Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Cat_Prince__
Athena
Level 38
God Stats
13W - 16L
1,580 SR
Queue Stats
67W - 104L
1,335 Elo+
Solo
Bacchus
Bacchus
Cosmicskull1636
Bacchus
Level 126
God Stats
1W - 0L
1,891 SR
Queue Stats
173W - 152L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
HLGNZxRiku
Ah Puch
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 12L
1,529 Elo+
Solo
Team Averages
Level 103
1,594 SR
1,448 Elo+

VS

Team Averages
Level 72
1,531 SR
1,376 Elo+
Ares
Ares
ClxpzXV
Ares
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 50L
1,301 Elo+
Party 2
Hercules
Hercules
Handsome_Devil26
Hercules
Level 112
God Stats
0W - 2L
1,729 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
diegoparedes44
Kukulkan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 99L
1,404 Elo+
Solo
Ishtar
Ishtar
ghouI fr
Ishtar
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 86L
1,379 Elo+
Party 2
Fenrir
Fenrir
tantaras24
Fenrir
Level 63
God Stats
6W - 8L
1,427 SR
Queue Stats
145W - 198L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 3 / 1
8,388
493
9,229
10,831
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
 
Danzaburou
11
0 / 0 / 0
6,851
403
3,611
4,003
1,537
Athena
11
0 / 3 / 2
7,105
418
3,429
14,649
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 3 / 3
9,778
575
14,383
12,249
17,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
HLGNZxRiku
Ah Puch
16
7 / 2 / 2
10,555
621
17,537
10,396
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ClxpzXV
Ares
12
0 / 1 / 5
8,297
488
4,104
16,209
18,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 7 / 3
8,166
480
8,328
21,269
16,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
13
1 / 5 / 2
7,673
451
5,103
13,708
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
ghouI fr
Ishtar
15
5 / 0 / 1
9,194
541
8,133
6,675
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
tantaras24
Fenrir
11
2 / 7 / 3
7,338
432
8,345
16,229
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
18
Kills
10
11
Deaths
20
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
3
1
1.5
W
Danzaburou
 
Danzaburou
0
0
0
0
W
Athena
0
3
2
0.33
L
Ares
ClxpzXV
Ares
0
1
5
2.5
W
7
3
3
2.83
W
Ah Puch
HLGNZxRiku
Ah Puch
7
2
2
4
L
2
7
3
0.5
L
Kukulkan
1
5
2
0.4
L
Ishtar
ghouI fr
Ishtar
5
0
1
5.5
L
Fenrir
tantaras24
Fenrir
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,189
Damage
34,013
52,128
Taken
74,090
40,511
Mitigated
51,227
12,318
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,229
312
0
2,396
10,831
3,834
0
1,137
9,694
56,867
0
W
Danzaburou
 
Danzaburou
3,611
943
0
967
4,003
1,537
0
810
3,193
0
47,612
W
Athena
3,429
945
0
1,884
14,649
13,177
0
2,355
12,294
16,616
0
L
Ares
ClxpzXV
Ares
4,104
528
0
2,941
16,209
18,455
0
6,650
9,557
28,897
0
W
14,383
2,282
58
1,954
12,249
17,346
0
713
11,536
52,269
0
W
Ah Puch
HLGNZxRiku
Ah Puch
17,537
1,188
189
4,870
10,396
4,617
2,044
4,192
6,204
93,896
0
L
8,328
3,198
0
2,662
21,269
16,249
0
13,542
7,045
0
49,942
L
Kukulkan
5,103
1,478
0
480
13,708
5,821
0
11,613
2,067
55,875
0
L
Ishtar
ghouI fr
Ishtar
8,133
5,239
0
2,637
6,675
3,665
618
3,267
3,408
0
70,390
L
Fenrir
tantaras24
Fenrir
8,345
2,040
238
1,501
16,229
7,037
583
8,576
7,435
0
43,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
40,668
384
Minions Killed
365
0
Camps Cleared
0
1,523,691
Distance Traveled
1,548,629
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,388
493
76
4
0
353,941
0
W
Danzaburou
6,851
403
68
4
0
215,966
0
W
Athena
7,105
418
27
2
0
353,382
2
L
Ares
8,297
488
35
2
0
328,766
2
W
Bacchus
9,778
575
73
4
0
283,688
0
W
Ah Puch
10,555
621
140
8
0
316,714
0
L
Hercules
8,166
480
64
4
0
319,539
0
L
Kukulkan
7,673
451
102
6
0
254,520
0
L
Ishtar
9,194
541
116
7
0
322,705
3
L
Fenrir
7,338
432
48
3
0
323,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role