Player Matchup

Ah Puch
Ah Puch
ArchieDaniel12
Ah Puch
Level 102
God Stats
4W - 4L
1,172 SR
Queue Stats
54W - 63L
1,312 Elo+
Party 1
Bacchus
Bacchus
R4gn4r1179
Bacchus
Level 69
God Stats
26W - 17L
1,575 SR
Queue Stats
112W - 130L
1,293 Elo+
Party 1
Jing Wei
Jing Wei
chevybones
Jing Wei
Level 156
God Stats
11W - 1L
1,681 SR
Queue Stats
309W - 46L
1,854 Elo+
Solo
Team Averages
Level 109
1,476 SR
1,486 Elo+

VS

Team Averages
Level 90
1,511 SR
1,418 Elo+
Ishtar
Ishtar
Robertzombie665
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Chang'e
Chang'e
Shadowdoge3334
Chang'e
Level 69
God Stats
1W - 3L
1,460 SR
Queue Stats
43W - 55L
1,326 Elo+
Solo
Hercules
Hercules
danicocs
Hercules
Level 133
God Stats
10W - 10L
1,573 SR
Queue Stats
569W - 597L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
10,717
766
9,549
8,447
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
R4gn4r1179
Bacchus
13
3 / 2 / 8
10,362
740
5,951
12,379
14,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
chevybones
Jing Wei
15
8 / 1 / 4
11,983
856
17,752
11,186
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
8,559
611
2,984
9,481
5,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 7 / 4
8,811
629
5,897
13,985
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
danicocs
Hercules
14
6 / 1 / 0
10,659
761
9,211
14,917
16,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
6
6
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Bacchus
R4gn4r1179
Bacchus
3
2
8
3.5
L
0
6
3
0.25
L
0
7
4
0.29
W
Jing Wei
chevybones
Jing Wei
8
1
4
10
L
Hercules
danicocs
Hercules
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,252
Damage
18,092
32,012
Taken
38,383
23,193
Mitigated
28,401
5,937
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,549
219
0
753
8,447
3,139
958
1,469
6,647
37,588
0
W
Bacchus
R4gn4r1179
Bacchus
5,951
802
0
1,814
12,379
14,649
64
3,079
9,109
20,639
0
L
2,984
1,655
0
591
9,481
5,883
0
3,887
5,594
0
18,021
L
5,897
346
351
1,403
13,985
5,551
0
6,114
7,871
25,449
0
W
Jing Wei
chevybones
Jing Wei
17,752
13,955
0
3,370
11,186
5,405
866
2,373
8,407
0
81,720
L
Hercules
danicocs
Hercules
9,211
1,319
0
3,706
14,917
16,967
0
5,718
9,199
0
32,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
28,029
164
Minions Killed
117
0
Camps Cleared
0
813,219
Distance Traveled
652,437
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,717
766
53
4
0
263,372
3
W
Bacchus
10,362
740
15
1
0
289,903
9
L
Ishtar
8,559
611
29
2
0
190,737
2
L
Chang'e
8,811
629
47
3
0
215,113
0
W
Jing Wei
11,983
856
96
7
0
259,944
0
L
Hercules
10,659
761
41
3
0
246,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role