Player Matchup

Pele
Pele
Duskkor
Pele
Level 28
God Stats
2W - 3L
1,555 SR
Queue Stats
27W - 27L
1,490 Elo+
Party 2
Ix Chel
Ix Chel
LordZigg
Ix Chel
Level 121
God Stats
4W - 10L
1,404 SR
Queue Stats
156W - 159L
1,455 Elo+
Party 3
Sol
Sol
MzThickumz
Sol
Level 55
God Stats
19W - 20L
1,493 SR
Queue Stats
138W - 134L
1,459 Elo+
Party 3
Bacchus
Bacchus
Piece_213
Bacchus
Level 34
God Stats
29W - 31L
1,429 SR
Queue Stats
80W - 91L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
oDiqzi
Gilgamesh
Level 126
God Stats
2W - 6L
1,329 SR
Queue Stats
262W - 256L
1,490 Elo+
Party 2
Team Averages
Level 73
1,442 SR
1,460 Elo+

VS

Team Averages
Level 80
1,433 SR
1,417 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ARG-Wazzxr
Ao Kuang
Level 34
God Stats
1W - 3L
1,271 SR
Queue Stats
16W - 47L
1,223 Elo+
Solo
Olorun
Olorun
Em0 E1Sa
Olorun
Level 54
God Stats
1W - 1L
1,504 SR
Queue Stats
32W - 26L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
HellsDemon X911
Kuzenbo
Level 96
God Stats
5W - 3L
1,510 SR
Queue Stats
257W - 221L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Zay The Man7340
Baron Samedi
Level 87
God Stats
8W - 11L
1,381 SR
Queue Stats
283W - 303L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Duskkor
Pele
8
0 / 3 / 0
4,751
475
2,142
8,215
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
LordZigg
Ix Chel
11
2 / 0 / 0
6,238
624
3,554
1,847
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 0
5,733
573
5,771
7,545
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Piece_213
Bacchus
6
0 / 0 / 0
4,530
453
2,403
4,078
2,603
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
oDiqzi
Gilgamesh
10
0 / 2 / 0
5,498
550
3,091
10,865
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 3
5,422
542
4,639
4,173
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ARG-Wazzxr
Ao Kuang
8
4 / 0 / 1
5,351
535
2,331
6,295
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Em0 E1Sa
Olorun
10
0 / 2 / 2
5,438
544
858
4,809
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 3
5,333
533
3,524
9,743
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Zay The Man7340
Baron Samedi
11
1 / 0 / 1
6,256
626
5,628
5,382
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
4
Kills
7
8
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
W
Ao Kuang
ARG-Wazzxr
Ao Kuang
4
0
1
4.5
L
Pele
Duskkor
Pele
0
3
0
0
W
Olorun
Em0 E1Sa
Olorun
0
2
2
0.5
W
1
2
3
1.25
L
Ix Chel
LordZigg
Ix Chel
2
0
0
2
L
2
3
0
0.67
L
Bacchus
Piece_213
Bacchus
0
0
0
0
W
Baron Samedi
Zay The Man7340
Baron Samedi
1
0
1
1.5
L
Gilgamesh
oDiqzi
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
16,980
32,550
Taken
30,402
14,662
Mitigated
18,598
8,982
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,639
720
0
1,304
4,173
1,423
0
2,101
2,072
0
33,233
W
Ao Kuang
ARG-Wazzxr
Ao Kuang
2,331
576
0
976
6,295
2,036
460
1,838
4,457
20,492
0
L
Pele
Duskkor
Pele
2,142
681
0
1,090
8,215
2,604
0
2,027
6,188
0
31,783
W
Olorun
Em0 E1Sa
Olorun
858
0
0
1,595
4,809
1,716
0
1,799
3,010
30,632
0
W
3,524
1,584
0
4,369
9,743
9,114
0
5,956
3,787
19,362
0
L
Ix Chel
LordZigg
Ix Chel
3,554
677
100
694
1,847
763
0
862
985
40,547
0
L
5,771
3,217
0
3,493
7,545
2,290
0
2,212
5,333
38,963
4,088
L
Bacchus
Piece_213
Bacchus
2,403
75
869
761
4,078
2,603
0
850
3,228
10,654
0
W
Baron Samedi
Zay The Man7340
Baron Samedi
5,628
807
0
2,084
5,382
4,309
0
0
5,382
38,618
0
L
Gilgamesh
oDiqzi
Gilgamesh
3,091
541
0
1,975
10,865
6,402
0
5,961
4,475
0
35,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
27,800
269
Minions Killed
259
0
Camps Cleared
0
1,006,132
Distance Traveled
922,035
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,422
542
64
6
0
175,444
0
W
Ao Kuang
5,351
535
34
3
0
214,891
0
L
Pele
4,751
475
58
6
0
235,619
0
W
Olorun
5,438
544
62
6
0
176,430
0
W
Kuzenbo
5,333
533
18
2
0
181,904
0
L
Ix Chel
6,238
624
84
8
0
183,176
0
L
Sol
5,733
573
72
7
0
179,178
0
L
Bacchus
4,530
453
7
1
0
217,976
0
W
Baron Samedi
6,256
626
81
8
0
173,366
2
L
Gilgamesh
5,498
550
48
5
0
190,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role