Player Matchup

Morgan Le Fay
Morgan Le Fay
EL Johnny 2X
Morgan Le Fay
Level 59
God Stats
5W - 2L
1,560 SR
Queue Stats
76W - 79L
1,472 Elo+
Solo
Bake Kujira
Bake Kujira
MercX Legacy
Bake Kujira
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,231 Elo+
Solo
Shiva
Shiva
aBustedNut15T
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,469 Elo+
Solo
Janus
Janus
iheartmoms
Janus
Level 107
God Stats
3W - 3L
1,474 SR
Queue Stats
94W - 106L
1,501 Elo+
Party 2
Terra
Terra
rohandude
Terra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 127L
1,488 Elo+
Party 2
Team Averages
Level 98
1,507 SR
1,432 Elo+

VS

Team Averages
Level 127
1,498 SR
1,486 Elo+
Nu Wa
Nu Wa
BlueJayred
Nu Wa
Level 75
God Stats
8W - 1L
1,434 SR
Queue Stats
79W - 76L
1,392 Elo+
Solo
Ne Zha
Ne Zha
Gabriel_Kyosuke
Ne Zha
Level 102
God Stats
10W - 7L
1,500 SR
Queue Stats
502W - 485L
1,434 Elo+
Solo
Hou Yi
Hou Yi
XxMrMeeseeksxX
Hou Yi
Level 149
God Stats
7W - 1L
1,794 SR
Queue Stats
369W - 272L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
xI LoKey Ix
Sylvanus
Level 158
God Stats
3W - 5L
1,374 SR
Queue Stats
256W - 182L
1,545 Elo+
Party 1
Bellona
Bellona
xXSirSatan666Xx
Bellona
Level 151
God Stats
5W - 5L
1,390 SR
Queue Stats
667W - 673L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EL Johnny 2X
Morgan Le Fay
17
2 / 5 / 4
9,667
691
20,639
17,138
8,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
MercX Legacy
Bake Kujira
17
3 / 9 / 2
9,753
697
10,019
22,931
29,452
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 0
6,520
466
447
2,382
1,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
16
1 / 5 / 4
8,606
615
17,217
11,700
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
rohandude
Terra
20
5 / 1 / 5
10,204
729
9,288
16,847
16,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 2 / 11
10,568
755
10,946
10,634
5,286
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 12
10,627
759
14,177
13,925
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 2 / 13
11,498
821
16,269
16,036
8,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
xI LoKey Ix
Sylvanus
19
4 / 1 / 12
12,269
876
9,398
23,278
25,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
7 / 3 / 5
10,802
772
12,372
17,943
19,437
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
11
Kills
21
21
Deaths
13
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
2
11
4.25
L
Morgan Le Fay
EL Johnny 2X
Morgan Le Fay
2
5
4
0.8
W
3
5
12
1.8
L
Bake Kujira
MercX Legacy
Bake Kujira
3
9
2
0.44
W
4
2
13
5.25
L
0
1
0
0
L
Janus
1
5
4
0.6
L
Terra
rohandude
Terra
5
1
5
7.5
W
Sylvanus
xI LoKey Ix
Sylvanus
4
1
12
10
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,610
Damage
63,162
70,998
Taken
81,816
59,810
Mitigated
65,845
25,861
Healing
44,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,946
2,342
637
1,053
10,634
5,286
996
6,927
3,413
31,146
0
L
Morgan Le Fay
EL Johnny 2X
Morgan Le Fay
20,639
718
2,837
5,204
17,138
8,397
0
4,468
12,486
50,727
0
W
14,177
1,247
812
1,137
13,925
7,097
158
10,517
3,079
0
32,928
L
Bake Kujira
MercX Legacy
Bake Kujira
10,019
4,636
598
1,512
22,931
29,452
104
6,895
15,436
31,751
0
W
16,269
9,662
1,970
1,718
16,036
8,694
5,811
10,843
4,695
0
40,386
L
447
73
0
75
2,382
1,642
0
1,002
1,304
0
404
L
Janus
17,217
215
726
335
11,700
4,149
416
2,432
9,042
34,257
0
L
Terra
rohandude
Terra
9,288
634
6,787
7,787
16,847
16,170
124
5,547
11,047
17,668
0
W
Sylvanus
xI LoKey Ix
Sylvanus
9,398
2,501
16,990
13,901
23,278
25,331
2,119
15,962
6,695
19,762
0
W
12,372
2,928
2,546
3,916
17,943
19,437
616
10,581
6,728
0
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
55,764
178
Minions Killed
172
0
Camps Cleared
0
967,216
Distance Traveled
1,269,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,568
755
45
3
0
253,470
0
L
Morgan Le Fay
9,667
691
69
5
0
244,566
0
W
Ne Zha
10,627
759
29
2
0
265,360
0
L
Bake Kujira
9,753
697
54
4
0
198,345
0
W
Hou Yi
11,498
821
52
4
0
242,312
0
L
Shiva
6,520
466
0
0
0
21,140
0
L
Janus
8,606
615
37
3
0
212,811
0
L
Terra
10,204
729
18
1
0
290,354
0
W
Sylvanus
12,269
876
25
2
0
234,265
0
W
Bellona
10,802
772
21
2
0
274,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role