Player Matchup

Danzaburou
Danzaburou
Ayjaz
Danzaburou
Level 87
God Stats
3W - 3L
1,506 SR
Queue Stats
127W - 114L
1,508 Elo+
Party 2
Discordia
Discordia
BombasticTomb87
Discordia
Level 106
God Stats
1W - 2L
1,390 SR
Queue Stats
112W - 102L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIDrisraII
Morgan Le Fay
Level 107
God Stats
3W - 2L
1,722 SR
Queue Stats
71W - 64L
1,488 Elo+
Solo
Cabrakan
Cabrakan
JohnGrundleton
Cabrakan
Level 138
God Stats
6W - 4L
1,717 SR
Queue Stats
178W - 169L
1,511 Elo+
Solo
Freya
Freya
Kxryi
Freya
Level 127
God Stats
0W - 3L
1,214 SR
Queue Stats
176W - 163L
1,475 Elo+
Party 2
Team Averages
Level 113
1,510 SR
1,495 Elo+

VS

Team Averages
Level 116
1,443 SR
1,511 Elo+
Xbalanque
Xbalanque
Asgard Games200
Xbalanque
Level 127
God Stats
1W - 1L
1,327 SR
Queue Stats
196W - 187L
1,490 Elo+
Solo
Serqet
Serqet
LD1114
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,553 Elo+
Solo
Jormungandr
Jormungandr
LlamaBob09
Jormungandr
Level 121
God Stats
2W - 2L
1,299 SR
Queue Stats
95W - 76L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
NËJÏ
Ah Puch
Level 149
God Stats
11W - 9L
1,510 SR
Queue Stats
1,325W - 1,333L
1,533 Elo+
Solo
Sobek
Sobek
SlashGuy07
Sobek
Level 117
God Stats
2W - 3L
1,577 SR
Queue Stats
60W - 58L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ayjaz
Danzaburou
14
1 / 6 / 9
8,290
638
6,535
14,183
6,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
BombasticTomb87
Discordia
16
5 / 4 / 8
9,297
715
16,806
8,067
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
IIDrisraII
Morgan Le Fay
16
3 / 8 / 5
9,341
719
10,782
14,387
6,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
15
2 / 5 / 8
9,082
699
5,532
18,364
22,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Kxryi
Freya
16
3 / 6 / 6
8,848
681
10,181
12,934
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Asgard Games200
Xbalanque
15
4 / 3 / 17
10,011
770
11,260
9,491
4,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
LD1114
Serqet
17
5 / 3 / 15
10,306
793
5,789
20,546
22,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LlamaBob09
Jormungandr
18
7 / 6 / 16
11,991
922
8,419
19,104
26,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
NËJÏ
Ah Puch
20
11 / 1 / 11
12,872
990
32,058
12,782
7,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
16
2 / 3 / 16
10,515
809
5,858
16,059
20,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
104
14
Kills
29
29
Deaths
16
36
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Asgard Games200
Xbalanque
4
3
17
4.17
L
Danzaburou
Ayjaz
Danzaburou
1
6
9
0.92
L
Discordia
BombasticTomb87
Discordia
5
4
8
2.25
L
Morgan Le Fay
IIDrisraII
Morgan Le Fay
3
8
5
0.69
L
Cabrakan
2
5
8
1.2
L
Freya
Kxryi
Freya
3
6
6
1
W
Serqet
LD1114
Serqet
5
3
15
4.17
W
Jormungandr
LlamaBob09
Jormungandr
7
6
16
2.5
W
Ah Puch
NËJÏ
Ah Puch
11
1
11
16.5
W
Sobek
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,836
Damage
63,384
67,935
Taken
77,982
45,629
Mitigated
80,952
13,589
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Asgard Games200
Xbalanque
11,260
6,095
1,620
1,444
9,491
4,794
5,132
7,246
2,245
0
21,093
L
Danzaburou
Ayjaz
Danzaburou
6,535
1,890
55
2,767
14,183
6,468
0
11,130
2,623
0
20,412
L
Discordia
BombasticTomb87
Discordia
16,806
682
0
0
8,067
3,694
0
5,884
2,031
29,581
0
L
Morgan Le Fay
IIDrisraII
Morgan Le Fay
10,782
1,942
931
1,375
14,387
6,824
0
10,152
4,104
23,049
0
L
Cabrakan
5,532
571
1,058
3,814
18,364
22,329
0
10,402
7,617
8,257
704
L
Freya
Kxryi
Freya
10,181
2,868
1,078
2,511
12,934
6,314
0
9,596
3,338
20,677
0
W
Serqet
LD1114
Serqet
5,789
690
1,582
8,092
20,546
22,109
0
11,253
9,293
1,199
8,100
W
Jormungandr
LlamaBob09
Jormungandr
8,419
746
2,564
2,068
19,104
26,042
0
8,530
10,574
26,897
0
W
Ah Puch
NËJÏ
Ah Puch
32,058
225
892
3,963
12,782
7,498
655
6,688
6,094
67,508
0
W
Sobek
5,858
513
1,970
5,087
16,059
20,509
1,127
8,880
7,179
12,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,858
Gold Earned
55,695
123
Minions Killed
160
0
Camps Cleared
0
1,035,226
Distance Traveled
1,221,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,011
770
22
2
0
248,237
0
L
Danzaburou
8,290
638
33
3
0
189,871
0
L
Discordia
9,297
715
34
3
0
221,127
0
L
Morgan Le Fay
9,341
719
24
2
0
205,141
0
L
Cabrakan
9,082
699
9
1
0
222,267
0
L
Freya
8,848
681
23
2
0
196,820
0
W
Serqet
10,306
793
12
1
0
209,460
0
W
Jormungandr
11,991
922
35
3
0
240,612
0
W
Ah Puch
12,872
990
78
6
0
285,654
0
W
Sobek
10,515
809
13
1
0
237,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role