Player Matchup

Bellona
Bellona
DoingTheDidlies
Bellona
Level 28
God Stats
0W - 1L
1,483 SR
Queue Stats
12W - 10L
1,548 Elo+
Solo
Janus
Janus
EnipleD
Janus
Level 108
God Stats
1W - 2L
1,543 SR
Queue Stats
143W - 134L
1,423 Elo+
Solo
Rama
Rama
GameFoul40
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,273 Elo+
Solo
Thor
Thor
MushroomScrub337
Thor
Level 149
God Stats
11W - 14L
1,447 SR
Queue Stats
545W - 558L
1,518 Elo+
Solo
Zeus
Zeus
cookieseeker007
Zeus
Level 106
God Stats
5W - 3L
1,583 SR
Queue Stats
203W - 201L
1,472 Elo+
Solo
Team Averages
Level 99
1,511 SR
1,447 Elo+

VS

Team Averages
Level 127
1,656 SR
1,501 Elo+
Janus
Janus
Bliviano
Janus
Level 128
God Stats
6W - 6L
1,479 SR
Queue Stats
359W - 334L
1,485 Elo+
Solo
Hercules
Hercules
CypherKlay
Hercules
Level 146
God Stats
2W - 0L
1,734 SR
Queue Stats
91W - 58L
1,603 Elo+
Solo
Danzaburou
Danzaburou
Decapitari007
Danzaburou
Level 129
God Stats
3W - 1L
1,675 SR
Queue Stats
157W - 154L
1,431 Elo+
Solo
Cerberus
Cerberus
XXKiraXX2774
Cerberus
Level 143
God Stats
7W - 1L
1,852 SR
Queue Stats
315W - 314L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ytprum
Ah Muzen Cab
Level 89
God Stats
7W - 4L
1,541 SR
Queue Stats
314W - 321L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 3
9,238
711
12,503
16,261
19,616
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Janus
EnipleD
Janus
17
3 / 6 / 7
10,043
773
15,552
11,408
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 5
9,011
693
6,164
10,715
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 2 / 3
9,304
716
6,990
18,090
8,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 7
9,013
693
11,181
10,600
4,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bliviano
Janus
18
5 / 2 / 8
10,919
840
15,248
12,165
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
CypherKlay
Hercules
18
9 / 2 / 14
11,124
856
12,876
18,244
26,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Decapitari007
Danzaburou
17
2 / 3 / 11
10,385
799
7,870
10,667
5,797
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
XXKiraXX2774
Cerberus
15
5 / 5 / 12
9,812
755
9,097
15,655
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
ytprum
Ah Muzen Cab
18
4 / 2 / 13
10,589
815
12,235
12,739
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
14
Kills
25
25
Deaths
14
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
Bliviano
Janus
5
2
8
4.5
W
Hercules
CypherKlay
Hercules
9
2
14
8
W
Danzaburou
Decapitari007
Danzaburou
2
3
11
2.5
L
5
6
3
1.08
L
Janus
EnipleD
Janus
3
6
7
1.08
L
1
5
5
0.7
L
4
2
3
2.75
W
Cerberus
XXKiraXX2774
Cerberus
5
5
12
2.2
L
1
6
7
0.75
W
Ah Muzen Cab
ytprum
Ah Muzen Cab
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,390
Damage
57,326
67,074
Taken
69,470
40,355
Mitigated
65,444
12,549
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bliviano
Janus
15,248
63
2,137
4,305
12,165
6,391
828
5,283
6,882
37,734
0
W
Hercules
CypherKlay
Hercules
12,876
3,340
931
6,577
18,244
26,781
672
7,485
10,759
0
17,561
W
Danzaburou
Decapitari007
Danzaburou
7,870
2,785
1,657
2,361
10,667
5,797
1,983
4,825
5,842
0
24,135
L
12,503
1,146
472
1,459
16,261
19,616
5
3,681
12,170
0
19,435
L
Janus
EnipleD
Janus
15,552
842
124
1,307
11,408
4,599
0
4,385
6,684
31,868
0
L
6,164
3,459
651
1,588
10,715
4,083
76
4,053
6,301
0
17,405
L
6,990
851
712
5,856
18,090
8,007
0
7,024
10,690
0
14,806
W
Cerberus
XXKiraXX2774
Cerberus
9,097
129
277
2,746
15,655
19,001
0
4,638
11,017
13,590
0
L
11,181
1,029
126
254
10,600
4,050
0
3,467
6,884
25,442
0
W
Ah Muzen Cab
ytprum
Ah Muzen Cab
12,235
3,831
3,026
2,211
12,739
7,474
3,909
4,502
8,237
0
38,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
52,829
154
Minions Killed
166
0
Camps Cleared
0
1,057,128
Distance Traveled
1,222,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,919
840
62
5
0
275,379
0
W
Hercules
11,124
856
15
1
0
233,038
0
W
Danzaburou
10,385
799
31
2
0
220,797
0
L
Bellona
9,238
711
13
1
0
219,727
0
L
Janus
10,043
773
60
5
0
213,286
0
L
Rama
9,011
693
32
2
0
207,180
0
L
Thor
9,304
716
18
1
0
228,737
0
W
Cerberus
9,812
755
13
1
0
200,869
0
L
Zeus
9,013
693
31
2
0
188,198
0
W
Ah Muzen Cab
10,589
815
45
3
0
292,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role