Player Matchup

Vamana
Vamana
ForbiddenSV
Vamana
Level 30
God Stats
1W - 1L
1,716 SR
Queue Stats
58W - 61L
1,440 Elo+
Solo
Set
Set
Jafharh
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,509 Elo+
Party 2
Ares
Ares
Mossinoda
Ares
Level 62
God Stats
2W - 1L
1,876 SR
Queue Stats
179W - 180L
1,506 Elo+
Solo
Bellona
Bellona
Saske7
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 118L
1,470 Elo+
Solo
Raijin
Raijin
VoidBoi127
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,516 Elo+
Party 2
Team Averages
Level 65
1,618 SR
1,488 Elo+

VS

Team Averages
Level 90
1,576 SR
1,414 Elo+
Bellona
Bellona
HydroPlayer1912
Bellona
Level 110
God Stats
12W - 15L
1,422 SR
Queue Stats
502W - 489L
1,450 Elo+
Solo
Hachiman
Hachiman
LucifersAxe
Hachiman
Level 89
God Stats
3W - 2L
1,638 SR
Queue Stats
174W - 204L
1,389 Elo+
Solo
Cthulhu
Cthulhu
ProxNationx
Cthulhu
Level 85
God Stats
2W - 0L
1,729 SR
Queue Stats
116W - 113L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
ST4NKYNuGs
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,268 Elo+
Solo
Hercules
Hercules
TrainerHere
Hercules
Level 119
God Stats
5W - 0L
1,590 SR
Queue Stats
132W - 128L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 2 / 5
6,828
683
5,263
10,120
6,202
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
12
0 / 4 / 6
6,524
652
5,913
8,265
5,628
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
3 / 4 / 6
8,176
818
5,630
13,048
16,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Saske7
Bellona
15
2 / 2 / 7
8,220
822
8,909
12,874
15,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Raijin
VoidBoi127
Raijin
14
3 / 3 / 5
7,789
779
9,318
6,338
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
8,416
842
10,067
12,036
11,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
LucifersAxe
Hachiman
14
1 / 3 / 7
8,053
805
8,256
6,328
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ProxNationx
Cthulhu
13
2 / 3 / 7
7,521
752
8,300
9,745
6,160
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
ST4NKYNuGs
Ah Puch
15
3 / 2 / 7
8,404
840
11,794
6,459
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
TrainerHere
Hercules
15
4 / 0 / 7
8,547
855
4,459
7,411
7,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
10
Kills
15
15
Deaths
10
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
2
5
2.25
W
5
2
7
4.25
L
Set
0
4
6
0.75
W
Hachiman
LucifersAxe
Hachiman
1
3
7
1.5
L
Ares
3
4
6
1.5
W
Cthulhu
ProxNationx
Cthulhu
2
3
7
1.83
W
Ah Puch
ST4NKYNuGs
Ah Puch
3
2
7
3.25
L
Bellona
Saske7
Bellona
2
2
7
2.75
W
Hercules
TrainerHere
Hercules
4
0
7
7.5
L
Raijin
VoidBoi127
Raijin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
42,876
50,645
Taken
41,979
47,379
Mitigated
30,740
14,565
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,263
2,281
1,376
1,880
10,120
6,202
0
3,432
6,688
0
8,507
W
10,067
921
300
2,982
12,036
11,025
18
3,944
8,092
0
16,949
L
Set
5,913
3,153
723
1,192
8,265
5,628
0
3,072
5,193
0
9,397
W
Hachiman
LucifersAxe
Hachiman
8,256
5,989
682
216
6,328
3,239
807
1,701
4,627
0
18,964
L
Ares
5,630
200
2,146
2,235
13,048
16,609
0
5,813
7,235
11,262
0
W
Cthulhu
ProxNationx
Cthulhu
8,300
618
1,321
896
9,745
6,160
0
5,109
4,636
14,420
0
W
Ah Puch
ST4NKYNuGs
Ah Puch
11,794
578
752
2,100
6,459
3,153
352
1,964
4,495
27,091
0
L
Bellona
Saske7
Bellona
8,909
1,529
2,091
1,765
12,874
15,928
0
5,339
7,535
0
19,680
W
Hercules
TrainerHere
Hercules
4,459
772
1,207
4,966
7,411
7,163
346
2,230
5,181
0
10,042
L
Raijin
VoidBoi127
Raijin
9,318
1,219
706
451
6,338
3,012
0
2,438
3,900
25,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
40,941
103
Minions Killed
101
0
Camps Cleared
0
916,740
Distance Traveled
913,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,828
683
13
1
0
195,765
0
W
Bellona
8,416
842
12
1
0
176,043
0
L
Set
6,524
652
4
0
0
185,271
0
W
Hachiman
8,053
805
40
4
0
156,374
0
L
Ares
8,176
818
25
3
0
175,453
0
W
Cthulhu
7,521
752
8
1
0
181,066
0
W
Ah Puch
8,404
840
31
3
0
174,463
0
L
Bellona
8,220
822
18
2
0
202,704
0
W
Hercules
8,547
855
10
1
0
225,102
0
L
Raijin
7,789
779
43
4
0
157,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role