Player Matchup

Fenrir
Fenrir
Noitide
Fenrir
Level 47
God Stats
3W - 2L
1,629 SR
Queue Stats
51W - 51L
1,485 Elo+
Party 1
Chang'e
Chang'e
empeetree
Chang'e
Level 179
God Stats
5W - 2L
1,650 SR
Queue Stats
40W - 41L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
oscargodofgods
Guan Yu
Level 19
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 54L
1,444 Elo+
Party 1
Team Averages
Level 82
1,593 SR
1,474 Elo+

VS

Team Averages
Level 86
1,533 SR
1,501 Elo+
Loki
Loki
Ericolo9
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,516 Elo+
Party 2
Sobek
Sobek
JLS_Oscar
Sobek
Level 122
God Stats
0W - 2L
1,598 SR
Queue Stats
57W - 53L
1,496 Elo+
Solo
Hel
Hel
pampito29
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Noitide
Fenrir
11
7 / 1 / 7
8,739
874
9,558
8,526
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
empeetree
Chang'e
12
6 / 0 / 8
8,990
899
14,991
8,719
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 1 / 10
7,801
780
4,464
6,569
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 6 / 1
6,951
695
4,467
9,062
2,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
JLS_Oscar
Sobek
10
1 / 2 / 1
6,967
697
5,037
15,358
14,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 6 / 1
6,636
664
4,326
10,200
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
1
6
1
0.25
L
Sobek
JLS_Oscar
Sobek
1
2
1
0.75
W
Fenrir
Noitide
Fenrir
7
1
7
10.5
W
Chang'e
empeetree
Chang'e
6
0
8
10
W
1
1
10
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,013
Damage
13,830
23,814
Taken
34,620
15,148
Mitigated
19,228
11,859
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,467
739
0
380
9,062
2,487
0
5,069
3,842
0
11,344
L
Sobek
JLS_Oscar
Sobek
5,037
576
0
4,976
15,358
14,180
0
6,683
8,061
23,094
0
W
Fenrir
Noitide
Fenrir
9,558
1,407
0
1,647
8,526
6,749
0
3,060
5,466
0
21,639
W
Chang'e
empeetree
Chang'e
14,991
910
2,659
4,689
8,719
3,685
108
3,828
4,891
59,288
0
W
4,464
523
912
1,952
6,569
4,714
508
2,881
3,688
0
9,048
L
4,326
596
2,768
3,173
10,200
2,561
0
3,456
6,310
24,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
20,554
115
Minions Killed
77
0
Camps Cleared
0
597,184
Distance Traveled
477,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,951
695
21
2
0
132,429
0
L
Sobek
6,967
697
28
3
0
185,122
0
W
Fenrir
8,739
874
15
2
0
195,917
0
W
Chang'e
8,990
899
86
9
0
206,766
0
W
Guan Yu
7,801
780
14
1
0
194,501
0
L
Hel
6,636
664
28
3
0
160,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role