Player Matchup

Xing Tian
Xing Tian
ESPARTANML117
Xing Tian
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,381 Elo+
Party 3
Cliodhna
Cliodhna
Nightingale_112
Cliodhna
Level 106
God Stats
2W - 2L
1,515 SR
Queue Stats
58W - 59L
1,508 Elo+
Party 3
Discordia
Discordia
de_mary_
Discordia
Level 172
God Stats
0W - 1L
1,788 SR
Queue Stats
88W - 98L
1,446 Elo+
Solo
Danzaburou
Danzaburou
enkel-mythe
Danzaburou
Level 127
God Stats
0W - 2L
1,395 SR
Queue Stats
223W - 213L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
mutsnuts83
Erlang Shen
Level 145
God Stats
9W - 3L
1,787 SR
Queue Stats
402W - 372L
1,537 Elo+
Solo
Team Averages
Level 123
1,597 SR
1,469 Elo+

VS

Team Averages
Level 103
1,519 SR
1,487 Elo+
Charon
Charon
 
Charon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ARMAGEDDON-X11X
Janus
Level 88
God Stats
8W - 4L
1,600 SR
Queue Stats
170W - 180L
1,436 Elo+
Party 1
Bake Kujira
Bake Kujira
KurizoaRyuzakiL
Bake Kujira
Level 84
God Stats
19W - 12L
1,458 SR
Queue Stats
314W - 296L
1,494 Elo+
Solo
Arachne
Arachne
ansagar
Arachne
Level 122
God Stats
18W - 11L
1,631 SR
Queue Stats
206W - 170L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
frederikbuch
Zhong Kui
Level 116
God Stats
10W - 20L
1,405 SR
Queue Stats
225W - 210L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ESPARTANML117
Xing Tian
8
0 / 4 / 1
6,346
397
3,352
15,768
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
14
3 / 6 / 2
8,419
526
8,999
16,999
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
de_mary_
Discordia
13
2 / 4 / 3
7,594
475
11,574
8,219
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
enkel-mythe
Danzaburou
13
1 / 3 / 2
7,719
482
4,558
10,645
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
mutsnuts83
Erlang Shen
16
3 / 5 / 1
9,078
567
10,501
20,269
16,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 0 / 8
8,500
531
7,012
9,588
7,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 6 / 4
9,018
564
6,671
12,001
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
KurizoaRyuzakiL
Bake Kujira
15
3 / 2 / 5
9,792
612
13,059
16,853
23,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
ansagar
Arachne
16
12 / 0 / 3
10,047
628
13,838
15,626
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
frederikbuch
Zhong Kui
15
2 / 1 / 2
8,524
533
9,414
8,211
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
22
22
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
8
5
W
4
6
4
1
L
Xing Tian
ESPARTANML117
Xing Tian
0
4
1
0.13
W
Bake Kujira
KurizoaRyuzakiL
Bake Kujira
3
2
5
2.75
L
Cliodhna
3
6
2
0.67
W
Arachne
ansagar
Arachne
12
0
3
13.5
L
Discordia
de_mary_
Discordia
2
4
3
0.88
L
Danzaburou
enkel-mythe
Danzaburou
1
3
2
0.67
W
Zhong Kui
frederikbuch
Zhong Kui
2
1
2
3
L
Erlang Shen
mutsnuts83
Erlang Shen
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,984
Damage
49,994
71,900
Taken
62,279
42,115
Mitigated
51,418
22,175
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,012
1,013
2,247
2,833
9,588
7,796
33
2,583
7,005
39,934
0
W
6,671
316
0
996
12,001
5,031
224
5,931
6,070
57,532
0
L
Xing Tian
ESPARTANML117
Xing Tian
3,352
163
199
2,513
15,768
11,730
0
9,057
6,234
16,717
0
W
Bake Kujira
KurizoaRyuzakiL
Bake Kujira
13,059
8,204
0
3,570
16,853
23,585
333
1,632
15,221
84,210
0
L
Cliodhna
8,999
1,425
0
5,222
16,999
7,152
0
4,998
11,890
0
77,317
W
Arachne
ansagar
Arachne
13,838
11,139
0
4,080
15,626
7,030
296
4,221
11,405
0
82,686
L
Discordia
de_mary_
Discordia
11,574
192
0
1,250
8,219
2,535
0
4,371
3,582
60,650
0
L
Danzaburou
enkel-mythe
Danzaburou
4,558
1,335
0
3,292
10,645
4,325
0
5,789
4,451
0
51,211
W
Zhong Kui
frederikbuch
Zhong Kui
9,414
1,366
0
3,854
8,211
7,976
468
979
7,232
69,931
283
L
Erlang Shen
mutsnuts83
Erlang Shen
10,501
6,902
0
9,699
20,269
16,373
0
10,631
9,587
0
72,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,156
Gold Earned
45,881
429
Minions Killed
504
0
Camps Cleared
0
1,548,463
Distance Traveled
1,560,727
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,500
531
36
2
0
317,823
3
W
Janus
9,018
564
109
7
0
283,174
3
L
Xing Tian
6,346
397
21
1
0
312,399
0
W
Bake Kujira
9,792
612
131
8
0
277,501
0
L
Cliodhna
8,419
526
126
8
0
338,657
0
W
Arachne
10,047
628
91
6
0
397,120
2
L
Discordia
7,594
475
104
7
0
304,830
7
L
Danzaburou
7,719
482
82
5
0
280,561
2
W
Zhong Kui
8,524
533
137
9
0
285,109
0
L
Erlang Shen
9,078
567
96
6
0
312,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role