Player Matchup

Ra
Ra
Diamond V
Ariѕu
Ra
Diamond V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
2,141 MMR
Solo
Da Ji
Da Ji
Diamond V
ArtTheClown
Da Ji
Diamond V
Level 49
God Stats
3W - 2L
1,697 SR
Queue Stats
57W - 33L
2,152 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Im_Bloodborne
Sun Wukong
Platinum I
Level 184
God Stats
49W - 37L
1,659 SR
Queue Stats
272W - 260L
2,062 MMR
Solo
Xbalanque
Xbalanque
Platinum II
NTrySoft
Xbalanque
Platinum II
Level 119
God Stats
5W - 2L
1,804 SR
Queue Stats
48W - 27L
2,106 MMR
Solo
Charon
Charon
Diamond IV
iChadd
Charon
Diamond IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 289L
2,121 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,632 SR
2,116 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,543 SR
1,859 MMR
Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Diamond V
 
Ix Chel
Diamond V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
V1RUS CAMPS
Nu Wa
Diamond V
Level 228
God Stats
39W - 36L
1,575 SR
Queue Stats
1,031W - 1,045L
2,134 MMR
Solo
Bastet
Bastet
Diamond V
XxFranciscoxX
Bastet
Diamond V
Level 204
God Stats
4W - 4L
1,632 SR
Queue Stats
600W - 584L
2,105 MMR
Solo
Sobek
Sobek
Diamond V
hydubby
Sobek
Diamond V
Level 133
God Stats
18W - 21L
1,507 SR
Queue Stats
190W - 179L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
0 / 3 / 3
10,211
537
4,443
9,150
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 3 / 1
9,345
492
6,916
14,343
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Im_Bloodborne
Sun Wukong
18
0 / 2 / 0
11,042
581
8,929
19,493
18,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
NTrySoft
Xbalanque
15
2 / 4 / 0
9,063
477
6,364
13,847
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
iChadd
Charon
12
1 / 3 / 2
8,244
434
5,565
15,460
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThorAthenaThanatos

VS

Bans
Maman BrigitteAchillesNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 0 / 2
13,189
694
15,076
13,737
6,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
 
Ix Chel
17
0 / 0 / 3
10,469
551
10,554
11,840
8,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
4 / 1 / 8
12,146
639
13,453
4,931
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 7
10,663
561
9,655
16,512
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
hydubby
Sobek
14
0 / 0 / 7
9,741
513
4,659
13,120
13,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
15
15
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
2
8
W
Ix Chel
 
Ix Chel
0
0
3
1.5
L
Ra
0
3
3
0.5
L
3
3
1
1.17
L
Sun Wukong
Im_Bloodborne
Sun Wukong
0
2
0
0
L
Xbalanque
NTrySoft
Xbalanque
2
4
0
0.5
W
4
1
8
8
W
4
5
7
1.5
W
Sobek
hydubby
Sobek
0
0
7
3.5
L
Charon
iChadd
Charon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
53,397
72,293
Taken
60,140
49,661
Mitigated
37,003
25,501
Healing
27,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,076
11,542
0
9,246
13,737
6,518
1,236
3,077
10,660
0
146,233
W
Ix Chel
 
Ix Chel
10,554
1,427
1,063
3,700
11,840
8,800
0
635
11,205
82,538
0
L
Ra
4,443
487
874
3,412
9,150
3,767
0
3,545
5,565
125,936
0
L
6,916
1,569
0
6,609
14,343
5,565
0
5,190
9,111
0
85,771
L
Sun Wukong
Im_Bloodborne
Sun Wukong
8,929
1,847
0
7,269
19,493
18,639
194
12,098
7,360
0
108,933
L
Xbalanque
NTrySoft
Xbalanque
6,364
2,570
0
4,245
13,847
4,484
0
1,933
11,914
0
61,119
W
13,453
3,206
0
1,386
4,931
1,792
831
1,654
3,277
120,447
2,532
W
9,655
2,585
0
7,097
16,512
6,389
20
3,100
13,412
0
80,944
W
Sobek
hydubby
Sobek
4,659
707
0
4,853
13,120
13,504
45
3,232
9,814
22,275
0
L
Charon
iChadd
Charon
5,565
703
0
3,092
15,460
17,206
0
5,061
10,170
27,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
56,208
645
Minions Killed
706
0
Camps Cleared
0
1,900,132
Distance Traveled
1,950,064
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,189
694
235
12
0
367,071
9
W
Ix Chel
10,469
551
140
7
0
358,982
1
L
Ra
10,211
537
212
11
0
411,559
5
L
Da Ji
9,345
492
100
5
0
415,561
0
L
Sun Wukong
11,042
581
189
10
0
365,979
2
L
Xbalanque
9,063
477
112
6
0
306,983
4
W
Nu Wa
12,146
639
218
11
0
397,976
5
W
Bastet
10,663
561
91
5
0
414,048
0
W
Sobek
9,741
513
22
1
0
411,987
7
L
Charon
8,244
434
32
2
0
400,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role