Player Matchup

Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum V
 
Odin
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,500 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,423 SR
1,235 MMR
Nox
Nox
Silver I
AlluringKisses
Nox
Silver I
Level 159
God Stats
2W - 9L
1,392 SR
Queue Stats
164W - 207L
1,177 MMR
Solo
Chang'e
Chang'e
Silver III
LPM-_-Reaper
Chang'e
Silver III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,249 MMR
Solo
Hercules
Hercules
Silver I
The Dusty Camel
Hercules
Silver I
Level 65
God Stats
7W - 6L
1,376 SR
Queue Stats
61W - 81L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
9 / 0 / 3
11,609
893
19,961
10,084
6,255
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
 
Hachiman
13
3 / 2 / 8
10,483
806
7,637
9,631
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
 
Odin
13
0 / 3 / 10
9,550
735
9,506
15,468
12,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
BacchusAchillesAthenaNe ZhaMulan

VS

Bans
ThothNikeMedusaCharonCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
8,257
635
3,229
10,686
5,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
LPM-_-Reaper
Chang'e
11
1 / 5 / 4
8,880
683
4,838
13,917
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
12
4 / 4 / 1
9,399
723
10,076
17,243
16,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
3
10.5
W
Hachiman
 
Hachiman
3
2
8
3.5
W
Odin
 
Odin
0
3
10
1.67
L
0
3
3
0.5
L
Chang'e
LPM-_-Reaper
Chang'e
1
5
4
0.6
L
Hercules
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,104
Damage
18,143
35,183
Taken
41,846
22,792
Mitigated
27,460
14,765
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,961
1,256
2,699
5,539
10,084
6,255
704
2,341
7,743
61,547
0
W
Hachiman
 
Hachiman
7,637
4,228
0
2,377
9,631
3,987
1,430
1,980
7,651
0
40,480
W
Odin
 
Odin
9,506
883
0
4,150
15,468
12,550
455
3,967
11,501
0
26,684
L
3,229
319
0
295
10,686
5,538
0
4,685
5,393
30,831
0
L
Chang'e
LPM-_-Reaper
Chang'e
4,838
163
3,063
4,256
13,917
5,375
0
5,497
7,875
27,814
0
L
Hercules
10,076
2,050
0
1,915
17,243
16,547
62
9,184
7,067
0
24,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
26,536
148
Minions Killed
111
0
Camps Cleared
0
739,388
Distance Traveled
658,156
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,609
893
76
6
0
248,075
0
W
Hachiman
10,483
806
47
4
0
219,993
0
W
Odin
9,550
735
25
2
0
271,320
0
L
Nox
8,257
635
39
3
0
222,104
0
L
Chang'e
8,880
683
45
3
0
197,380
2
L
Hercules
9,399
723
27
2
0
238,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role