Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GoldenNovember
Bellona
Level 202
God Stats
2W - 0L
1,762 SR
Queue Stats
79W - 22L
1,849 Elo+
Party 1
Hou Yi
Hou Yi
SONYVSYOMOM
Hou Yi
Level 210
God Stats
221W - 36L
2,074 SR
Queue Stats
2,196W - 327L
2,127 Elo+
Party 1
Team Averages
Level 190
1,778 SR
1,825 Elo+

VS

Team Averages
Level 80
1,515 SR
1,580 Elo+
Charon
Charon
ImPrettyHigh420
Charon
Level 88
God Stats
0W - 2L
1,546 SR
Queue Stats
13W - 15L
1,533 Elo+
Party 2
Da Ji
Da Ji
NamesDontExist
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,693 Elo+
Solo
Poseidon
Poseidon
Silencer717
Poseidon
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 2 / 6
8,626
863
8,605
12,729
12,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 7
8,081
808
6,142
9,347
10,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
12
6 / 0 / 4
9,105
911
8,448
6,697
2,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,195
720
4,464
6,950
6,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 5 / 1
7,292
729
7,693
12,078
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Silencer717
Poseidon
8
0 / 5 / 2
6,609
661
4,984
7,881
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
6
3.5
W
1
1
7
4.5
L
1
1
2
2
L
2
5
1
0.5
W
Hou Yi
6
0
4
8
L
Poseidon
Silencer717
Poseidon
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
17,141
28,773
Taken
26,909
25,094
Mitigated
17,085
6,655
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,605
375
388
2,766
12,729
12,136
0
3,575
9,154
24,512
0
W
6,142
1,804
0
2,020
9,347
10,282
265
3,419
5,928
0
19,387
L
4,464
628
0
603
6,950
6,479
0
1,502
4,988
12,928
489
L
7,693
2,168
0
423
12,078
7,809
0
3,900
7,292
0
15,449
W
Hou Yi
8,448
4,415
0
1,481
6,697
2,676
2,268
2,361
4,336
0
49,164
L
Poseidon
Silencer717
Poseidon
4,984
618
0
850
7,881
2,797
0
2,504
4,918
29,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
21,096
127
Minions Killed
53
0
Camps Cleared
0
610,832
Distance Traveled
496,073
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,626
863
27
3
0
205,650
0
W
Bellona
8,081
808
26
3
0
223,308
0
L
Charon
7,195
720
11
1
0
165,046
2
L
Da Ji
7,292
729
10
1
0
160,889
0
W
Hou Yi
9,105
911
74
7
0
181,874
0
L
Poseidon
6,609
661
32
3
0
170,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role