Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bananahousen
Scylla
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
Denaro29
Cernunnos
Level 122
God Stats
1W - 1L
1,346 SR
Queue Stats
37W - 38L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
DrZ-Mkn
Kuzenbo
Level 177
God Stats
3W - 1L
1,555 SR
Queue Stats
84W - 82L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
Petanque
Aphrodite
Level 85
God Stats
1W - 0L
1,674 SR
Queue Stats
60W - 47L
1,535 Elo+
Solo
Team Averages
Level 148
1,515 SR
1,493 Elo+

VS

Team Averages
Level 103
1,416 SR
1,478 Elo+
Hel
Hel
Notlelzy
Hel
Level 89
God Stats
0W - 3L
1,308 SR
Queue Stats
72W - 70L
1,485 Elo+
Solo
Nemesis
Nemesis
Ruddek
Nemesis
Level 122
God Stats
3W - 11L
1,339 SR
Queue Stats
213W - 212L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
Stlnky
Kuzenbo
Level 87
God Stats
2W - 3L
1,358 SR
Queue Stats
271W - 272L
1,453 Elo+
Solo
Ganesha
Ganesha
StylishShadow
Ganesha
Level 110
God Stats
1W - 1L
1,576 SR
Queue Stats
163W - 150L
1,501 Elo+
Solo
He Bo
He Bo
vlvl
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
10 / 0 / 13
14,864
826
25,636
43,488
32,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
20
6 / 4 / 12
13,064
726
26,658
16,081
8,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Denaro29
Cernunnos
20
4 / 4 / 11
12,474
693
32,812
15,209
7,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
DrZ-Mkn
Kuzenbo
19
2 / 3 / 19
12,911
717
13,291
29,946
42,961
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Petanque
Aphrodite
18
2 / 2 / 15
11,875
660
16,158
14,412
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 7
10,248
569
16,337
21,099
13,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Ruddek
Nemesis
18
7 / 9 / 2
11,031
613
23,799
23,839
14,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Stlnky
Kuzenbo
20
2 / 3 / 10
11,993
666
22,832
35,409
50,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
18
0 / 4 / 11
10,671
593
17,510
28,715
43,286
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
vlvl
He Bo
16
1 / 6 / 6
10,074
560
12,328
16,396
6,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
24
Kills
13
13
Deaths
24
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
0
13
16.5
W
Scylla
6
4
12
3
W
Cernunnos
Denaro29
Cernunnos
4
4
11
2.38
W
Kuzenbo
DrZ-Mkn
Kuzenbo
2
3
19
3.83
L
3
2
7
3.25
W
Aphrodite
Petanque
Aphrodite
2
2
15
4.75
L
Nemesis
Ruddek
Nemesis
7
9
2
0.89
L
Kuzenbo
Stlnky
Kuzenbo
2
3
10
2.33
L
Ganesha
0
4
11
1.38
L
He Bo
vlvl
He Bo
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,555
Damage
92,806
119,136
Taken
125,458
100,999
Mitigated
128,231
72,384
Healing
65,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
25,636
1,513
892
29,989
43,488
32,494
0
24,271
19,217
44,006
0
W
Scylla
26,658
1,248
1,616
2,338
16,081
8,007
0
10,050
6,031
58,621
0
W
Cernunnos
Denaro29
Cernunnos
32,812
12,711
1,754
3,264
15,209
7,495
5,660
10,049
5,160
0
75,212
W
Kuzenbo
DrZ-Mkn
Kuzenbo
13,291
4,837
928
8,046
29,946
42,961
0
14,703
15,243
27,366
0
L
16,337
2,337
20,850
13,608
21,099
13,809
0
15,860
5,239
27,207
0
W
Aphrodite
Petanque
Aphrodite
16,158
2,991
13,951
9,606
14,412
10,042
1,707
9,934
4,478
29,872
0
L
Nemesis
Ruddek
Nemesis
23,799
10,019
946
4,631
23,839
14,570
0
17,806
6,033
0
29,512
L
Kuzenbo
Stlnky
Kuzenbo
22,832
7,423
2,726
10,369
35,409
50,306
0
20,451
14,958
53,923
0
L
Ganesha
17,510
979
3,347
7,389
28,715
43,286
0
13,816
14,899
37,005
0
L
He Bo
vlvl
He Bo
12,328
1,023
751
1,021
16,396
6,260
0
13,810
2,586
31,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,188
Gold Earned
54,017
249
Minions Killed
162
0
Camps Cleared
0
1,651,436
Distance Traveled
1,524,775
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,864
826
40
2
0
370,692
0
W
Scylla
13,064
726
70
4
0
334,268
0
W
Cernunnos
12,474
693
86
5
0
288,266
0
W
Kuzenbo
12,911
717
15
1
0
323,510
0
L
Hel
10,248
569
32
2
0
289,714
0
W
Aphrodite
11,875
660
38
2
0
334,700
0
L
Nemesis
11,031
613
10
1
0
299,452
0
L
Kuzenbo
11,993
666
80
4
0
344,759
0
L
Ganesha
10,671
593
0
0
0
319,319
3
L
He Bo
10,074
560
40
2
0
271,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role