Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Lands of Xanny
Merlin
Level 106
God Stats
6W - 1L
1,823 SR
Queue Stats
40W - 36L
1,544 Elo+
Solo
Chaac
Chaac
lootpapi
Chaac
Level 45
God Stats
2W - 0L
1,594 SR
Queue Stats
6W - 2L
1,614 Elo+
Party 1
Team Averages
Level 99
1,639 SR
1,552 Elo+

VS

Team Averages
Level 104
1,598 SR
1,508 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AlmightyMadara42
Cu Chulainn
Level 143
God Stats
6W - 9L
1,332 SR
Queue Stats
204W - 215L
1,458 Elo+
Solo
Aphrodite
Aphrodite
OV3RLORD26011986
Aphrodite
Level 62
God Stats
3W - 3L
1,962 SR
Queue Stats
257W - 273L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 6
7,979
798
6,756
5,052
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 6
7,624
762
7,016
5,254
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
lootpapi
Chaac
11
6 / 0 / 3
8,628
863
6,339
8,539
9,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 4 / 0
7,576
758
4,006
7,622
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
AlmightyMadara42
Cu Chulainn
9
0 / 3 / 1
6,687
669
5,461
10,592
8,533
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
9
0 / 2 / 1
6,685
669
3,537
6,497
2,908
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
6
5
L
Thanatos
 
Thanatos
2
4
0
0.5
L
Cu Chulainn
AlmightyMadara42
Cu Chulainn
0
3
1
0.17
W
1
1
6
4
L
Aphrodite
0
2
1
0.25
W
Chaac
lootpapi
Chaac
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
13,004
18,845
Taken
24,711
12,977
Mitigated
15,250
6,037
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,756
3,774
0
1,453
5,052
1,871
993
1,460
3,482
0
21,823
L
Thanatos
 
Thanatos
4,006
532
0
3,048
7,622
3,809
0
2,160
5,462
0
17,975
L
Cu Chulainn
AlmightyMadara42
Cu Chulainn
5,461
853
0
1,019
10,592
8,533
0
2,627
7,965
0
18,209
W
7,016
486
0
890
5,254
1,667
202
1,287
3,793
37,765
0
L
Aphrodite
3,537
60
1,485
2,129
6,497
2,908
0
2,701
3,796
24,858
0
W
Chaac
lootpapi
Chaac
6,339
1,217
0
3,694
8,539
9,439
265
756
7,469
619
23,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
20,948
118
Minions Killed
90
0
Camps Cleared
0
554,154
Distance Traveled
475,566
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,979
798
31
3
0
180,706
0
L
Thanatos
7,576
758
27
3
0
160,483
3
L
Cu Chulainn
6,687
669
12
1
0
168,295
0
W
Merlin
7,624
762
59
6
0
168,810
0
L
Aphrodite
6,685
669
51
5
0
146,788
0
W
Chaac
8,628
863
28
3
0
204,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role