Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SSJ Frieza3141
Nu Wa
Level 60
God Stats
20W - 10L
1,680 SR
Queue Stats
108W - 106L
1,482 Elo+
Solo
Arachne
Arachne
clinsmann32b
Arachne
Level 44
God Stats
1W - 0L
1,725 SR
Queue Stats
11W - 29L
1,267 Elo+
Solo
Anubis
Anubis
hatecrime3199
Anubis
Level 141
God Stats
27W - 18L
1,603 SR
Queue Stats
188W - 192L
1,458 Elo+
Solo
Team Averages
Level 102
1,602 SR
1,442 Elo+

VS

Team Averages
Level 100
1,610 SR
1,483 Elo+
Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Arte_Twitch
Bastet
Level 157
God Stats
20W - 12L
1,683 SR
Queue Stats
517W - 519L
1,507 Elo+
Solo
Surtr
Surtr
BubbaMelee
Surtr
Level 143
God Stats
9W - 2L
1,627 SR
Queue Stats
26W - 20L
1,578 Elo+
Solo
Skadi
Skadi
SoggyNerps
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,396 Elo+
Solo
Agni
Agni
VMMengel
Agni
Level 69
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 10L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 0
7,246
604
11,202
12,750
11,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
 
Charybdis
11
5 / 1 / 2
6,980
582
6,238
8,194
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 6
6,687
557
5,517
5,269
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
clinsmann32b
Arachne
12
2 / 2 / 2
6,723
560
3,703
13,352
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 3 / 1
6,713
559
3,494
6,234
1,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 3 / 1
5,739
478
3,896
10,692
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
13
5 / 2 / 1
7,538
628
8,433
10,796
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
12
0 / 0 / 0
6,581
548
6,411
14,891
11,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
9
1 / 2 / 0
5,592
466
3,625
8,270
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
8
0 / 3 / 0
5,005
417
756
3,806
988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
6
6
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Charybdis
 
Charybdis
5
1
2
6
L
Atlas
 
Atlas
0
3
1
0.17
L
Bastet
5
2
1
2.75
L
Surtr
0
0
0
0
W
0
0
6
3
L
Skadi
1
2
0
0.5
L
Agni
0
3
0
0
W
Arachne
clinsmann32b
Arachne
2
2
2
1.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
23,121
45,799
Taken
48,455
23,507
Mitigated
26,437
16,330
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,202
1,314
0
2,826
12,750
11,800
0
651
12,099
0
68,481
W
Charybdis
 
Charybdis
6,238
4,558
0
4,857
8,194
2,765
414
1,985
6,209
0
40,483
L
Atlas
 
Atlas
3,896
1,460
0
1,236
10,692
8,341
0
2,701
7,991
21,737
0
L
Bastet
8,433
1,760
0
3,688
10,796
3,330
12
2,771
8,025
0
51,772
L
Surtr
6,411
2,474
0
3,425
14,891
11,168
0
232
14,659
545
55,654
W
5,517
1,409
0
1,587
5,269
2,368
128
1,452
3,817
37,665
0
L
Skadi
3,625
1,224
0
1,568
8,270
2,610
149
1,693
6,577
0
34,806
L
Agni
756
30
0
410
3,806
988
0
1,614
2,192
11,233
0
W
Arachne
clinsmann32b
Arachne
3,703
2,142
0
4,273
13,352
4,668
0
642
12,710
0
54,532
W
3,494
0
0
2,787
6,234
1,906
207
222
6,012
49,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
30,455
416
Minions Killed
277
0
Camps Cleared
0
1,171,074
Distance Traveled
1,095,802
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,246
604
118
10
0
232,162
0
W
Charybdis
6,980
582
69
6
0
219,502
3
L
Atlas
5,739
478
28
2
0
250,589
1
L
Bastet
7,538
628
86
7
0
283,623
0
L
Surtr
6,581
548
80
7
0
212,140
1
W
Nu Wa
6,687
557
55
5
0
233,178
0
L
Skadi
5,592
466
59
5
0
208,979
3
L
Agni
5,005
417
24
2
0
140,471
0
W
Arachne
6,723
560
88
7
0
249,947
0
W
Anubis
6,713
559
86
7
0
236,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role