Player Matchup

Ares
Ares
FreakyTiki21
Ares
Level 87
God Stats
7W - 5L
1,606 SR
Queue Stats
471W - 466L
1,441 Elo+
Party 1
Hades
Hades
L0nde
Hades
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 130L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
ONI22
Sun Wukong
Level 84
God Stats
20W - 13L
1,603 SR
Queue Stats
344W - 346L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
Reaperzone0
Nu Wa
Level 57
God Stats
24W - 20L
1,556 SR
Queue Stats
196W - 212L
1,406 Elo+
Party 1
Chernobog
Chernobog
SaltStick29
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 75
1,553 SR
1,466 Elo+

VS

Team Averages
Level 88
1,421 SR
1,456 Elo+
Charybdis
Charybdis
CookyMagiic
Charybdis
Level 99
God Stats
0W - 4L
1,224 SR
Queue Stats
55W - 62L
1,469 Elo+
Solo
Poseidon
Poseidon
GetSomeB17ches
Poseidon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 89L
1,460 Elo+
Party 2
Lancelot
Lancelot
MusicWonders364
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,386 Elo+
Solo
Amaterasu
Amaterasu
ahazrdousone
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,476 Elo+
Solo
Ganesha
Ganesha
sebastian2215
Ganesha
Level 129
God Stats
1W - 4L
1,379 SR
Queue Stats
129W - 115L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 16
10,733
1,073
12,847
12,076
14,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
L0nde
Hades
16
4 / 2 / 10
10,292
1,029
8,310
10,092
6,272
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ONI22
Sun Wukong
16
6 / 2 / 10
11,185
1,119
11,384
10,124
7,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 1 / 13
11,472
1,147
15,879
6,846
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SaltStick29
Chernobog
17
7 / 1 / 13
11,628
1,163
28,460
7,370
3,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

275

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CookyMagiic
Charybdis
15
1 / 4 / 2
9,005
901
1,899
7,658
3,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
15
0 / 8 / 5
9,455
946
7,974
15,670
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
15
2 / 6 / 4
10,183
1,018
8,830
17,166
8,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
ahazrdousone
Amaterasu
15
3 / 2 / 3
10,403
1,040
8,718
21,358
22,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
16
0 / 2 / 6
9,770
977
15,442
18,490
10,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
22
Kills
6
6
Deaths
22
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CookyMagiic
Charybdis
1
4
2
0.5
W
0
0
16
8
L
Poseidon
0
8
5
0.31
W
Hades
L0nde
Hades
4
2
10
4.5
L
Lancelot
2
6
4
0.67
W
Sun Wukong
ONI22
Sun Wukong
6
2
10
5.5
W
5
1
13
11.5
W
Chernobog
SaltStick29
Chernobog
7
1
13
13.5
L
Amaterasu
ahazrdousone
Amaterasu
3
2
3
2.25
L
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,880
Damage
42,863
46,508
Taken
80,342
34,931
Mitigated
51,049
6,539
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CookyMagiic
Charybdis
1,899
740
0
0
7,658
3,361
0
2,978
4,680
0
6,435
W
12,847
2,440
0
839
12,076
14,453
0
5,506
5,867
14,366
0
L
Poseidon
7,974
1,234
0
808
15,670
6,289
0
6,047
9,567
27,825
0
W
Hades
L0nde
Hades
8,310
1,048
290
1,516
10,092
6,272
0
6,190
3,712
14,291
0
L
Lancelot
8,830
1,507
0
858
17,166
8,167
0
8,480
8,686
0
20,758
W
Sun Wukong
ONI22
Sun Wukong
11,384
1,904
0
1,431
10,124
7,357
0
4,564
5,076
0
41,909
W
15,879
3,426
0
0
6,846
3,215
0
3,581
3,125
40,701
0
W
Chernobog
SaltStick29
Chernobog
28,460
19,516
0
2,463
7,370
3,634
0
2,801
4,473
0
41,241
L
Amaterasu
ahazrdousone
Amaterasu
8,718
3,473
0
952
21,358
22,904
0
9,373
11,731
0
19,341
L
Ganesha
15,442
360
0
490
18,490
10,328
0
9,726
8,548
55,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,310
Gold Earned
48,816
177
Minions Killed
191
9
Camps Cleared
3
979,771
Distance Traveled
865,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,005
901
19
2
0
62,488
0
W
Ares
10,733
1,073
8
1
0
203,342
0
L
Poseidon
9,455
946
56
6
1
184,040
0
W
Hades
10,292
1,029
18
2
3
182,185
0
L
Lancelot
10,183
1,018
47
5
2
199,676
0
W
Sun Wukong
11,185
1,119
70
7
2
205,712
0
W
Nu Wa
11,472
1,147
46
5
1
191,016
0
W
Chernobog
11,628
1,163
35
4
3
197,516
0
L
Amaterasu
10,403
1,040
66
7
0
212,625
0
L
Ganesha
9,770
977
3
0
0
206,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role