2
5
4.25
L
Ares
3
2
4
2.5
W
Bake Kujira
MorganTheFae
Bake Kujira
3
2
6
3
W
Surtr
Scoutmat
Surtr
5
0
3
6.5
L
Merlin
SirBlooper
Merlin
2
6
3
0.58
W
3
3
4
1.67
L
Nike
0
5
1
0.1
L
Ishtar
feeper
Ishtar
1
1
3
2.5
L
Pele
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,157
Damage
48,188
68,045
Taken
80,359
53,222
Mitigated
56,966
17,642
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,616
7,700
0
4,707
13,338
5,510
358
3,473
9,865
0
86,292
W
Discordia
Amigi
Discordia
12,398
1,181
0
998
8,237
3,371
407
3,728
4,509
82,438
0
L
Ares
12,169
503
0
1,768
16,773
16,923
0
8,560
8,109
26,510
0
W
Bake Kujira
MorganTheFae
Bake Kujira
9,604
5,177
0
2,104
17,632
17,149
450
8,934
8,607
35,031
0
W
Surtr
Scoutmat
Surtr
15,945
5,733
0
5,979
16,074
20,882
72
1,064
13,801
1,901
90,699
L
Merlin
SirBlooper
Merlin
8,774
829
0
852
11,113
4,697
0
4,900
6,213
81,774
0
W
11,594
2,716
0
3,854
12,764
6,310
0
4,279
8,441
0
67,920
L
Nike
8,713
1,010
0
1,760
19,993
21,820
0
2,499
16,081
1,736
78,015
L
Ishtar
feeper
Ishtar
9,259
5,332
0
3,364
14,277
5,915
0
3,044
11,233
0
78,859
L
Pele
9,273
1,964
0
7,343
18,203
7,611
0
4,288
13,865
0
90,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,128
Gold Earned
44,439
581
Minions Killed
573
0
Camps Cleared
0
1,836,116
Distance Traveled
1,710,783
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,652
568
155
9
0
343,704
0
W
Discordia
9,944
585
142
8
0
350,454
0
L
Ares
8,804
518
32
2
0
368,798
3
W
Bake Kujira
9,080
534
33
2
0
374,007
2
W
Surtr
11,317
666
153
9
0
355,086
1
L
Merlin
8,816
519
141
8
0
318,320
1
W
Ravana
9,135
537
98
6
0
412,865
4
L
Nike
8,601
506
148
9
0
306,976
2
L
Ishtar
8,924
525
130
8
0
314,404
1
L
Pele
9,294
547
122
7
0
402,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role