Player Matchup

He Bo
He Bo
GDChupacabruh
He Bo
Level 125
God Stats
6W - 9L
1,464 SR
Queue Stats
897W - 890L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Skrzbi
Amaterasu
Level 96
God Stats
1W - 1L
1,739 SR
Queue Stats
68W - 70L
1,522 Elo+
Party 1
Yemoja
Yemoja
daddy_fatsaxx_
Yemoja
Level 104
God Stats
1W - 1L
1,656 SR
Queue Stats
22W - 23L
1,565 Elo+
Party 1
Anhur
Anhur
drushington
Anhur
Level 22
God Stats
4W - 3L
1,194 SR
Queue Stats
103W - 110L
1,371 Elo+
Solo
Ullr
Ullr
okdevowasbanned
Ullr
Level 87
God Stats
1W - 1L
1,752 SR
Queue Stats
26W - 28L
1,547 Elo+
Party 1
Team Averages
Level 87
1,561 SR
1,496 Elo+

VS

Team Averages
Level 102
1,584 SR
1,512 Elo+
Yemoja
Yemoja
BoofyOnion
Yemoja
Level 29
God Stats
2W - 0L
1,766 SR
Queue Stats
25W - 19L
1,590 Elo+
Solo
Cliodhna
Cliodhna
GlossCity
Cliodhna
Level 122
God Stats
3W - 0L
1,809 SR
Queue Stats
171W - 161L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Hugoemgil
Gilgamesh
Level 96
God Stats
4W - 4L
1,238 SR
Queue Stats
198W - 213L
1,505 Elo+
Solo
Odin
Odin
LocaPrincess331
Odin
Level 144
God Stats
1W - 2L
1,220 SR
Queue Stats
228W - 213L
1,459 Elo+
Solo
Bacchus
Bacchus
SoyYoPrro
Bacchus
Level 120
God Stats
1W - 0L
1,886 SR
Queue Stats
53W - 39L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,402
764
10,102
11,165
4,269
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Skrzbi
Amaterasu
14
2 / 5 / 3
7,766
706
5,379
13,300
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 7 / 4
7,194
654
6,270
13,696
10,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 4
7,363
669
8,211
11,657
4,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,294
663
10,832
8,855
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BoofyOnion
Yemoja
15
4 / 2 / 15
9,189
835
8,096
9,764
10,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cliodhna
GlossCity
Cliodhna
17
10 / 1 / 11
10,356
941
17,373
12,880
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Hugoemgil
Gilgamesh
15
6 / 2 / 16
9,919
902
13,403
19,154
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 1 / 20
9,103
828
5,957
9,201
6,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SoyYoPrro
Bacchus
15
3 / 1 / 20
10,121
920
9,712
14,209
16,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
108
6
Kills
26
26
Deaths
7
13
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BoofyOnion
Yemoja
4
2
15
5.75
L
3
6
1
0.58
W
Cliodhna
GlossCity
Cliodhna
10
1
11
15.5
W
Gilgamesh
Hugoemgil
Gilgamesh
6
2
16
7
W
3
1
20
13
L
Amaterasu
Skrzbi
Amaterasu
2
5
3
0.7
W
Bacchus
SoyYoPrro
Bacchus
3
1
20
13
L
0
7
4
0.29
L
1
6
4
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
54,541
58,673
Taken
65,208
36,579
Mitigated
56,344
12,251
Healing
32,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BoofyOnion
Yemoja
8,096
395
8,424
2,338
9,764
10,962
888
2,350
7,087
16,140
0
L
10,102
137
929
928
11,165
4,269
0
3,661
7,456
18,150
0
W
Cliodhna
GlossCity
Cliodhna
17,373
2,927
1,228
4,111
12,880
6,406
2,150
3,555
9,035
0
37,486
W
Gilgamesh
Hugoemgil
Gilgamesh
13,403
3,224
879
6,366
19,154
16,090
1,287
3,689
15,090
0
19,456
W
5,957
2,056
415
1,003
9,201
6,851
2,807
4,354
4,712
164
12,063
L
Amaterasu
Skrzbi
Amaterasu
5,379
2,270
916
1,957
13,300
13,757
0
2,737
10,153
0
6,071
W
Bacchus
SoyYoPrro
Bacchus
9,712
713
2,753
5,136
14,209
16,035
647
1,919
12,035
13,456
733
L
6,270
1,729
3,433
962
13,696
10,372
0
4,538
9,018
10,060
0
L
8,211
4,632
543
851
11,657
4,440
0
3,110
8,324
0
12,676
L
10,832
3,814
721
1,011
8,855
3,741
0
3,193
5,579
0
30,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
48,688
88
Minions Killed
108
0
Camps Cleared
0
935,653
Distance Traveled
1,041,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,189
835
33
3
0
180,449
0
L
He Bo
8,402
764
27
2
0
155,981
0
W
Cliodhna
10,356
941
39
4
0
225,133
0
W
Gilgamesh
9,919
902
11
1
0
211,254
0
W
Odin
9,103
828
16
1
0
193,143
0
L
Amaterasu
7,766
706
5
0
0
216,791
0
W
Bacchus
10,121
920
9
1
0
231,156
0
L
Yemoja
7,194
654
10
1
0
173,348
0
L
Anhur
7,363
669
10
1
0
175,019
0
L
Ullr
7,294
663
36
3
0
214,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role