Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ryan123098811
Nemesis
Level 141
God Stats
2W - 1L
1,553 SR
Queue Stats
114W - 117L
1,458 Elo+
Party 3
Thanatos
Thanatos
Thesis5216
Thanatos
Level 110
God Stats
64W - 50L
1,545 SR
Queue Stats
239W - 223L
1,486 Elo+
Party 2
Ganesha
Ganesha
camdogg-emanual
Ganesha
Level 115
God Stats
4W - 5L
1,441 SR
Queue Stats
66W - 55L
1,471 Elo+
Party 3
Rama
Rama
featGunna
Rama
Level 118
God Stats
2W - 3L
1,314 SR
Queue Stats
65W - 57L
1,454 Elo+
Party 3
Team Averages
Level 114
1,471 SR
1,474 Elo+

VS

Team Averages
Level 35
1,359 SR
1,303 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Ehraa
Ganesha
Level 8
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Hun Batz
Hun Batz
Rappisdead
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 1
Chang'e
Chang'e
Vivaccia
Chang'e
Level 29
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Hachiman
Hachiman
VyceBlanc
Hachiman
Level 7
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 0 / 4
11,334
630
4,073
9,836
4,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
17
7 / 1 / 6
11,811
656
17,688
15,673
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
Thesis5216
Thanatos
18
11 / 0 / 5
11,839
658
12,207
10,224
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 8
10,502
583
2,910
8,296
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
19
4 / 0 / 6
12,322
685
7,832
6,662
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 4 / 1
7,481
416
6,668
7,974
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Ehraa
Ganesha
11
0 / 5 / 1
6,414
356
2,614
16,312
8,766
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Rappisdead
Hun Batz
10
0 / 3 / 1
6,550
364
2,414
11,884
3,246
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Vivaccia
Chang'e
10
0 / 6 / 1
6,440
358
3,836
10,424
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
VyceBlanc
Hachiman
13
1 / 7 / 0
7,598
422
3,458
11,977
2,825
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
25
Kills
1
1
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
4
5
L
Nu Wa
 
Nu Wa
0
4
1
0.13
L
Ganesha
Ehraa
Ganesha
0
5
1
0.1
L
Hun Batz
Rappisdead
Hun Batz
0
3
1
0.17
W
Nemesis
7
1
6
10
W
Thanatos
Thesis5216
Thanatos
11
0
5
13.5
L
Chang'e
Vivaccia
Chang'e
0
6
1
0.08
L
Hachiman
VyceBlanc
Hachiman
1
7
0
0.14
W
0
0
8
4
W
Rama
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,710
Damage
18,990
50,691
Taken
58,571
27,177
Mitigated
19,076
35,993
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,073
0
51
7,337
9,836
4,562
280
2,638
6,836
108,151
0
L
Nu Wa
 
Nu Wa
6,668
1,132
0
975
7,974
1,751
0
3,442
4,532
41,874
0
L
Ganesha
Ehraa
Ganesha
2,614
393
0
1,420
16,312
8,766
0
922
15,390
32,924
0
L
Hun Batz
Rappisdead
Hun Batz
2,414
772
0
100
11,884
3,246
210
998
10,886
0
30,165
W
Nemesis
17,688
5,247
0
7,109
15,673
7,285
2,576
4,225
11,332
0
100,066
W
Thanatos
Thesis5216
Thanatos
12,207
2,734
0
14,049
10,224
4,503
553
1,667
8,347
0
101,786
L
Chang'e
Vivaccia
Chang'e
3,836
639
760
600
10,424
2,488
92
1,199
9,225
18,104
0
L
Hachiman
VyceBlanc
Hachiman
3,458
2,485
0
464
11,977
2,825
0
422
11,555
0
29,293
W
2,910
49
0
2,959
8,296
7,691
861
3,607
4,489
28,843
0
W
Rama
7,832
6,843
0
4,488
6,662
3,136
4,016
2,810
3,744
0
116,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,808
Gold Earned
34,483
652
Minions Killed
248
0
Camps Cleared
0
1,905,392
Distance Traveled
1,494,884
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,334
630
154
9
0
341,085
0
L
Nu Wa
7,481
416
82
5
0
252,829
0
L
Ganesha
6,414
356
9
1
0
316,942
1
L
Hun Batz
6,550
364
57
3
0
317,395
0
W
Nemesis
11,811
656
139
8
0
431,139
0
W
Thanatos
11,839
658
133
7
0
436,679
4
L
Chang'e
6,440
358
54
3
0
293,416
0
L
Hachiman
7,598
422
46
3
0
314,302
0
W
Ganesha
10,502
583
10
1
0
367,292
3
W
Rama
12,322
685
216
12
0
329,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role