Player Matchup

Serqet
Serqet
Atown245
Serqet
Level 89
God Stats
34W - 20L
1,812 SR
Queue Stats
113W - 81L
1,617 Elo+
Solo
Janus
Janus
Gravedigger2626
Janus
Level 62
God Stats
6W - 6L
1,427 SR
Queue Stats
225W - 261L
1,482 Elo+
Solo
Cupid
Cupid
HungryTroll
Cupid
Level 119
God Stats
14W - 17L
1,525 SR
Queue Stats
307W - 300L
1,531 Elo+
Solo
Surtr
Surtr
Momonja11
Surtr
Level 145
God Stats
5W - 3L
1,674 SR
Queue Stats
41W - 50L
1,507 Elo+
Solo
Bastet
Bastet
TALA-619
Bastet
Level 154
God Stats
11W - 5L
1,584 SR
Queue Stats
40W - 37L
1,532 Elo+
Solo
Team Averages
Level 114
1,604 SR
1,534 Elo+

VS

Team Averages
Level 120
1,461 SR
1,460 Elo+
Ah Puch
Ah Puch
Deshaldir
Ah Puch
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,379 Elo+
Party 1
Achilles
Achilles
KumikoZero
Achilles
Level 82
God Stats
1W - 2L
1,290 SR
Queue Stats
24W - 23L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
PoppyKid
Gilgamesh
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 23L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Shaftie
Xbalanque
Level 152
God Stats
2W - 0L
1,543 SR
Queue Stats
16W - 20L
1,435 Elo+
Party 1
Anubis
Anubis
傻逼你耗子尾汁
Anubis
Level 148
God Stats
9W - 13L
1,474 SR
Queue Stats
360W - 354L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Atown245
Serqet
11
4 / 3 / 1
7,299
1,460
8,671
8,028
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,481
1,096
121
838
192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 1
7,013
1,403
4,429
7,637
2,914
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Momonja11
Surtr
11
0 / 2 / 4
6,388
1,278
4,647
6,976
4,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
TALA-619
Bastet
12
1 / 2 / 5
6,929
1,386
8,951
8,396
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

309

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deshaldir
Ah Puch
12
2 / 1 / 7
7,149
1,430
6,105
4,561
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KumikoZero
Achilles
12
3 / 0 / 9
7,384
1,477
6,991
6,083
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
PoppyKid
Gilgamesh
12
2 / 0 / 9
7,029
1,406
4,553
6,214
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Shaftie
Xbalanque
12
2 / 2 / 8
6,982
1,396
4,758
4,901
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 4
7,400
1,480
4,969
7,532
3,061
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
12
12
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Serqet
Atown245
Serqet
4
3
1
1.5
W
Ah Puch
Deshaldir
Ah Puch
2
1
7
5.5
L
0
1
0
0
L
2
4
1
0.63
W
Achilles
KumikoZero
Achilles
3
0
9
7.5
L
Surtr
Momonja11
Surtr
0
2
4
1
W
Gilgamesh
PoppyKid
Gilgamesh
2
0
9
6.5
W
Xbalanque
Shaftie
Xbalanque
2
2
8
3
L
Bastet
TALA-619
Bastet
1
2
5
1.75
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
27,376
31,875
Taken
29,291
15,223
Mitigated
16,107
2,500
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Atown245
Serqet
8,671
1,705
0
565
8,028
4,180
0
3,040
4,557
0
14,995
W
Ah Puch
Deshaldir
Ah Puch
6,105
650
0
810
4,561
1,596
0
83
4,478
14,524
0
L
121
34
0
0
838
192
0
535
267
1,101
0
L
4,429
2,307
67
310
7,637
2,914
0
2,185
5,201
0
22,056
W
Achilles
KumikoZero
Achilles
6,991
1,956
0
2,203
6,083
3,475
0
0
5,941
0
10,523
L
Surtr
Momonja11
Surtr
4,647
1,251
0
702
6,976
4,799
0
1,629
5,106
183
15,930
W
Gilgamesh
PoppyKid
Gilgamesh
4,553
1,366
0
398
6,214
6,203
0
20
5,954
0
8,466
W
Xbalanque
Shaftie
Xbalanque
4,758
2,176
0
86
4,901
1,772
0
0
4,901
0
15,331
L
Bastet
TALA-619
Bastet
8,951
2,025
0
856
8,396
3,138
0
3,685
4,457
0
14,269
W
4,969
166
0
0
7,532
3,061
0
159
7,114
23,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
35,944
111
Minions Killed
130
3
Camps Cleared
4
471,305
Distance Traveled
606,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,299
1,460
21
4
3
135,958
0
W
Ah Puch
7,149
1,430
27
5
1
121,876
0
L
Janus
5,481
1,096
1
0
0
21,536
0
L
Cupid
7,013
1,403
56
11
0
103,755
0
W
Achilles
7,384
1,477
7
1
1
130,955
0
L
Surtr
6,388
1,278
25
5
0
72,670
0
W
Gilgamesh
7,029
1,406
9
2
0
143,530
0
W
Xbalanque
6,982
1,396
36
7
1
108,715
0
L
Bastet
6,929
1,386
8
2
0
137,386
0
W
Anubis
7,400
1,480
51
10
1
101,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role